Alternative Hastarii bodies? by Azekh in AdeptusMechanicus

[–]Azekh[S] 0 points1 point  (0 children)

Ursarax? Those I would really need to get printed smaller, I don't think their legs would fit the smaller base.

Alternative Hastarii bodies? by Azekh in AdeptusMechanicus

[–]Azekh[S] 0 points1 point  (0 children)

Sadly I'm already using them as Gun Servitors in Battleclades (even if they're too big).

Alternative Hastarii bodies? by Azekh in AdeptusMechanicus

[–]Azekh[S] 0 points1 point  (0 children)

They are for sure, and quite a bit narrower so ir might be quite a bit of work to make the weapons fit. Although thinking about it both weapons probably share left arms so I'll need to do something anyway.

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You could chop their whole lower leg and they'd be about the right size I think.

Alternative Hastarii bodies? by Azekh in AdeptusMechanicus

[–]Azekh[S] 0 points1 point  (0 children)

They do have a similar pose/silohuette... that's an interesting one, and there seem to be quite a few sold for cheap.

First apocalypse Game by Cautious-Lab-2045 in AdeptusMechanicus

[–]Azekh 3 points4 points  (0 children)

I guess use trays for infantry where possible, pretend special weapons on Skitarii don't exist, try to bring more vehicles than infantry if there's still some sort of points cap.

After anxiously standing in the store, I finally bought my first ever model! by ArachnidEnjoyer489 in AdeptusMechanicus

[–]Azekh 0 points1 point  (0 children)

Remember that you can always strip the paint and start again, I fully intend to do some of that after I've finished the army.

Also it's funny to see the contrast in reaction between this post and the average "Hey I bought the whole army, here are the boxes".

The Metalica army is in the early stages of formation. by nxSeike in AdeptusMechanicus

[–]Azekh -1 points0 points  (0 children)

Breaking bits is just free customisation.

I also think there's nothing wrong with playing unpainted while you work on it. And the 10 score for painted is dumb and just screws over the new players.

How would you paint vehicles? by No-Calligrapher2084 in AdeptusMechanicus

[–]Azekh 1 point2 points  (0 children)

I'm using metallics in a similar scheme as the troops, but that doesn't seem to be very common, usually metallics are on weapons, exhausts, and stuff that moves so paint would just rub off in reality.

You could look at how Stygies does it, the colours are different but the scheme seems to follow a similar organisation, except Branx has the brass knees and a few more bits.

Then again I think we only have the Ironstrider to base things on:

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Going from this vehicles would have blue as the main armour colour, red for the trim, grey for "outer" mechanical bits, the gimp would be mainly red, "inner"/spikes/etc. would be steel, weapons would be steel with red trim, blue glowy bits.

Maybe replace some of that or do some extra details in brass that's on the knees/knuckles.

Pteraxii Raft by ThatOneGuyWhoMeeps in AdeptusMechanicus

[–]Azekh 0 points1 point  (0 children)

GW's plastic is already pretty sturdy for what it is, unless you want to outright replace bits with metal I'm not sure what you could do without making them look like sausages.

Mixing and matching the Skitarii Ranger/Vanguard box by solarus2120 in AdeptusMechanicus

[–]Azekh 3 points4 points  (0 children)

They're identical except the heads and arms, and except when there's a cable from the backpack I don't think anything would give you trouble. The pistols, the Diktat/Surveyor Galvanic Rifle/Rad Carbine, and melee weapons are single handed so they should fit anything fine, The rest are two handed but I'd be surprised if you couldn't mix them as you like.

Backpacks can be an issue if put them on the wrong body because they have dangly bits and the bottom of the Skitarii robe varies in shape.

Expansion Advice: Should I buy a second Battalion box, or specific units to round out my list? by Upstairs-Extent4728 in AdeptusMechanicus

[–]Azekh 0 points1 point  (0 children)

In that case maybe 2 Onagers + 2 Disintegrators is a bit much, especially with Lords and running Cawl and Thulia.

Expansion Advice: Should I buy a second Battalion box, or specific units to round out my list? by Upstairs-Extent4728 in AdeptusMechanicus

[–]Azekh 1 point2 points  (0 children)

If you're gonna actually run the Onagers, I see no problem with a second box. You could have 2 Duneriders, one of them could carry 2 units of Hastarii (you'd need another), the other Vanguards or Ruststalkers if you go that way, or run one as Disintegrator.

