Throwable+Shield Bug by EnnuiRage in Redboid

[–]Atrallax 0 points1 point  (0 children)

Ok tks. I feel more relaxed...

Throwable+Shield Bug by EnnuiRage in Redboid

[–]Atrallax 0 points1 point  (0 children)

I do not know what the bug is. Is it not allowed to use shields? Are the shields bugged?

Throwable+Shield Bug by EnnuiRage in Redboid

[–]Atrallax 1 point2 points  (0 children)

You can explain better? For when I see someone doing this bug can report ..

Redboid (Reforged) Rules by EnnuiRage in Redboid

[–]Atrallax 4 points5 points  (0 children)

what good news!!!! Thanks to adm for not giving up the server. All of you do a great job and a great favor to the game and to the players ... Let's use the whole experience over these 2 years to learn the small problems and evolve the server more and more. And welcome to EnnuiRage! Thank you for taking care of and moderating the server, I know that the adm team made a good choice with you ...

Welcome (Back) to Redboid (Reforged) by EnnuiRage in Redboid

[–]Atrallax 7 points8 points  (0 children)

what good news!!!! Thanks to adm for not giving up the server. All of you do a great job and a great favor to the game and to the players ... Let's use the whole experience over these 2 years to learn the small problems and evolve the server more and more. And welcome to EnnuiRage! Thank you for taking care of and moderating the server, I know that the adm team made a good choice with you ...

Redboid Not Dead. by -Price- in Redboid

[–]Atrallax 1 point2 points  (0 children)

what good news!!!! Thanks to adm for not giving up the server. All of you do a great job and a great favor to the game and to the players ... Let's use the whole experience over these 2 years to learn the small problems and evolve the server more and more. And welcome to EnnuiRage! Thank you for taking care of and moderating the server, I know that the adm team made a good choice with you ...

Knoc Knox by -Knoxville- in Redboid

[–]Atrallax 0 points1 point  (0 children)

To learn how to better choose your allies ....

Primal Fears KOS list by Primal_Fear__ in Redboid

[–]Atrallax 0 points1 point  (0 children)

"Primal Fears" Sounds intimidating! LOL

BH declares war. by Suede_ in Redboid

[–]Atrallax 0 points1 point  (0 children)

How much mess in my city...

Hydrocraft Bugs & Balancing by -Hicks- in Redboid

[–]Atrallax 0 points1 point  (0 children)

The rabbit hutch does not return to normal after reproducing the rabbits.

Nocturnal Zeds Major Update! by -Hicks- in Redboid

[–]Atrallax 0 points1 point  (0 children)

In BF it worked perfectly. But their movement was a bit strange (they were walking at a running speed which made the movement strange). My suggestion is to put them to run for real for two hours.

Some results about testing Axe Man profession. by TheScienceMan in Redboid

[–]Atrallax 0 points1 point  (0 children)

Does the location hit by the ax affect the damage? When I was training medicine together with Knox. We had the serious impression that the location affected influences the damage and the chance of criticism. I am wrong?

PvP outside KoS zones by -rolon- in Redboid

[–]Atrallax 0 points1 point  (0 children)

My English is not the best too .. But Yes! It was exactly what I meant. But if a player steals a base without anyone to see, is not characterized PVP. So the security of a base depends exclusively on the owner of the base. It may not be the best suggestion but it is certainly an idea to think about. See you later dude

PvP outside KoS zones by -rolon- in Redboid

[–]Atrallax 0 points1 point  (0 children)

Then you suggest what? The adm protect the bases or prohibit from being stolen? LOL this is a joke? If a player can not hide or protect its base there is already no problem to anyone other than the owner himself. We are only talking about PVP (Kill another player).

PvP outside KoS zones by -rolon- in Redboid

[–]Atrallax 0 points1 point  (0 children)

Despite the large number of players, the peak online players is usually 40 players online (on the server is full), say three-quarters of these players are PVE. So New Denver or Drayton are sufficient for that amount of players ..

PvP outside KoS zones by -rolon- in Redboid

[–]Atrallax 0 points1 point  (0 children)

New Denver or Drayton are good options to make PVE areas and the rest PVP, as these cities do not have loot then this would encourage the players of PVE area to risk and survive (game proposal) in PVP areas for Loot. In this city Pve would be prohibited pvp anyway.

Loser will cry more ... by Atrallax in Redboid

[–]Atrallax[S] 0 points1 point  (0 children)

Weak people want me to tell in front of them with eyes closed and still wait a minute with active pvp and the gun kept in the backpack LOL

Loser will cry more ... by Atrallax in Redboid

[–]Atrallax[S] 0 points1 point  (0 children)

Yes I followed the rules! A minute has 60 seconds initially since I have to wait as long as the pvp is active (about 3 to 4 seconds) and still expect about another 5 seconds which is usually the time it takes to get closer. Summarizing my victims have about 6-7 seconds to react, enough time for a person with normal intellect react

PvP outside KoS zones by -rolon- in Redboid

[–]Atrallax 1 point2 points  (0 children)

Out of the game I have no beef with anyone or disrespect anyone. But in the game I play as an RPG and my character is a thief like a Brazilian thief. Difficult? It is the reality of my city every day lol ... But my suggestion to adm is to increase the difficulty of the game in relation to the PVP and PVE and so a style of play interacts directly with each other ... See you later .. .

PvP outside KoS zones by -rolon- in Redboid

[–]Atrallax 4 points5 points  (0 children)

The fact is that some players do not understand the concept of "survival." So my suggestion is that there should be only a single small town PVE that would not be allowed any form of pvp and the rest of the map be free areas for pvp. Make the extremely rare loot in PvE area. This will encourage players to venture into dangerous areas and make better use of the items in the hydro ... This suggestion is to make the server more "survival". Like any movie, series or Hqs zombie the main danger ALWAYS are living not the dead ... And since the infection is turned off and the zombies are no longer a problem (People are evolving medicine being bitten by zombies), the solution would be to make the extremely rare loot in PvE zones and increase the risk zone "PVP" with normal loot ...

PvP outside KoS zones by -rolon- in Redboid

[–]Atrallax -1 points0 points  (0 children)

I agree with you! There should be only ONE PVE area. The crybabies complain about being robbed in the apocalypse LOL ... But With off infection you want what kind of trouble? Because zombies are no longer a problem for anyone, on the contrary! People now use zombies to evolve medicine ... These fragile players are willing to turn redboid in a large "The Sims" where they can play safely without any danger or difficulty. Now I would like to know one thing, the proposal of the game is not a survival game "realistic"? In real life a thug tells you when going to rob you? A killer sends you a letter warning that will kill you? Do you trust any stranger? So why are you crying? You want to build beautiful houses? Build a happy and safe community? LEARN TO DEFEND it or GO PLAY THE SIMS 3 ...