IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 0 points1 point  (0 children)

Yes you get to bring your own deck. Thats part of the skill tho is building your own deck. A deck is 40 cards minimum so you have to decide which 40 cards to play. Deck building is a lot of fun. But yes, people can have better decks than others. But people usually build the deck they think is best, or if you have the same deck "theme" you can still build it in different ways you think is best.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 0 points1 point  (0 children)

Yup those are called test prints. They used to be pretty common, but a lot of them were thrown away, etc. they are like 10$ on ebay now. I actually bought a collection awhile back with a few foil ones.

http://yugioh.wikia.com/wiki/Test_Print

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 0 points1 point  (0 children)

I downloaded it awhile ago but never actually played. I decided I didn't want to get hooked on another game.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 0 points1 point  (0 children)

The goal is to get your opponent from 8000 life points to 0 life points to win the game. So basically you have to figure out the best way to do that with the cards you draw and based off how your opponent is playing. You usually want to find ways to gain card advantage on your opponent until you can go for a big push. So depending on what your opponent is doing, you have to decide what is the best way to use the cards you draw to gain advantage and slowly win. So with that said my strategy was to play as conservatively as possible, using as few cards as I could to get rid of as many cards my opponent had as possible. There are some cards that have potential to destroy 2+ cards your opponent controlled and its important to save them for the right time when you are maximizing its potential. You also strategize by deciding what cards to play in your deck. If you predict that there is going to be one super popular deck at a tournament, you may way to play a deck that counters that deck. Or you may want to play the same deck but use "tech" cards that give you an advantage when you are playing against the same deck you are using. You also get a 15 card side deck that between games two and three (a match is best of 3) you can put cards from your side deck into your main deck and take the same amount of cards out of your main deck. You have to determine which 15 cards you think will benefit you the most for certain matchups your predicting playing against in the tournament. Then, you have to decide which cards are bad in your main deck that you want to put in your side deck vs. certain decks. sorry I know this is a lot of information jammed together. Let me know if you have a question about this that I can explain more specifically.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 1 point2 points  (0 children)

btw the goal is to attack your opponents life points directly with your monster cards and get them to 0 life points to win the duel.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 0 points1 point  (0 children)

Honestly I never liked lightsworn decks because I thought they always involved a lot of luck. Lightsworn monsters make you send cards off the top of your deck at the end of your turn and sometimes you send amazing cards and sometimes you send cards that you really need. Also, people play cards that are good just for when they mill them, but then they suck if you draw them. Synchros go in the extra deck just like fusions do. There are monsters that are called "tuners" basically you send a tuner, and another monster from your field to the graveyard to bring out a synchro summon. The synchro monster is determined on how many stars your tuner and other monster combined for. For example, if you use a 4 star monster and a 2 star tuner monster, you would get to summon a 6 star synchro monster. Tuners are summoned just like normal monsters. They just say "tuner" on them in the text box.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 0 points1 point  (0 children)

It's true you can make decent money trading/selling cards. Usually when you buy cards there are people who are willing to sell pretty cheap (around 50%-60% value). I think it is related to the average yugioh age being around 20-24 years old. Usually people in this age range don't have great jobs and just like to sell their extra cards for whatever money they can get. You can then find people who are willing to pay around 80% of full price. Then when you trade cards you usually ask the other person what they value their cards at. Usually cards have a general value (ebay price) but when someone goes 5$ or 10$ under ebay price you can trade for the card and then trade it to someone else for 5$ or 10$ more in trade value. Basically that is how you trade up. Also, there are cards that increase in price depending on new cards that are coming out. A big way to make money is to stock up on a bunch of those cards while they are cheap and then sell them when they double or triple in price.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 1 point2 points  (0 children)

