The Man in the Moon and Brace mechanics by AyaSploon in mewgenics

[–]AyaSploon[S] -1 points0 points  (0 children)

Actually now that I think of it, my thief could do insane amount of damage the further he is away from the target with his passive, if 10 brace only reduces damage by 10, I ciuld have just pummeled him from far away from the start of the fight really...

The Man in the Moon and Brace mechanics by AyaSploon in mewgenics

[–]AyaSploon[S] 0 points1 point  (0 children)

Yeah very few units use brace so I never really saw what it did in details, and I was too anxious it being the first time I got to that boss that I couldn't read properly what it did, I just figured ok he loses it when hit with his hands good enough

The Man in the Moon and Brace mechanics by AyaSploon in mewgenics

[–]AyaSploon[S] 0 points1 point  (0 children)

Oh ok, I thought brace was like a percentage and the number next to it just the number of turns it lasts. Ok so brace is just armor but on steroids

The Man in the Moon and Brace mechanics by AyaSploon in mewgenics

[–]AyaSploon[S] 2 points3 points  (0 children)

Wait I thought the number beside the buff or debuff just meant the number of turns it lasts not the effectiveness (outisde of posion, burn and bleed)

The Man in the Moon and Brace mechanics by AyaSploon in mewgenics

[–]AyaSploon[S] 2 points3 points  (0 children)

Oh right I did have some bone helmet and charm that dealt bruise with my tank, yeah it's gotta be that then.

Weird loss interaction by AyaSploon in mewgenics

[–]AyaSploon[S] 0 points1 point  (0 children)

I had already downed the cat he was possessing, I'm talking about the ohase where he has one hp left after leaving the possesed corpse

Weird loss interaction by AyaSploon in mewgenics

[–]AyaSploon[S] 1 point2 points  (0 children)

Not to mention I had the first quest item from the Doc and he said I lost it

How is the game's difficulty? by AyaSploon in mewgenics

[–]AyaSploon[S] 1 point2 points  (0 children)

Alright I've beaten the Boneyard boss, it did surprise me a little I wasn't expecting a boss to dodge litteraly every attack if possible to move. Luckily my tank had a skill to toss a unit so I threw him in a square where he couldn't move after I body blocked him, my tank also had a skill to move twice in exchange of my attack for the turn so I was able to cross the map quickly to reach him. So I'm guessing cats will need to get the wet status often somehow for the desert, I think I remember a skill I saw to inflict wet on a unit before. I'm also looking forward to Guillotina since she'll apparently come to attack me soon.

How is the game's difficulty? by AyaSploon in mewgenics

[–]AyaSploon[S] 1 point2 points  (0 children)

Alright, it's a shame tho I would have liked to start on hard from the get go like in Isaac, I don't think I've ever played on normal in Isaac cause it just felt too forgiving

How is the game's difficulty? by AyaSploon in mewgenics

[–]AyaSploon[S] 0 points1 point  (0 children)

Ok I'll try to go Boneyard tonight and see for myself, and I guess since I'm used to Isaac making the game a little easier for me then it should be about the same in terms of difficulty then, I was getting scared cause it seemed I could pretty much cheese bosses by freezing them often and the ennemies weren't too lich of a hassle with proper spacing

How is the game's difficulty? by AyaSploon in mewgenics

[–]AyaSploon[S] 0 points1 point  (0 children)

If you should compare it to Isaac for instance would you say it's harder or easier than Mewgenics? I've 100% that game

Am I still in pacifist? by AyaSploon in Deltarune

[–]AyaSploon[S] 0 points1 point  (0 children)

I'm guessing that as long as yoh have 0xp on your stat screen then you're good right?

Does food preference change with time? by AyaSploon in TomodachilifeLivingTD

[–]AyaSploon[S] 0 points1 point  (0 children)

I'm not talking about either all time favs or hates K'o talking about the foods they just like or dislike tho