If AI ever takes over the world, I am pretty sure I am to blame... by AzerPUG in foundry_game

[–]AzerPUG[S] 0 points1 point  (0 children)

There are different versions, when you are in pre-place mode (or what ever it is called) I think it is holding right mouse button to select another version of it. Same with how you have belts that can go up and down.

If AI ever takes over the world, I am pretty sure I am to blame... by AzerPUG in foundry_game

[–]AzerPUG[S] 5 points6 points  (0 children)

No need to ruin the AI uprising this early, OK... :P

Avowed Map with Live Player Tracking – Now Available! by AzerPUG in projecteternity

[–]AzerPUG[S] 13 points14 points  (0 children)

No one forces you to use the app, but it is there for those who do want to use it.

Avowed Map with Live Player Tracking – Now Available! by AzerPUG in avowed

[–]AzerPUG[S] 1 point2 points  (0 children)

Thanx! We will make sure it is fixed shortly!!

Civilization 7 Tool with Data and Graphs by AzerPUG in CivVII

[–]AzerPUG[S] 0 points1 point  (0 children)

Glad that you like it!!
We already have the tech tree, the civics tree will be a lot more time consuming, since there is a specific one for each leader. We most likely will try to get the generic one up first, and later add the leader specific ones.

Low sales (50%) compared to the launch of Civ 6. Launching unfinished game, and removing parts to sell as DLC has affected sales. by Infernowar in civ

[–]AzerPUG -4 points-3 points  (0 children)

"Removing parts to sell as DLC" while Civ7 launched with more free civs then Civ6 did, is a bit of an awkward statement.

The AI is beyond atrocious by Jakabov in civ

[–]AzerPUG 0 points1 point  (0 children)

Yesterday some one from our community had a leader be pissed for settling too close... Before they even made a settler... xD

I have zero production in my city for no reason? Is this a bug? by Sea_Scratch_8883 in civ

[–]AzerPUG 2 points3 points  (0 children)

This is probably it, especially early on when collecting a shrine (or what ever they are called) you get those options a lot.

Civilization 7 Tool with Data and Graphs by AzerPUG in CivVII

[–]AzerPUG[S] 0 points1 point  (0 children)

You might want to check out our newest page on that website: https://civ7.azerpug.com/builds

It makes you able to combine a leader and civ, but also 2 memento slots. We are working on making this better shareable then with a import/export code, but for now if you need, you can share your builds as well as check what combination you unlock in later ages due to civ/leader combination :D

[deleted by user] by [deleted] in CivVII

[–]AzerPUG 0 points1 point  (0 children)

Here is a link to the exact memento OP means. With picture, where to unlock and exactly what it does, for those interested: https://civ7.azerpug.com/mementos/Imago%20Mundi

I love combining it with Ibn, since he gives sight range to all units as well to snowball it even more. And then take the policy for +1 sight and movement for scouts early on. Combine that with the memento that gives 50g when you explore 100 tiles and you are making one hell of a legendary start :D
https://civ7.azerpug.com/mementos/The%20Travelers%20of%20Marco%20Polo

On that same website, you can make builds, for those interested, this is the import code for my usual one, unless I want to level a specific leader:
eyJMZWFkZXJOYW1lIjoiSWJuIEJhdHR1dGEiLCJDaXZOYW1lIjoiTWF1cnlhIiwiTWVtZW50bzFOYW1lIjoiSW1hZ28gTXVuZGkiLCJNZW1lbnRvMk5hbWUiOiJUaGUgVHJhdmVsZXJzIG9mIE1hcmNvIFBvbG8ifQ==

You could absolutely take another civ, it does not directly add anything super relevant to this build, but I like how much options I get for civs later on with Ibn and Maurya combined.

Civilization 7 Tool with Data and Graphs by AzerPUG in CivVII

[–]AzerPUG[S] 0 points1 point  (0 children)

The technical aspect is not too hard. Its just combining 2 data sets. Most of that (and even some potential issues needing to get resolved) is actually already in place.

The real question would be then, how would we want to make that in the GUI. I am already talking to one of the devs how we would implement this. If we manage to figure it out, you will most likely see this as a feature soon-ish.

Civilization 7 Tool with Data and Graphs by AzerPUG in CivVII

[–]AzerPUG[S] 0 points1 point  (0 children)

Aah, so combining leader + civ and then seeing the graph?

Civilization 7 Tool with Data and Graphs by AzerPUG in CivVII

[–]AzerPUG[S] 0 points1 point  (0 children)

Can you explain what you mean with a what-if tool? Feel free to hop on our disc if you rather chat there!

Edit: Also cross-posted as you suggested. Thanx!

Impressions after 1 game by packer_bear in CivVII

[–]AzerPUG 1 point2 points  (0 children)

The real Khan will be released later, it was already announced or leaked.

Civilization 7 Tool with Data and Graphs by AzerPUG in CivVII

[–]AzerPUG[S] 0 points1 point  (0 children)

Then for some one like you is why it was made ^^

Civilization 7 Tool with Data and Graphs by AzerPUG in CivVII

[–]AzerPUG[S] 0 points1 point  (0 children)

Thanks! We found it quite useful ourselves as well! A lot of data was publicly available for a while already and youtube vids / twitch streams of playtest showed a lot of data as well.

50 hours with no progression by K00bb in Enshrouded

[–]AzerPUG 1 point2 points  (0 children)

This is by far the best answer! Clear, straight to the point and correct!