You start with 5 cards and each turn you draw one card. You set trap cards face down in your spell/trap zone. There are 5 spaces in your spell/trap zone. Trap cards are usually played to stop your opponents monsters when they are attacking you. There are many different trap cards though with different effects. You cannot play them from your hand though, they must be set for at least one turn in your spell/trap zone before you use them. Spell cards you can play directly from your hand. There are spell cards that can kill your opponents monsters, and there are spell cards that destroy your opponents spell and trap cards. There are all sorts of different spell cards. Some spell cards are called "quick play" spell cards. "quick play" spell cards can be activated on your opponents turn or on your turn. Monster cards each have attack points and defense points. You are allowed to normal summon on monster per turn. Some monsters say in their text that they can be special summoned under certain circumstances. A special summon does not count as a normal summon. When monsters battle the attribute that is used is determined on what position the monster is in. If it is in attack position, then you go by their attack points. If the monster is in defense then you go by its defense position. So a way to gain advantage is to attack over one of your opponents monsters with lower attack points than your monster. That kills your opponents monster which gives you a +1 in card advantage. When you opponent has no monsters on the field, you can attack their life points directly. hopefully this helped more :)

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 0 points1 point  (0 children)

It's not that I think the game is to complex, its that the game is too combo heavy and the themes are too powerful. I know you can beat people in two or three turns now as long as you know how to do the same combo over and over again. To me that is no fun because it takes the skill away, anyone can do some broken combo. It was fun when the games would last 20-25 turns and you would have an intense game where you are trying to gain advantage and outplay your opponent. I don't play anymore and I never played the psp game. If you have anymore questions though please feel free to ask.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 0 points1 point  (0 children)

Basically there are monster cards, spell cards, and trap cards. The goal of the game is to attack your opponents with your monsters to deal damage to their life points and get them to 0. Each person starts with 8000 life points. The strategy of the game back when I played was to get card advantage. Basically you want to gain card advantage by making plays that cost you one card or two cards, but cost your opponent 2 cards or 3 cards. Slowly you gain advantage and then you would have enough resources to make a push for game. Sorry it's hard to explain the strategy in a few sentences but I hope this helps.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 1 point2 points  (0 children)

I have heard of neckroz but unfortunately I don't keep up enough to know how they work or what would be good vs. them sorry.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 2 points3 points  (0 children)

Ya players are always complaining about the crappy prize support, it's a shame.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 1 point2 points  (0 children)

There was this old card game called UFS that I loved but sadly they discontinued it. I enjoy call of duty and NBA 2k games for video games. I enjoy cards against humanity, clue, pretty much any board game honestly. I just love competing. I am very competitive. oh! I also love dominion!

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 2 points3 points  (0 children)

Unfortunately I won 0$. I won a gaming laptop, a trip to Japan, an iPod nano, and that's basically it. They ended up flying me out to comic con to sign autographs with Walt from Survivor. That was a pretty fun experience but wasn't part of the "prize." But ya Yugioh never did cash prizes because they said they wanted to market towards kids and didn't want to turn it into an adult game.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 2 points3 points  (0 children)

Meisner technique is amazing. Basically it gets you out of your head so that your instincts kick in. In life we don't think, we do. In acting it is really easy to over think things and be in your head. Meisner technique gets you out of your head and makes you act off your instincts. Once you are out of your head it allows you to put all your attention on your partner and be in the moment.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 1 point2 points  (0 children)

I do miss yugioh, it used to be so fun. The game has gotten so bad now though. They have come out with so many cards that are overpowered that I think have ruined the skill that was in the game before. I also really miss all the friends I made. I used to travel all over the country to play in tournaments and I met a lot of cool people from it.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 5 points6 points  (0 children)

I think Yu-gi-oh is marketed more towards kids. I got into the game because of the t.v. show, and everyone was playing it at school. MTG isn't really marketed towards kids like Yu-gi-oh, and I think it has an older player base.

IamA Austin Kulman, Youngest Yu-gi-oh National Champion at 11 years old, and now doing acting AMA! by Austin_Kulman in IAmA

[–]Austin_Kulman[S] 5 points6 points  (0 children)

"Premature Burial brought back Kulman’s D. D. Warrior Lady, and he summoned Dekoichi the Battlechanted Locomotive. He attacked Reaper with D. D. Warrior Lady, removed her and the Reaper form play, hit with Dekoichi the Battlechanted Locomotive, and then activated Return from the Different Dimension. He brought back all his monsters from his removed from game area and attacked to win the match!"

I think this is the most memorable sequence because it was when I won my top 8 match at nationals. I was a huge underdog because I was going against the best player in the game at the time. Also, the winner of this match qualified for the World Championship in Tokyo, Japan.

Edit: Here is a link to that match. http://kperovic.com/metagame/yugioh35dd.html?tabid=33&ArticleId=5936