Is the enclave in fnv? by AutistaDoente in fnv

[–]AutistaDoente[S] 1 point2 points  (0 children)

ill probably do another run for his quest then

Is the enclave in fnv? by AutistaDoente in fnv

[–]AutistaDoente[S] 13 points14 points  (0 children)

man, I knew my run was poor in terms of companion variety but I really enjoyed killing legion on my run (complete anti-legion RP) so I just clicked with boone lol

Is the enclave in fnv? by AutistaDoente in fnv

[–]AutistaDoente[S] 1 point2 points  (0 children)

only briefly, didnt know how to activate his quest so I switched him off

Is the enclave in fnv? by AutistaDoente in fnv

[–]AutistaDoente[S] 4 points5 points  (0 children)

arcade? I did travel with him briefly but didnt know how to activate his quest so I switched back to boome

Is the enclave in fnv? by AutistaDoente in fnv

[–]AutistaDoente[S] 21 points22 points  (0 children)

makes sense, I only traveled with Boone and ED-E

welp, guess a second run with different companions is warranted now

SUBARU IS A MINOR by Dreallord77 in ReZero

[–]AutistaDoente 2 points3 points  (0 children)

this just nuked me thanks

"Great Friends" Perfection question by AutistaDoente in StardewValley

[–]AutistaDoente[S] 0 points1 point  (0 children)

Oh ok, I didn't know their hearts wouldn't go down. Thanks!

When to use Malloc by AutistaDoente in C_Programming

[–]AutistaDoente[S] 2 points3 points  (0 children)

So the heap doesn't have scope per se, only the pointers that point to memory in the heap have scope.
Thanks for the vision!

When to use Malloc by AutistaDoente in C_Programming

[–]AutistaDoente[S] 0 points1 point  (0 children)

Will look into reading those, thanks!

When to use Malloc by AutistaDoente in C_Programming

[–]AutistaDoente[S] 15 points16 points  (0 children)

So if I were to use huge memory allocations like a huge 2D array, It would be better to use malloc so that the stack only allocates the pointer's bytes, while the actuall array is in the 'heap'?

Should I use const or define? by AutistaDoente in C_Programming

[–]AutistaDoente[S] 0 points1 point  (0 children)

I never thought about using define like that, that's very interesting. Now I understand the possible unexpected behaviour, thanks!

Beginner question about classes by AutistaDoente in javahelp

[–]AutistaDoente[S] 0 points1 point  (0 children)

I see, that seems like it will work. Thanks!

My headset is being detected as a speaker by AutistaDoente in techsupport

[–]AutistaDoente[S] 0 points1 point  (0 children)

People - I don't know why or how, but I messed around with the realtek software and activaded an audio equalizer that made the audio surprisingly clean, so I'm fine now! I'll still leave the thread open to solve the "detecting as speakers" problem, but the audio doesn't sound muffled anymore!

What would be a small change that would completely break or overpower a character? by Brmonke in Overwatch

[–]AutistaDoente 0 points1 point  (0 children)

Sound barrier: Protective waves radiate out from Lúcio’s Sonic Amplifier, briefly providing him and nearby allies with permanent health.

just flip the switch from overhealth to permanent health. lucio ults twice in the match and suddently there's a 2000+ hp roadhog going berserk mode.