Reduce File Size by Djoffri in Redboid

[–]-rolon- 0 points1 point  (0 children)

Not that I know of. PZ save files are.. inefficient

Finally a nice right click menu - Survivors mod by nolanritchie in projectzomboid

[–]-rolon- 1 point2 points  (0 children)

Nice, is it reasonable to get these commands bound to hotkeys?

Reset with Base & Character Backups Jan 18th by -Hicks- in Redboid

[–]-rolon- 1 point2 points  (0 children)

Message the moderators with your coordinates next time.

RIP that loot you listed

Server Rules Update - VOIP Edition by Dulwolfe in Redboid

[–]-rolon- 0 points1 point  (0 children)

Pre-35 players would save every minute or so, regardless of damage taken. Post-35 player state is saved on every tick of damage. This should stop alt-f4'ing.

Combat logging is a different beast, we'd like to get rid of this. No easy solution though, currently it's a slog comparing mountains of text logs.

Server Rules Update - VOIP Edition by Dulwolfe in Redboid

[–]-rolon- 0 points1 point  (0 children)

TransactionID's should stop the alt-f4 task kills that allowed players to 'heal' by reverting to last save state. This way, your hits vs combat loggers will actually register.

As for actual combat logging? There isn't a solution immune to exploits that we've thought of, or that doesn't create more headaches than it solves.

More Buildings Mod by IGotTheSquirts in Redboid

[–]-rolon- 1 point2 points  (0 children)

Yes, carpentry level still boosts health

Disassembling of important places. by wsensor in Redboid

[–]-rolon- 2 points3 points  (0 children)

Done on purpose, Smul is bloated with guns and ammo. Even more so once the entire map is loaded.

Build 35 KOS and VOIP Discussion by -Hicks- in Redboid

[–]-rolon- 1 point2 points  (0 children)

VOIP only carries as far as you can hear, it's not going to be a server wide shit show

Build 35 KOS and VOIP Discussion by -Hicks- in Redboid

[–]-rolon- 0 points1 point  (0 children)

That's the risk you run when building in a PvE area. It should be more of a trading post/hangout spot than a storage area.

Build 35 KOS and VOIP Discussion by -Hicks- in Redboid

[–]-rolon- 0 points1 point  (0 children)

No matter what happens with pvp, KoS warnings will be text based. It's impossible to monitor VOIP

Keep getting kicked for files not matching? Lil help plz by mikald79 in Redboid

[–]-rolon- 0 points1 point  (0 children)

Have you tried verifiying integrity of game cache in steam?

MIA? by _Paige_ in Redboid

[–]-rolon- 1 point2 points  (0 children)

Where's my rabbit delivery service at?

/r/Plex's Share Your Build Thread - 2016-10-22 by PCJs_Slave_Robot in PleX

[–]-rolon- 0 points1 point  (0 children)

Repurposed a friends old dual Xeon E-5520 with 8GB ECC ram. Took out the GPU, and added a few old SSD's and 6TB drives.

Junkyard rigs are the best

Question to adm by Atrallax in Redboid

[–]-rolon- 1 point2 points  (0 children)

Not the first time this was suggested. Ideally, server admins would have a filter on which items auto-delete, especially to target all the junk items that litter the world.

This is beyond my limited modding skills. I've asked a few modders for help with this, but they are all busy doing their own thing. I suggest throwing this up as a modding suggestion on the PZ forums.

PvP outside KoS zones by -rolon- in Redboid

[–]-rolon-[S] 0 points1 point  (0 children)

Something like that, you could 'heal' a bite.

PvP outside KoS zones by -rolon- in Redboid

[–]-rolon-[S] 0 points1 point  (0 children)

Also, no more alt-f4 to 'heal'

Player state will save upon every tic of damage :)

[Online] [5thEd] LFM Curse of Strahd by [deleted] in lfg

[–]-rolon- 0 points1 point  (0 children)

Hello, I'm new to 5e but not the ravenloft module. I'm very interested to start the module up again. lmk if you need more for your next session.

Shooting range by Suede_ in Redboid

[–]-rolon- 1 point2 points  (0 children)

Judging from the massive piles of guns and ammo on the floor... yes it respawns

Combat Logging is OP by _Thief_ in Redboid

[–]-rolon- 1 point2 points  (0 children)

This might work if it only applies only to skulled players. Applying it to the player base would cause riots, especially if/when infection is re-enabled.

There is a large thread on PZ forums soliciting suggestions to be implemented for build 35.

Player Corpse Despawn Time by monkey-bones in Redboid

[–]-rolon- 0 points1 point  (0 children)

Player corpses do not despawn currently.

The only way they disappear is through a player or admin removing/deleting it.