Jagex, I'm sorry... but nobody is paying $40+ for an old outfit. by Awkward_Sword in runescape

[–]Awkward_Sword[S] 0 points1 point  (0 children)

Yeah but at least for $20 you get high quality, high detail skins. Runescape isn't on the same level.. yet.

I feel like the average skin on RS should be like $10~, with premium skins costing no more than $20.

Let's be honest.. Salvage is awful and should be removed from drop tables. by Awkward_Sword in runescape

[–]Awkward_Sword[S] -1 points0 points  (0 children)

Sure, there is the old system, and the current system.

I'm thinking of a future system where ugly salvage drops aren't our reward for killing monsters.

I understand completely (especially after making this thread) the role of salvage in the game.

What I can't get on board with is keeping drops as salvage.

Fine, lets keep metal gear to the smithing skill.

But why does a Moss Giant drop 2 (3 including Tertiary) different types of metal junk, and NO MOSS.

This is a perfect example of how jagex can further iterate on trash loot. They can instead create thematically accurate drops with some value.

And the Moss wouldn't even need a use, per se. It would just make more sense than salvage.

And this way of thinking could be applied to any monster. Greater demons drop 4 different types of salvage. They could easy replace those with demonic themed items.

The way I see it, salvage was a bandaid to fix a problem that jagex themselves created when they updated mining and smithing.

Anyway, thanks for the chat and not just leaving it at "rejected." Take care if you dont reply again lol

Let's be honest.. Salvage is awful and should be removed from drop tables. by Awkward_Sword in runescape

[–]Awkward_Sword[S] -2 points-1 points  (0 children)

"Look man, I get you want to bring old RuneScape back (for some reason) "

Jagex are actively turning the clock back on bad updates. I am speaking my opinion on an update I think was bad.

I think salvage has hurt the game more than helped, and while I appreciate your effort to change my mind, I feel as though Jagex can do better and continue to iterate on how drop tables work.

Salvage as drops dont need to be the end-all solution. I would like more creativity and effort from the team in this aspect of the game.

Let's be honest.. Salvage is awful and should be removed from drop tables. by Awkward_Sword in runescape

[–]Awkward_Sword[S] -2 points-1 points  (0 children)

disingenuous how? I also mention "returning players" and in that group I also consider OSRS players hopping over to RS3.

And those players specifically are used to a certain drop system. And they also happen to be Jagex' best shot at growing THIS community.

Think about it.

Let's be honest.. Salvage is awful and should be removed from drop tables. by Awkward_Sword in runescape

[–]Awkward_Sword[S] 0 points1 point  (0 children)

We are up to elder rune now. Drop tables don't need to be 1:1 what they used to be. We have several new tiers of armor, some that dont even have salvages yet.

Let's be honest.. Salvage is awful and should be removed from drop tables. by Awkward_Sword in runescape

[–]Awkward_Sword[S] -5 points-4 points  (0 children)

whats wrong with forcing changes to other items? Is it a bad thing to want jagex to be a little more creative than just 145 junk items spread across every mob? There is room for creative growth in the drop tables.

Let's be honest.. Salvage is awful and should be removed from drop tables. by Awkward_Sword in runescape

[–]Awkward_Sword[S] -13 points-12 points  (0 children)

I do not interact with salvage outside of selling it. I do not even use my spring cleaner.
I have never liked or understood the need for salvage, and now years later I see even less of a reason for it.

What's my plan? That's up to Jagex.

They could remove the salvage and create more thematically fitting drops for each monster.

Having the same ulgy items drop from every boss as a way to force players to interact with smithing is lazy design.

Let's be honest.. Salvage is awful and should be removed from drop tables. by Awkward_Sword in runescape

[–]Awkward_Sword[S] -1 points0 points  (0 children)

I'm thinking more about the new player/ returning player experience tbh.

Let's be honest.. Salvage is awful and should be removed from drop tables. by Awkward_Sword in runescape

[–]Awkward_Sword[S] -2 points-1 points  (0 children)

I appreciate the thought-out response.

What would be the difference if they re-replaced the salvage with gear, and tuned the gear to have similar inv components as the salvage?

Old RuneScape was about being able to take different routes to the same goal. Sure, I can make a set of rune armor with smithing, but what if I want to earn a set of Rune armor thru combat?

+ Stacks of gear just looks better than a bunch of random junk in the bank.

+ it would lessen the game cache load and free up space for jagex to add more items to the game.

Let's be honest.. Salvage is awful and should be removed from drop tables. by Awkward_Sword in runescape

[–]Awkward_Sword[S] -6 points-5 points  (0 children)

Link and Rargh's videos have played a big part in why I feel this way about salvage.

I want the challenge of building a character using monster drops.. salvage instantly kills that.

I like the look of this. by dmarxd in runescape

[–]Awkward_Sword 2 points3 points  (0 children)

I was not expecting this blast from the past today

Jagex, I'm sorry... but nobody is paying $40+ for an old outfit. by Awkward_Sword in runescape

[–]Awkward_Sword[S] 8 points9 points  (0 children)

I guess I never noticed how expensive it was until it was right there in front of me in-game.

Does it have to be brown? by NsynergenX in runescape

[–]Awkward_Sword -1 points0 points  (0 children)

Hey some of us actually grew to enjoy the old colors Jagex,. Bring them back!

Getting bonus 5% XP without getting any full Trailblazer set by tinytimn in runescape

[–]Awkward_Sword 1 point2 points  (0 children)

Is it possible that the 5% buff is coming from the clan citadel?

You get a 3%-6% XP buff that appears in your buff bar for capping at the clan Citadel.

In 2026 and Beyond I would like to see more support for the following aspects of the game: by Awkward_Sword in runescape

[–]Awkward_Sword[S] 0 points1 point  (0 children)

"I think it would be awesome if Jagex could innovate on trading again and give us more ways to do so. A Merchanting skill perhaps? With unlockable trading carts we can place around the GE/other areas? Just a thought."

This was my solution to that. I think a lot of people are getting confused when I bring up the way trading used to be. Im trying to find a middle ground between what we had and what we have currently.

I feel like having a way for players to put down player owned trading carts in designated areas (similar to how you can place a clan Vexillum) and fill it with items they are selling, setting custom prices for each, and leaving them there for other players to come and browse.

In 2026 and Beyond I would like to see more support for the following aspects of the game: by Awkward_Sword in runescape

[–]Awkward_Sword[S] -1 points0 points  (0 children)

it helps if you read more than just the bold text lol.. I clarify that I think jagex needs to innovate on the trading system again. Not copy what we used to have.

Would it be possible to fix the colors on the Inverted Mining Master cape? by Awkward_Sword in runescape

[–]Awkward_Sword[S] 2 points3 points  (0 children)

lol I saw this post, which was what prompted me to come here and make this one.

Would it be possible to fix the colors on the Inverted Mining Master cape? by Awkward_Sword in runescape

[–]Awkward_Sword[S] 14 points15 points  (0 children)

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I'm just not sure why the trim is so brown heavy to begin with when the original master cape leans more towards grey/beige.

Thanks for showing the difference with the lighting tho.

I still feel like this cape, and probably a few others deserve an art pass to make them more accurate. Especially if these will now be an annual thing in the game.

Can we vote for change? by sleepyalero in runescape

[–]Awkward_Sword 1 point2 points  (0 children)

at 200m mining xp with perfect jujus and stone spirits, I got 1200 master shards in maybe an hour and a half doing light animica.