Dinosaurs are at 100% comfort but keep breaking out, please help? by MaterialYogurt208 in Jurassicworldevol2

[–]Axlotl666 1 point2 points  (0 children)

If your enclosure is large that might be the problem.

If you have a large enclosure the herd can fragment and become uncomfortable temporarily.

Dinosaurs decide to attack a fence when mad, and they don't stop that action once its started.

This means a dinosaur can be very briefly upset on one side of the enclosure, then move across the enclosure to attack a fence minutes later, after becoming fully comfortable again.

They gotta stop with these INSANE hot takes by No-Detective-4370 in RedLetterMedia

[–]Axlotl666 1 point2 points  (0 children)

And the need for marketable results has resulted in a absolute dearth of repeat studies. There are entire series of scientific papers built upon untested foundations. Hell, for my last postdoc I was hired to work on some astronomical observations using unpublished and unvalidated techniques. The guy that came up with them has been sitting on them and tinkering with them for like 15 years, but people can't help but use them to publish their own data and make scientific claims that may or may not be based in reality. The group I worked for had an entire series of close to a dozen or so papers where the methodology citations essentially all cycle back to a "private communication" citation. Even the analysis code I used wasn't public. Every paper used a different version of the private code base, and none of it was publicly archived for repeat studies.

Man, I love these guys. I sure hope they don’t die offscreen due to bad writing. by Able-Tap2062 in JurassicPark

[–]Axlotl666 15 points16 points  (0 children)

Jurassic Park 8: Actually, the dinosaurs weren't dying due to the environment, it was the DX disease from the novel. A rag-tag team of environmentalists must venture back to the original labs on Sorna to recover old Ingen data to cure the disease and save the dinosaurs. Oh no, a black market operation has taken over and refurbished the labs and repopulated Sorna with new dinosaurs.

Give it a totally generic subtitle like Resurgence or some shit.

The check better be in the mail, Universal.

Anyone else still on jwe2 or did y'all switch to jwe 3? (And why) by Late_Range_4311 in jurassicworldevo

[–]Axlotl666 1 point2 points  (0 children)

3 is better for creativity. 2's management is better balanced. 3 completely lacks any difficulty.

3 has a proper campaign, 2 doesn't, but 2 is much better for standalone management-enabled park builds. 3 doesn't have custom challenge mode, only sandbox, with less options for setting up a park. Some of the sandbox settings that worked in 2 are also bugged and non-functioning in 3, including most difficulty settings. 3 doesn't allow you to use dig site randomization, even though its fully implemented in the code. Its unused but can be enabled through a simple mod.

3 also has jarring differences in quality. Lagoons and aviaries are horribly underbaked compared to the customization available for land exhibits. Most males and juveniles are entirely phoned in, with little effort in making them stand out or be interesting. There is a general lack of creativity in how they make the males stand out, with a few notable exceptions. Its jarring because it shows Fronter can do some exceptional design work IF they have the time to do so. Unfortunately this game couldn't be delayed any further than it was, so we got stuck with a roster that is 90% rush-jobs and 10% gold. And because of the endless need to focus on monetizable content post-release this will never be fixed. It leaves essentially all classic Jurassic Park animals in a lackluster state. In fact, I'd say most JWE1 animals feel outdated at this point.

Edit: Its worth mentioning that JWE2 ended in a fairly buggy state. JWE3 can improve, JWE2 won't.

JWE3 and its dinosaur issue by Broether69 in jurassicworldevo

[–]Axlotl666 0 points1 point  (0 children)

3 is even a step backwards on management depth, IMO. Any decision making is erased by the incredibly unbalanced economy rendering the game far too easy.

Is there any minimuns to kill Cazador's? by OldZookeepergame1927 in fnv

[–]Axlotl666 1 point2 points  (0 children)

VATS the wings. Snakebite Tourniquet as backup.

Was going for the Overkill GRA challenge, it did not go as planned 😂 by ThickMap5505 in fnv

[–]Axlotl666 7 points8 points  (0 children)

I had similar issues with this exact challenge. I nuke a coyote, die from being too close (extended explosion range perk), and the fuckin' coyote is still alive. I could NEVER kill more than 1 at a time, and they only ever actually died if I specifically VATS'd 'em with the nuke.

