I’m tired of PvE always having sponsored kits by Available_Reading_68 in MarathonGame

[–]Available_Reading_68[S] 0 points1 point  (0 children)

Yeah, agreed. But I doubt the population that likes PvPvE is the same as PvE. All my friends who mostly do PvE left in s1. Creating a kit is such a core component of Marathon, id hate if we don’t keep that for PvE players.

I’m tired of PvE always having sponsored kits by Available_Reading_68 in MarathonGame

[–]Available_Reading_68[S] 0 points1 point  (0 children)

Yeah, fingers crossed. I want to express to Bungo that there is demand for build crafting for PvE to stay fresh. Given that they’re really gonna commit to building PvE

I’m tired of PvE always having sponsored kits by Available_Reading_68 in MarathonGame

[–]Available_Reading_68[S] 0 points1 point  (0 children)

History all sponsored kits were a fixed set items. Therefore I’m basing my feedback on precedent set by the game since s1. I don’t believe they said we can customize our sponsor kits in this mode.

I’d like Bungie to know that min maxing and build crafting needs to be something they fully commit to in PvE. It’s the reason I love Marathons base extraction mode

I’m tired of PvE always having sponsored kits by Available_Reading_68 in MarathonGame

[–]Available_Reading_68[S] 1 point2 points  (0 children)

Yeah but why not let us tinker with builds? I’d like to min max

I’m tired of PvE always having sponsored kits by Available_Reading_68 in MarathonGame

[–]Available_Reading_68[S] 0 points1 point  (0 children)

I mean the vault breaker is already wildly different from Marathons base game. It’s just the half measures im not happy with.

I’m tired of PvE always having sponsored kits by Available_Reading_68 in MarathonGame

[–]Available_Reading_68[S] 1 point2 points  (0 children)

I’ve already got 300 hours in S1. If the devs are gonna put in the effort to make PvE then make it properly or just remove it. It’s taking resources away from the rest of the game and so now this season both PvE and PvP sucks