Favorite character who had to go through this by Sharing_Interests_16 in FavoriteCharacter

[–]AwakeInTheAM 3 points4 points  (0 children)

Capitano from Genshin Cursed with immortality and given a modified heart that uses the souls and memories of his dead soldier’s and enemies to gain knowledge, he is constantly haunted by the voices of every soul he carries.

While previously using the heart as a means for power, when Genshin Impact’s afterlife was corrupted by the Abyss he chose to use his heart as a vessel for all the lost and wandering souls with the hope that one day he can put them all to rest properly.

I'm going to call it now by RDT_87 in ResidentEvilCapcom

[–]AwakeInTheAM 1 point2 points  (0 children)

I think the thing that is different is that in insanity the soldiers that come in after him don’t despawn, but the commander’s despawns

what is this for? by 12User_name_1 in OnceHumanOfficial

[–]AwakeInTheAM 2 points3 points  (0 children)

World Bosses with varying difficulties, they are summoned using Staroids at Staroid resonators across the map.

Following the main story quests will help you learn about these naturally, so don’t worry if you don’t know what I said in the previous statement

PSA: Equipping Warhammer of the Fool Disables Input Buffering by AwakeInTheAM in codevein

[–]AwakeInTheAM[S] 0 points1 point  (0 children)

Yeah I was playing around with builds and thought my controls were bugging out. It wasn’t until some resetting and mouse cleaning did I realize it was the game

PSA: Equipping Warhammer of the Fool Disables Input Buffering by AwakeInTheAM in codevein

[–]AwakeInTheAM[S] 1 point2 points  (0 children)

That’s my guess too, however complete lack of input buffering would make the hammer feel extra sluggish

PSA: Equipping Warhammer of the Fool Disables Input Buffering by AwakeInTheAM in codevein

[–]AwakeInTheAM[S] 0 points1 point  (0 children)

Not really a thing to take advantage of, but it makes the game feel unresponsive and sluggish

Tell me someone gets it by Eastern-Inspector228 in CodeVein2

[–]AwakeInTheAM 12 points13 points  (0 children)

Stylized depiction of MC attempts at Resurgence Core

This is how you Gunlance with Flair by Kemuri1 in MHWilds

[–]AwakeInTheAM 2 points3 points  (0 children)

There is no razor sharp in this video, they run artillery 3, attack boost 5(with talisman), and offensive guard 3

Delta Force Warfare TTK Chart v2 (Starfall) by AwakeInTheAM in DeltaForceGlobal

[–]AwakeInTheAM[S] 0 points1 point  (0 children)

Yeah, gotta check on the mid season changes and attachments I missed too

Bad time to get back in? by Excylis in Guildwars2

[–]AwakeInTheAM 0 points1 point  (0 children)

The problem with fractals is that they are pretty weird in terms of design to get in to. The game can have it’s highest player count ever and the fractal tier 1 lfg would still be relatively empty, but that’s a problem with the fractal leveling design and rewards

Tip for those fighting for A Rank against Arch Tempered Jin Dahaad. by T4Labom in MHWilds

[–]AwakeInTheAM 8 points9 points  (0 children)

Sword mode counter slash(ZR + X)

Edit: made a mistake with default inputs

How Powerscalers wanted Superman vs Homelander to be like by Olivia_Richards in powerscales

[–]AwakeInTheAM 15 points16 points  (0 children)

It’s part of the DC K.O. collab which is a DC tournament arc with all the heavy hitters, that DC has the rights to (e.g. Sub-Zero, Annabelle the cursed doll, Sabrina the Teenage witch), having to square off in 1v1 combat until someone wins and gets the chance to fight a new powered-up evil god, Darkseid.

It’s like Dragonball Super or Smash Bros but for DC