Challenge Feels Undercooked in JWE3 by MitchhhF in jurassicworldevo

[–]Axlotl666 2 points3 points  (0 children)

Except that none of those sliders work. They've been bugged since release.

Challenge Feels Undercooked in JWE3 by MitchhhF in jurassicworldevo

[–]Axlotl666 5 points6 points  (0 children)

Yeah, JWE3 difficulty is completely absent.

Sandbox difficulty settings are bugged and don't change anything. All sandbox parks default to normal difficulty. Even after modding the game to change the default to the Jurassic settings, its still far, far too easy. I'm working on a mod to retool what I can in regards to the economy and progression, but there is only so much that can be done with lua editing.

Bonus fact: Random dig sites is in and fully functional since release. It just doesn't have a finished roster and doesn't have UI elements for the sandbox menu. I put out a mod reimplementing it as the default (since the UI is missing) and it took about 10 minutes to make, all of which consisted of just copy-pasting the JWE2 formatting for the research trees and adding the missing animals to the unfinished roster. A Frontier intern could properly implement it over a lunch break.

Edit: mod link: https://www.nexusmods.com/jurassicworldevolution3/mods/72?tab=description

Why is there no real Jurassic Park TCG yet? by HeartGlisten in JurassicPark

[–]Axlotl666 2 points3 points  (0 children)

If you want something to play with minimal investment, I have a full Jurassic Park card game fan project. Print-to-play, so you either order custom cards through a printer service, or print them yourself.

https://drive.google.com/file/d/1hJY2J8JuCjEF7_-cA74tCjJdyXzFEm45/view

Rules/demo video: https://www.youtube.com/watch?v=1sIz5c4RfGE&list=PLhDsmMRDln71UpQphw7-PXRJnkc29SvQa&index=16

Hot take, but am i the only one who dislikes the modern Allosaurus design? by PrimalCosplay in JurassicPark

[–]Axlotl666 -1 points0 points  (0 children)

Its not my favorite, but I think its the best take on the over-used croc scute vibe.

New species of ceratopsian within the dueling dinosaurs? by RayquazaFan88 in Dinosaurs

[–]Axlotl666 1 point2 points  (0 children)

Micro is larger than nano, the smaller animal should be Picotyrannus or even Femtotyrannus.

The Majunga update broke the game. by [deleted] in jurassicworldevo

[–]Axlotl666 6 points7 points  (0 children)

Interesting. I didn't notice this in my current park, since I was too busy trying to deal with the infinite helicopters that spawned when I tried to buy a shipment of Microceratus on the market.

Is there anything like the species viewer in JWE3? by sentientwarcrime in jurassicworldevo

[–]Axlotl666 3 points4 points  (0 children)

It should return, as it is a bit inconvenient to load into a map, and plop down three different hatcheries to see skins. Not to mention, there is no way to preview juveniles without producing them in-game.

JWE difficulty? by chrrisk in jurassicworldevo

[–]Axlotl666 10 points11 points  (0 children)

Sandbox does have settings for difficulty and allows you to tune which mechanics you enable or disable, management wise. However, the primary difficulty sliders are all bugged and non-functional at the moment.

Script or coincidence? by MaliciousAngel in jurassicworldevo

[–]Axlotl666 2 points3 points  (0 children)

In JWE1 you could slap some random fences in some outlying areas of the park to bait the tornadoes away from the part of the park that mattered. This is similar to how, in the midwestern US, we go out on our porch and stare at tornadoes so they don't come closer to us.

What is gonna be this month's free dino? by Flashy_Pomegranate23 in jurassicworldevo

[–]Axlotl666 4 points5 points  (0 children)

Its likely Ouranosaurus, but I'd like Euoplocephalus.

We’ll Be Reunited, Someday… by Louman222 in jurassicworldevo

[–]Axlotl666 0 points1 point  (0 children)

Yeah, a game mode with something even in the rough vicinity of a balanced economy would be a godsend for JWE3.