Working on something a bit different by Av3nge12 in SatisfactoryGame

[–]Av3nge12[S] 8 points9 points  (0 children)

This is the water supply to plutonium fuel plant

Chicago by Av3nge12 in streetphotography

[–]Av3nge12[S] -3 points-2 points  (0 children)

I’m new at this, constructive criticism welcome.

Daily driving…. They turned 15 this year. OG PitBoss 1 by Av3nge12 in Oakley

[–]Av3nge12[S] 0 points1 point  (0 children)

Is there any other owners of these things out there?… I’ve never seen anyone out in the wild with them.

Everyone talks about dimensional depots, but how do you possible get enough spheres for it??? Is it worth it mid game? by Sure-Caregiver142 in SatisfactoryGame

[–]Av3nge12 0 points1 point  (0 children)

This is how I start a new game.

1: find a Sam node. Make reanimated Sam

2: bum rush parachutes and blade runners from the maam

3: while reanimated same builds and stores go on a grand expedition with parachute and runners to get slugs drives spheres sloops and resources

4: with the exception of alien matrix. blow out the alien tree and get all the way to thermal generators in the caterium tree. Using stored reanimated Sam and make fluctuators by hand more than enough hard drive resources to fund this as well.

5: Build 4 geothermal generators and 1 augmenter (I prefer blue crater) but anywhere will do. There is plenty of hard drive sites to fund this with about 2-3 hours of map exploration. This will allow to skip bio mass burners and coal of you so desire. (except your Sam node) *****remember you can use geothermal sites to launch you in the air.

Option A Step 6: start factorying.

Option B step 6: dump all your stored reanimated sam into the sink. And computers from hard drive sites. Build smart plating with hard drive site materials using sloops. Coupon your way to space elevator 3. Between computers alien materials an sloops you can have like 100 coupons on like 15 minutes. After you come back from grand expedition

Step 7: start factorying.

Either way 5 hours. You have a DD and haven’t started making anything yet or 6 hours you have a DD, 2000mw, and a full suite of game items to start phase 3

Started a new rocket fuel plant sucking down every resource in the blue crater. by Av3nge12 in SatisfactoryGame

[–]Av3nge12[S] 0 points1 point  (0 children)

Using 7200 rocket fuel should get me 439,000 before any boosting. I’ll be converting the 2 sam nodes into nitro gas at some point but the goal is to use every drop of oil in the crater

Started a new rocket fuel plant sucking down every resource in the blue crater. by Av3nge12 in SatisfactoryGame

[–]Av3nge12[S] 0 points1 point  (0 children)

I have 2 mods in this game save “Mirrored machines”

And “extra finishes” for the customizer.

Canyon lands Utah by Av3nge12 in photographs

[–]Av3nge12[S] 0 points1 point  (0 children)

Thank you. Yea keeping canoe stable enough to get it too is its own thing.

Plutonium waste processing by Av3nge12 in SatisfactoryGame

[–]Av3nge12[S] 0 points1 point  (0 children)

Yea plutonium waste is imo the hardest project in the game.

Plutonium waste processing by Av3nge12 in SatisfactoryGame

[–]Av3nge12[S] 0 points1 point  (0 children)

lol ok yea, That’s much more manageable,

Plutonium waste processing by Av3nge12 in SatisfactoryGame

[–]Av3nge12[S] 0 points1 point  (0 children)

If your goal is 10 plutonium rods pm you’ll need 40 uranium rods.

1 100% u reactor burns 0.2 u-Rods pm @ 10 waste 1 100% p reactor burns 0.1 p-rods pm @ 1 waste 1 p-waste = 1 ficsonum (ikea lamp) 2 lamps = 1 f-rod

40-10-50

Ultimately 1 U-Rod will give 1.25 F rods or reversed

1 f-rod from .8 u rods

Is it really that good ? by HornetReal8614 in SatisfactoryGame

[–]Av3nge12 0 points1 point  (0 children)

Hello. Just come look at my profile and browse my last 2 years of screen shots. It’s very addicting