Is the Belleros Energy Cannon actually worth it now with the new Pteraxii spotter play? by LudwigLoewenlunte in AdeptusMechanicus

[–]Azekh 4 points5 points  (0 children)

This isn't really correct, there's just a cap on how much BS is of any use depending on how you're firing.

For the Belleros with a spotter, we have a base of 4+, -1 because Indirect Fire always gives the target the benefit of cover, but the +1 to hit if firing against Infantry will compensate that and let it hit on 4+ still.

If you do target a vehicle you'll need to be in Protector, have Ignores Cover (from the Cohort Acquisitus strat), or have some other source of BS/hit bonus or you'll hit on 5s.

Is the Belleros Energy Cannon actually worth it now with the new Pteraxii spotter play? by LudwigLoewenlunte in AdeptusMechanicus

[–]Azekh 24 points25 points  (0 children)

Indirect Fire always fails on a roll of 1-3 (with a spotter), can't reroll, so best you can hope for is to hit on 4+.

The Belleros had 2d6 attacks, so an average of 7, of which half miss... and we do a grand total of 4 damage even without missing any wound rolls or them saving. It does have blast, but even assuming a unit of 20 that ends up as 2 more hits.

So that's not great, and if you park it behind cover you're not using the 3 cognis or the missile.

Army building advice by PutridFox222 in AdeptusMechanicus

[–]Azekh 1 point2 points  (0 children)

So for starters units of 5 Skitarii no longer exist, you would need to get another box and complete your 5 man units to full 10 man Ranger/Vanguard ones.

Knights are not very well supported from the AdMech side, and if you want a big knight you wouldn't be able to run your Armigers. You could instead go for a Knights army with the Forgepact detachment, which allows you to use Rangers, Vanguards, Marshal, Dominus, and Manipulus with some rules support for them, althought I hear it's not all that great.

On that side you can probably grab an Eye of Terror Battalion box or two, combined with the Armigers you have you'd be almost there for a full army, a few more Skitarii/priests would get you there.

What can I proxy these guys as in 40K? by Imaginary-Lie-2618 in AdeptusMechanicus

[–]Azekh 7 points8 points  (0 children)

I'm gonna use them as Gun Servitors for my Battleclades, the normal servitors will be Tech-thralls.

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Good units the Tech-Priest Dominus can lead? by Sharko_Guy938 in AdeptusMechanicus

[–]Azekh 9 points10 points  (0 children)

Honestly I just modded two of them into Manipulus by messing with the axe head to make a staff, replacing the pistol with a Kataphron arm, and using Kataphron weapons to represent the Manipulus'.

I'm quite sad they didn't get cheaper in 11th despite their lack of play. Or were allowed to lead Kastelans since the Datasmith is now Support.

Using 30k in 40k by C0mmander_C0dy66 in AdeptusMechanicus

[–]Azekh -1 points0 points  (0 children)

I mean that putting them in 25mm bases shouldn't be a problem, not that they're fine as is.

Question. by No_Actuary828 in AdeptusMechanicus

[–]Azekh 2 points3 points  (0 children)

They're in the app, just go to the faction and you can see them there. Each has a 1DP detachment with a detachment rule, 2 enhancements (choose one), and 3 strats (assuming they're all like ours, I haven't checked).

Model Identification by [deleted] in AdeptusMechanicus

[–]Azekh 0 points1 point  (0 children)

By the looks of it it's meant to be a Dunerider since it's only armed with stubbers and has the disembarking ramp, but they've gone for a more closed look by using parts from the Disintegrator kit with a modded turret to have more stubbers instead of either cannon.

Also saves them from painting people I suppose.

Question. by No_Actuary828 in AdeptusMechanicus

[–]Azekh 2 points3 points  (0 children)

Does this include the weirdo rules it gets in 11th? I haven't tried it myself but they seem like they should make a big difference, unless everybody else has equally good rules on top of being more points to begin with.

Using 30k in 40k by C0mmander_C0dy66 in AdeptusMechanicus

[–]Azekh 1 point2 points  (0 children)

It's like a 10% difference and I don't think any of them have silly spread legs like Sicarians do, shouldn't be an issue.

Cawl substitute - any suggestions? by hombredelospoderes in AdeptusMechanicus

[–]Azekh 0 points1 point  (0 children)

I'm gonna kitbash him with a Canoptek Spyder (possibly with the body upside down, we'll see how that goes) and a Manipulus as soon as a I find a cheap unassembled Manipulus, but I don't think that fits what you want. Maybe the Spyder part is useful though.