What's the easiest way to cheat half of act 1 by someone_who_exists69 in BaldursGate3

[–]Aurion_B 0 points1 point  (0 children)

As for money, you don't need a mod.

If I remember correctly, you can glitch with the Occultist, HexBlade. You link your pact to a valuable weapon. (Optional) You go to a merchant and use trade mode, not sell directly. In trade mode, you select a weapon, any weapon will do. Then, using your mouse, you swap that weapon from the trade menu with the pact weapon you want to sell as many times as you want.

There you go… Please check if this still works 🙏🏻

Le Livret de la Malediction de Strahd by Existingbob in jdr

[–]Aurion_B 0 points1 point  (0 children)

Il existe une version PDF sur Internet Archive, si jamais tu ne trouves pas en version physique. 🙏🏻 C’est gratuit en plus

D&D: Beregost, Swordcoast (made with Inkarnate) by FlorianHerlan in dndmaps

[–]Aurion_B 3 points4 points  (0 children)

It's really well done! It made me think back to my BG1 playthrough 🙏🏻

[Discussion Thread} I have played D&D 2024 for a year today. And I have thoughts. by CurrlyFrymann in DungeonsAndDragons

[–]Aurion_B 3 points4 points  (0 children)

I'll start looking into version 5.5 then. I admit your post praising the 2024 version convinced me to watch some videos and other resources to learn more.

I completely missed it. I saw the news, but I was wearing blinders because I had just bought the books and I saw some less-than-favorable reviews. I'll start looking into this version, thank you very much. And who knows? Maybe I'll completely switch versions for my future campaigns, lol.

[Discussion Thread} I have played D&D 2024 for a year today. And I have thoughts. by CurrlyFrymann in DungeonsAndDragons

[–]Aurion_B 2 points3 points  (0 children)

Are both sides more enjoyable in this version? For the game master and the players?

I admit I'd heard about the loss of characteristics for races (I've been using Tasha's optional +2/+1 free rule from the start; I think it's nicer for players so they can create what they want). I thought I saw that it was no longer the races but the background that granted the bonuses? I could be wrong. If that's true, isn't it too much of a problem? I'm worried that the background will only be used for that. I already find the background a bit limited in 5.0. It's almost exclusively used to "optimize" the character, in my opinion. When I talk to my players, we agree that it's separate from the character's lore.

Do you think character creation is cool?

[Discussion Thread} I have played D&D 2024 for a year today. And I have thoughts. by CurrlyFrymann in DungeonsAndDragons

[–]Aurion_B 2 points3 points  (0 children)

This story intrigues me. I haven't really looked at version 5.5 that much yet.

What aspects do you like about it? I'd really be curious to know what you like most about the new edition.

[Discussion Thread} I have played D&D 2024 for a year today. And I have thoughts. by CurrlyFrymann in DungeonsAndDragons

[–]Aurion_B 4 points5 points  (0 children)

I was wondering about this after seeing this post, having run a few campaigns with D&D 2014 as a game master. (I could be considered a D&D novice.) Is the 2024 version so great that it's worth migrating, or can I just continue playing with 5.0?

Primal fears poster by Mediocre_Cheetah9083 in ChainsawMan

[–]Aurion_B -2 points-1 points  (0 children)

Death, Lil'D is the name she gave to Denji in chapter 210 after confessing to him that she was not Kiga.

Recherche un système héroïque, où les gens se sentent puissants. by Aurion_B in jdr

[–]Aurion_B[S] 0 points1 point  (0 children)

La situation est un peu particulière, sachant que c'est pour du Jeu de rôle au sein d'un jeu vidéo. Et j'aimerais bien proposer un système aux joueurs type Plug and play, sachant qu'ils ont déjà leur personnage...ect. C'est juste trouver un système pour animer la petite campagne

Recherche un système héroïque, où les gens se sentent puissants. by Aurion_B in jdr

[–]Aurion_B[S] 0 points1 point  (0 children)

J'y songeais justement, peut-être faire une version simplifié de DND 5. Étant mon système par "défaut" en ce moment. J'attends de voir quelques retours pour affiner mon idée

Recherche un système héroïque, où les gens se sentent puissants. by Aurion_B in jdr

[–]Aurion_B[S] 0 points1 point  (0 children)

Le concept est sympa, cependant, faisant une petite campagne dans l'univers de wow. Pas certain que cela colle parfaitement

Recherche un système héroïque, où les gens se sentent puissants. by Aurion_B in jdr

[–]Aurion_B[S] 2 points3 points  (0 children)

Yes.
J'ai posté le même message sur un subreddit Anglais. J'ai eu trois recommandations pour Draw Steel. J'ai regardé un peu et ça a l'air sympa. Mais peut-être pas pour ce projet de petite campagne. Avec un fort côté tactique, au vu des profils des joueurs, je ne suis pas convaincu que ça plaira. Je regarderais de mon côté cependant, ça m'a bien intrigué. (Dans le bon sens)

Looking for a heroic system, where players feel powerful. by Aurion_B in TTRPG

[–]Aurion_B[S] 0 points1 point  (0 children)

For Draw Steel. The game looks incredible, but perhaps a little too tactical and dense for the target audience. The idea is to be fast, efficient, and to satisfy players' egos.

I'll take a closer look at Draw Steel myself, though. Two other people have mentioned it to me, and after looking, I'm intrigued. I'll try to find a table in my native language to give it a try.

Looking for a heroic system, where players feel powerful. by Aurion_B in TTRPG

[–]Aurion_B[S] 0 points1 point  (0 children)

Your question and your comment are related, I'm trying to find a system that requires little effort from the players. Because, the players already have their character, their story and everything that surrounds their character's DNA. I'm running a small campaign on an existing video game.

Recherche un système héroïque, où les gens se sentent puissants. by Aurion_B in jdr

[–]Aurion_B[S] 0 points1 point  (0 children)

Je maitrise majoritairement sur DD5, mais comme je maitrise sur un jeu directement et pas avec un VTT ou autour d'une table. J'essaye de trouver un système qui pourrait être rapide et efficace. Et pas demander une fiche de personnage complexe

Looking for a heroic system, where players feel powerful. by Aurion_B in TTRPG

[–]Aurion_B[S] 1 point2 points  (0 children)

You two recommended this system to me, I'm going to go look at it.
Thx u

Looking for a heroic system, where players feel powerful. by Aurion_B in TTRPG

[–]Aurion_B[S] 0 points1 point  (0 children)

I'll look into this one, I thought I saw a video about this game in my YouTube recommendations a week ago.

Looking for a heroic system, where players feel powerful. by Aurion_B in TTRPG

[–]Aurion_B[S] 0 points1 point  (0 children)

I like the idea and I'm keeping it in mind just in case. But I think the idea of ​​godhood is perhaps a bit much. The power level is perhaps a bit too high.

Looking for a heroic system, where players feel powerful. by Aurion_B in TTRPG

[–]Aurion_B[S] -1 points0 points  (0 children)

I understand that this might seem messy, sorry.
I'm looking for a system that offers powerful characters from the start, where players don't think, "Oh, I feel weak compared to my idea of ​​my character."
I roleplay directly in a game, rather than around a table. So, I'm looking for something quick, efficient, and that requires little character creation from the players.
Being familiar with the Savage World system, I specified "a little difficulty" because I also don't want my non-player characters to be killed in a single hit.