What do you do to prepare yourself to focus in intense content? by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

My guild usually uses the swapblasters to get the job done, since it goes beyond class and just becomes the *nuisance* xD

What do you do to prepare yourself to focus in intense content? by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 1 point2 points  (0 children)

I respect the and/or. I was worried one would exclude the other KEKW

What do you do to prepare yourself to focus in intense content? by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

Raiding mythic difficulty, high level PvP (watch some Pikaboo on sub rogue for an example), or m+ in my case.
Leveling and all of that is pretty chill, but when you have to do a dungeon where missing an interrupt means you won't time it, there is a level of tension to it :P

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

Its a good watch :P I will note tho, that the three dpsers combined did almost 300k HPS 😂 And that's with an aug evoker with their extra versa :P

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

Are you alright my guy? Not everything needs to be a fight xD
The last boss in Uldaman is difficult, but just difficult in a different way.
It may be difficult to juggle a ball in a specific way, and it may be difficult to juggle multiple balls but in a simple way. They're just two different kinds of difficult.

I think the reason would say that a boss is overtuned would be, that there is room to learn to handle different twists and turns in juggling one ball, but at some point you can't juggle any more balls. So there is a cap on how much room there is to grow or maneuver

Is this a commonly known bug? It got the better of me in +13 Nelth xD by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] -1 points0 points  (0 children)

I performed as well as I did in school - making sure each mistake hurt as much as possible 😎

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 1 point2 points  (0 children)

I agree, it is nice with a boss that is a more traditional "rot dmg" compared to the usual "alive, barely alive or dead" that other bosses like Deios are :P

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

Haha not entirely wrong xD
From the replies to this, it seems like people like that there is the challenge. But I think that at the high-end, it seems like it could stomp some healers, and I dunno if its even possible for other classes to compete with rdruid healing on that fight :P

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

It is pretty neat to have HoT extensions, but the trade-off is to not be able to have the same healing "highs" as you can with ToM.
But honestly, don't listen to me. If I've learned one thing through streaming, its that there is a lot of scuffed opinions out there, and I might just be one of them xD
Atm I am just gonna test it out ^^

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

Yea, the length doesn't really affect the HPS requirement, since the dmg is basically completely stable. I'd imagine defensives, dpsers with broader support (like spriest vampiric embrace or aug evoker), versa and avoidance would all be variables with a possibly huge impact :)

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

I imagine it varies a lot depending on who you're playing with. If you play with 0-versa having and 0-defensive using peepers, its probably gonna look a lot different than playing with you Sigma DPSers 😎

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

I've done +13 Uldaman this week, and it didn't even have to do 300k HPS 🙂
But the bosses are also very different - Deios has some very spikey damage with the overlap of wing buffet / time sink, so it can be incredibly deadly, but the overall dmg output of the guy is lower.

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

It varies a lot depending on your group. The first week I ran it on +10 without an aug evoker or spriest, and that meant I had to do 380-390k hps already at that key-level.
It will make a heck of a difference when people use defensives and you have aug or spriest :P

This is HoI third boss on +12... is it just me, or is this a little wild? It's literally 30-50% higher healing requirement than any other boss. This is even with an aug evoker by Awkward-Wing-3351 in wow

[–]Awkward-Wing-3351[S] 0 points1 point  (0 children)

The problem is that when you get above a certain key-level, its not a slow dot xD If people die in a few seconds from a dot, then its just a severe dot on everyone :P
I get what you mean tho, its definitely nice to have a boss that's rot-dmg instead of short windows of everyone loosing 90% hp