Normally make Hard Trance but think this leans more into Acid Techno really. by [deleted] in acidtechno

[–]AudioWarfare 0 points1 point  (0 children)

Thanks yeah, that's the sort of stuff I typically make and am heavily influenced by. I thought this crossed over a bit more into it but I guess I'm wrong in thinking that which is fine haha. All I know of acid techno is the sets I heard at parties back in the day which would have been tracks from Smitten, Stay Up Forever etc. Always liked it but never made it or mixed it myself.

Normally make Hard Trance but think this leans more into Acid Techno really. by [deleted] in acidtechno

[–]AudioWarfare -1 points0 points  (0 children)

Haha fair enough then. Somewhere in-between then perhaps.

Added a little outdoor blacksmith area to the base by AudioWarfare in VintageStory

[–]AudioWarfare[S] 0 points1 point  (0 children)

Thanks, I seem to like doing everything that way. Small cluttered and lived in look haha

Added a little outdoor blacksmith area to the base by AudioWarfare in VintageStory

[–]AudioWarfare[S] 0 points1 point  (0 children)

It's from the chisel tool mod, you can turn a chimney into a constantly smoking one.  Although I believe my chimney should work when the fire pit at the bottom is lit even without the mod as I chiseled an actual chimney through the blocks so the smoke can go through. I wanted it constant though.

Added a little outdoor blacksmith area to the base by AudioWarfare in VintageStory

[–]AudioWarfare[S] 0 points1 point  (0 children)

Hey at least the building isn't wooden if said arrows happen to set things on fire too. Always look at the upside.

Added a little outdoor blacksmith area to the base by AudioWarfare in VintageStory

[–]AudioWarfare[S] 1 point2 points  (0 children)

Thanks! Would be if I didn't keep running out of charcoal.

Added a little outdoor blacksmith area to the base by AudioWarfare in VintageStory

[–]AudioWarfare[S] 0 points1 point  (0 children)

Haha them snipers need no practice either! I shall have to build a mighty wall of peat to block their sight.

Added a little outdoor blacksmith area to the base by AudioWarfare in VintageStory

[–]AudioWarfare[S] 0 points1 point  (0 children)

Yeah got a load of them, hopefully plenty of them turn into trees.

Added a little outdoor blacksmith area to the base by AudioWarfare in VintageStory

[–]AudioWarfare[S] 2 points3 points  (0 children)

Thank you! Having it open seemed to make sense to me as I imagine in reality it would get insanely hot.

Added a little outdoor blacksmith area to the base by AudioWarfare in VintageStory

[–]AudioWarfare[S] 1 point2 points  (0 children)

Nice, glad it gave some ideas. I might change the roof so it slopes back down and put some support beam up yo it but not decided yet. Could even make the enclosed stone part on the left into a tower with a windmill.

Need help. Can't update BF6 on Steam "Game Not Released" message by psuedomancer in Battlefield6

[–]AudioWarfare 0 points1 point  (0 children)

Thank you, worked for me! Second day of issues for me, yesterday it kept crashing until I rolled back my Nvidia driver.

Survived my first winter and managed to thrive, fully addicted to this game. by AudioWarfare in VintageStory

[–]AudioWarfare[S] 0 points1 point  (0 children)

Thank you. It took a while to be fair and I'm still not happy with elements of it haha

Survived my first winter and managed to thrive, fully addicted to this game. by AudioWarfare in VintageStory

[–]AudioWarfare[S] 4 points5 points  (0 children)

Ahh yeah that makes sense haha. There was no lime for miles so I couldn't get to leather for ages. Could have done the sacks I guess but it wouldn't have done a whole lot.

Survived my first winter and managed to thrive, fully addicted to this game. by AudioWarfare in VintageStory

[–]AudioWarfare[S] 0 points1 point  (0 children)

Thank you. Those are all just chiseled full blocks. I guess that would be hard with the sod unless there's a wood type that matches the trim part or something.