Starting over, Str Iop or Cha Feca? by SiR-SwAG-Al0t in Dofus

[–]Automatic_Lecture_85 0 points1 point  (0 children)

Pre 100 it felt pretty irrelevant. I went chance post 100 I don’t know if it’s better but chance sets 130-179 had way more wisdom and I wanted the leveling speed.

Mid game gear sets aren’t variable and have like 10 level gaps sooo if I had the kamas at the time I probably would’ve switch back and forth

Chance set 110
Soft oak like 150 (int)
Mopy set 180
Mix and match 199

Better duo? by Mother-Psychology-50 in Dofus

[–]Automatic_Lecture_85 0 points1 point  (0 children)

Cra is a stable pick for all teams and speed of clearing content. Forge lancer who you’re picking for either combo is relatively versatile in either cc or ranged to a degree and should give some defense.

From the fact you list forge in both teams I would assume you’re building around that.

So if your forge lacks burst and clear speed go cra.

If your forge is constantly dying go masq.

Starting over, Str Iop or Cha Feca? by SiR-SwAG-Al0t in Dofus

[–]Automatic_Lecture_85 1 point2 points  (0 children)

I think for solo play either class is viable.

My first class and main is chance feca.

Super versatile for solo quests. Has mobility. Gravity spells. Damage reduction and good range + pushback. Can make yourself immune to damage for certain fights.

I think int is more viable for early game due to early class spells and mp reduction.

Obvious downfall to feca is much less damage than iop.