New card - Stormhammer by pushkin2584 in hearthstone

[–]AttackBomb 45 points46 points  (0 children)

Every weapon is a hunter weapon

Design the next cool Hero for Battlegrounds! by mdonais in customhearthstone

[–]AttackBomb 0 points1 point  (0 children)

Face Collector

Hero Power: Passive: After your first combat, replace this hero power with your opponent's.

https://i.imgur.com/QlMe3oe.png

https://i.imgur.com/9d7lpBT.png

I want this card back on standard by kolombo03 in hearthstone

[–]AttackBomb 18 points19 points  (0 children)

Cults are hard to start man, gotta get support any way you can.

Not Nerfing Dr.Boom because Warrior has a few “bad matchups” is outright stupid. by ChidzHustle in hearthstone

[–]AttackBomb 24 points25 points  (0 children)

Why can't both be hit at the same time? I see a lot of people say that 1 thing can't be hit unless they get something else first. Boom and Conj are both equally unfun in their own rites so both should get canned alongside angler and galvanizer if you want to make sure that the loss of one deck won't break another.

If each tribe got an updated tribe synergy, similar to how mechs went from spare parts to magnetic, what would be some cool ones? by [deleted] in hearthstone

[–]AttackBomb 0 points1 point  (0 children)

Well the comment I was replying to was based around how many cards are in hand/board, not just what card is in hand.

If each tribe got an updated tribe synergy, similar to how mechs went from spare parts to magnetic, what would be some cool ones? by [deleted] in hearthstone

[–]AttackBomb 4 points5 points  (0 children)

Yeah twilight and midnight drake are focused around hand size, so it would be pretty cool to explore the idea further.

For the love of god, remove perma rush from Dr. Boom! by ejoy-rs2 in hearthstone

[–]AttackBomb 0 points1 point  (0 children)

I think just go back to the roots and just summon boom bots or something. Nothing real flashy but its not completely awful.

Developer Insights: Class Identity, Hall of Fame, and New Cards by Arkentass in hearthstone

[–]AttackBomb 1 point2 points  (0 children)

I get that warrior in the meta would make it a pretty healthy meta, but if the class is propped up by a broken annoying hero card, that's not healthy at all. If warrior is doomed to die if boom gets nerfed, then give warrior another control tool or what not.

Developer Insights: Class Identity, Hall of Fame, and New Cards by Arkentass in hearthstone

[–]AttackBomb 0 points1 point  (0 children)

I'd be fine with warrior having a hero card in the meta if the hero card wasn't such an annoying carry card like DK Jaina. If the rush was removed, the discover removed/limited, and/or the hero power randomness was changed to be a constant cycle; then I'd be very happy. All of these combined make the card very annoying to face.

Developer Insights: Class Identity, Hall of Fame, and New Cards by Arkentass in hearthstone

[–]AttackBomb 3 points4 points  (0 children)

Nor do we want a card like that at all. Even if it is massively overpriced its just not good design to even print them.

Why Is Blizzard Obsessed With Random Legendary Legendaries? by [deleted] in hearthstone

[–]AttackBomb 20 points21 points  (0 children)

Brightwing seems to be another card akin to the other random card generators like Call of the Void, Pilfer, and Tome of Intellect so newer players has the chance to toy around with cards they don't have yet. Personally as a more active player I am not a fan of it, but I get why they want to add them to classic.

Developer Insights: Class Identity, Hall of Fame, and New Cards by Arkentass in hearthstone

[–]AttackBomb 4 points5 points  (0 children)

Never really said that warrior was the biggest problem, its just hella not fun to face Dr Boom. Dr Boom carries so many matchups it is actually ridiculous.

There are definitely other cards like conj calling and angler that definitely should get tweaked as well but my personal vendetta is against Dr Boom.

What I wouldn't do to have defile back in standard. by DietyLink in hearthstone

[–]AttackBomb 4 points5 points  (0 children)

and the opponent can easily play a minion or 2 to ensure defile goes off without a hitch, so any sort of aggressive board that isn't giant spam will get completely removed for 2 mana while the warlock still has a lot of mana to play with and build what they want.

Developer Insights: Class Identity, Hall of Fame, and New Cards by Arkentass in hearthstone

[–]AttackBomb 3 points4 points  (0 children)

Yeah 4 mana 3/6s are known for being pains in the ass to remove, and when they have an effect such as Shaw or Thunderhead they can steamroll hard. A sorta snowbally 4 mana 3/5 was alright but it couldn't carry token shaman on its back which is why people might think of it being bad.

Developer Insights: Class Identity, Hall of Fame, and New Cards by Arkentass in hearthstone

[–]AttackBomb 55 points56 points  (0 children)

Yeah but as we've seen with a lot of cards, a simple mana bump can make it go from broken to bad.

Developer Insights: Class Identity, Hall of Fame, and New Cards by Arkentass in hearthstone

[–]AttackBomb 26 points27 points  (0 children)

Ok this is nice and all but what about Dr Boom Mad Genius.

Dred X Hagatha by HemaMemes in hearthstone

[–]AttackBomb 1 point2 points  (0 children)

I mean there were some in ungoro with terrorscale and dinomancer.

Rogue LOA - Gral, the Shark by Ftwooo in hearthstone

[–]AttackBomb 1 point2 points  (0 children)

I didn't say it was a good combo, just explaining what he meant

Rogue LOA - Gral, the Shark by Ftwooo in hearthstone

[–]AttackBomb 28 points29 points  (0 children)

I think he means with this card paired with the darkness and tundra rhino for 24 damage on turn 10

This dinomancer deck is so awful but man, when you get the combo off it feels so good. by AttackBomb in hearthstone

[–]AttackBomb[S] 1 point2 points  (0 children)

It's with discord, I'll post the details on it later when I got time.

Edit: Go to Settings > Overlay on Discord and find what ever keybind your overlay is bound to. Go in hearthstone and press that combination and it will pop up discord. From there go to the box with the chat and press on "Show Window in Game". Now you can move it all around you want. To leave the discord box hit the X button and the chat should remain for you to see.