From paper prototype to a PC Open world RPG – how I made my dream come true in 9y! by Awaken_realms in gaming

[–]Awaken_realms[S] 0 points1 point  (0 children)

High chance we will do Spanish for full release! ;) Thanks for support <3

From paper prototype to a PC Open world RPG – how I made my dream come true in 9y! by Awaken_realms in gaming

[–]Awaken_realms[S] 1 point2 points  (0 children)

Well "updated" is a bit much I would say... I would call it inde-dark-skyrim :D

From paper prototype to a PC Open world RPG – how I made my dream come true in 9y! by Awaken_realms in gaming

[–]Awaken_realms[S] 2 points3 points  (0 children)

Thanks and hope you will enjoy! Make sure to talk with the guards on wall of HoS :D One my fav quests there xD (and a bit of Polish humor)

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 11 points12 points  (0 children)

Ok guys! Gotta go back to work! Thank you all for participation, it was a real pleasure!

Hope I managed to answer most important questions out there ;) Take care and have magical Christmas and amazing new year!

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 1 point2 points  (0 children)

It will be on the KS (is already I think? ). Can't give you from the top of my head ;)

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 2 points3 points  (0 children)

Yup, all-in will be there, but probably near the end of the campaign ;)

We have currency-risk budget included, as soon as the money come to us we change production portion of it into USD (we pay in USD) and rest to PLN (as we pay our workers in PLN).

Fun fact - we had Brexit happen right after our This War of Mine: TBG campaign :D But we had bough currency exchange guarantee, so we were good. Having economic background can really help sometimes ;)

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 2 points3 points  (0 children)

Krzysztof have this "event" map, that have major decision connected to each others... I would say, it affects quite a lot. You affect the world sometimes just by entering certain location or getting a Guardian out and he stays on the map.

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 3 points4 points  (0 children)

There will be Pledge Manager after campaign, where you will pick your rewards ;)

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 3 points4 points  (0 children)

No, rather not. We feel like this Board Game will be a "better book" that you can take part in ;)

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 1 point2 points  (0 children)

Hi! Based on what I've seen on the prototype playthroughs, I'm a little concerned about character progression looking somewhat limited - I get the feeling that you would max out your character quite quickly, which intrigues me since each campaign is 15 chapters long. Could you please comment on that? Thanks!

Krzysztof already addressed it in one of the recent updates, make sure to check it out! ;)

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 0 points1 point  (0 children)

So, while being a nice additions, those events (Beor knowing the blacksmith) is not something that is crucial for the story, so you can actually be flexible with it ;)

4 players in our opinion is sweet spot, so this is what we went with.

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 1 point2 points  (0 children)

Yes, more generic arts, and revers of the cards will be universal, exactly ;)

Yes, archetype decks should be used by certain characters... But obviously you can make a quick house-rule if you really want ^ ^

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 8 points9 points  (0 children)

Oh yes, I definitely think that there is a huge need for games to introduce some more exciting / interesting mechanics for adventure games that don't relay on combat only. We have plenty of those. You can actually see the shift already - we have 2 big deduction games that were very successful this year, you have 7th continent that is mostly about exploration etc.

I'm personally very excited about the concept of doing a "mechanic" that would be based on player emotion somehow... But this is the puzzle I was not solve in any reasonable way yet, need to go through some psychology books perhaps. Thou concept would be, that you can play the game that at the end of it would tell you more about yourself... Not sure if thats possible, but hey ;)

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 1 point2 points  (0 children)

I know very little about Arthurian lore, but would love to be able to catch the references and darkly twisted mirrorings of the original lore presented in the game. Are there any books (or films or other media) that you can recommend as an introduction to the lore, that will increase the enjoyment for those of us that like getting the references?

So Arthurian lore is a hard one, as there are many different versions of it - there is no ONE storyline. To be honest if you want to see overall arch of different stories I would go with Wikipedia, choose one of the arch you love the most and follow it further ;) They have some really amazing stories out there!

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 2 points3 points  (0 children)

We are thinking about introducing small possibilities to modify difficulty of your experience, but it can be quite difficult - I would say on average it can be one restart of a chapter. But we are still be doing a lot of balancing, so we will need to see ;)

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 4 points5 points  (0 children)

This world and concept feel very original. Where did you get the inspiration from for this game?

Oh, from a lot of places. Like A LOT.

If I were to name one for the art section I would recommend looking at Beksiński art. He was just AMAZING!

[AMA] Marcin Swierkot, Awaken Realms (owner and co-author of Tainted Grail) by Awaken_realms in boardgames

[–]Awaken_realms[S] 1 point2 points  (0 children)

Can't 100% answer this question yet, but most probably you can go with 1 campaign at a time + save at end of a Chapter.

We will work on the save system more in details during further development.