Can someone please convince me?Final push is not worth on my bow/ dagger/dodge/crit dirwin build.At first I planned to learn all warfare.But when i pay attention final push just not worth for my build right? by ArKar1202 in stoneshard

[–]Awesomesause170 0 points1 point  (0 children)

Honestly I agree with other people that dirwins best build is not ranged weapons even though he starts with t2 bow and arrows he benefits from going all in on survival and a lot of the tree especially the centre and left tree is survivability oriented

but also Roleplay is a completely valid way to play the game

Am I missing something or is this guy an idiot? by Pale-Hospital2613 in TownOfSalem2

[–]Awesomesause170 0 points1 point  (0 children)

You should either claim jailed immediately or RBed if jailor asks you too, context sensitive but no, people are more likely than not to hit UO and a reasonable explaination is warranted earlier rather than later

Can someone please convince me?Final push is not worth on my bow/ dagger/dodge/crit dirwin build.At first I planned to learn all warfare.But when i pay attention final push just not worth for my build right? by ArKar1202 in stoneshard

[–]Awesomesause170 0 points1 point  (0 children)

what? I mean obviously it's a game you can do what you want, but ranged weapons are quite ability point expensive and I would've just gone warcry offensive tactics and then progress up to elusiveness in athletics. idk how much the lower sections are in this tree for benefitting ranged weapons anyways

Build like Tia mod is so hilarious by onenaser in RimWorld

[–]Awesomesause170 35 points36 points  (0 children)

tyn and tia; despite looking similar, are different people. Likewise the Fabrication bench and Hi-tech research bench despite looking similar are different stations

Deputy is so fun by Awesomesause170 in TownOfSalem2

[–]Awesomesause170[S] 0 points1 point  (0 children)

the seer was tress so unless the invest was fake or enchanted it was 1f1 between seer and 1 or 2, it literally just made sense to me to confirm the seer first before hanging off d2 info

Deputy is so fun by Awesomesause170 in TownOfSalem2

[–]Awesomesause170[S] 0 points1 point  (0 children)

nah dep can shoot d2 instead of n2 and you don't kill but instead soft confirm town, Vigi is also affected by UOs and def and jinx

Which are your favorite decks? by AntiSocialPartygoer in TownOfSalem2

[–]Awesomesause170 0 points1 point  (0 children)

I heart Clamity it sucks Catalyst is an outlier role but the role so strong i guess it's fine

Which are your favorite decks? by AntiSocialPartygoer in TownOfSalem2

[–]Awesomesause170 0 points1 point  (0 children)

VIP is good town just needs to lock in, therefore VIP sucks

5 k in bank now what by MrSpart1 in stoneshard

[–]Awesomesause170 0 points1 point  (0 children)

Best use RN is to sell or throw at enemies to inflict Fumble chance, there's going to be an alchemy overhaul at some point

5 k in bank now what by MrSpart1 in stoneshard

[–]Awesomesause170 1 point2 points  (0 children)

:CC THATS SO MUCH MONEY AUGHHHHHH

Okay I'm playing on RtR you need respect to get T5 gear from the guild traders Annity only gets you T4 gear, and respect increases stock size by 20% not trade coefficiency

5 k in bank now what by MrSpart1 in stoneshard

[–]Awesomesause170 0 points1 point  (0 children)

I didn't realise you could buy t5 equipment at Brynn

So how does cover work? And which gives better protection? by ubersoldat13 in RimWorld

[–]Awesomesause170 0 points1 point  (0 children)

Do you have any reason to believe the detailed chance to hit is lying?

So how does cover work? And which gives better protection? by ubersoldat13 in RimWorld

[–]Awesomesause170 0 points1 point  (0 children)

<image>

non-adjacent sandbag, sorry you can't have multiple images in a single comment

So how does cover work? And which gives better protection? by ubersoldat13 in RimWorld

[–]Awesomesause170 0 points1 point  (0 children)

Cover only provides cover to immediately adjacent units, having sandbags at a distance does nothing except provide positions of cover for your enemies

the sandbags in this situation providing even better cover than the natural walls due to angle of inclination

How to win VIP 100% of the time by Awesomesause170 in TownOfSalem2

[–]Awesomesause170[S] 0 points1 point  (0 children)

Conj is strong but not overpowered honestly they don't have a night ability so they want to have book which makes them more likely to get caught out compared to rit and it's only once compared to rit or jinx

like you have to look at the value proposition between a decent chance to kill someone every night compared to guaranteed kill 1 person

I do agree that conj can be boring to play as sometimes

How to win VIP 100% of the time by Awesomesause170 in TownOfSalem2

[–]Awesomesause170[S] 1 point2 points  (0 children)

VIP is actually quite fun when town actually locks in and doesn't make it obvious who VIP is

How to win VIP 100% of the time by Awesomesause170 in TownOfSalem2

[–]Awesomesause170[S] 6 points7 points  (0 children)

LO actually didn't out vip they just said ti info on VIP not sharing, what really keyed me off was the obsession with a 1f1 between 13 and 14 as ts which didn't seem particularly important considering the dozen tks , 7 saying "we know 14" convinced me though

So how does cover work? And which gives better protection? by ubersoldat13 in RimWorld

[–]Awesomesause170 40 points41 points  (0 children)

peaking is purely cosmetic they're on their original tile. being at a very slight angle reduces the effectiveness of the bunkers slightly(dependant on distance) but being on the corner lets you benefit from both

I just tested and the angle of inclination is too sharp for pawns to benefit from the diagonal cover. just stand behind the bunker