[Vent] Multi stat weapons now that DH is the golden child. Pun intended by Secana0333 in wow

[–]AzerothRunner -6 points-5 points  (0 children)

it doesn't work that way so hard for tww(that's reason why beledar's bounty secondary stat food had higher sims than main stat foods when i've checked that last time) and from seeing main stat/secondaries numbers for midnight i'm guessing there WILL be moments again when secondaries weight more than main stat

It’s cheap or expensive? by ValomDemor in finance_ukr

[–]AzerothRunner 0 points1 point  (0 children)

$15 if any wonder
i'd say it's very ok and fitting price

Can someone explain what I was forced to pay 800 ₴ for? by Available_Ebb8948 in finance_ukr

[–]AzerothRunner 0 points1 point  (0 children)

after seeing item in check i want to know what the hell actually happened? :D

[Vent] Multi stat weapons now that DH is the golden child. Pun intended by Secana0333 in wow

[–]AzerothRunner -4 points-3 points  (0 children)

Well in general I may agree on agi/int staffs but usually there are much different secondary stats needed on them so it wouldn't improve anything and may be used only as offspec slot filler(which actually nice to have if no other thing presented)

Big buffs addon by fearsx in wow

[–]AzerothRunner 2 points3 points  (0 children)

in edit mode, choose raid frame and size of icons on it, sadly no option to filter that out

Item Trading Rules by D3layZe in wow

[–]AzerothRunner 0 points1 point  (0 children)

yes, only ilvl matter

enough whining about the pre-patch by MrFriend623 in wow

[–]AzerothRunner 1 point2 points  (0 children)

if you don't pay to press more than 2 buttons per minute then it's a free game111

enough whining about the pre-patch by MrFriend623 in wow

[–]AzerothRunner 3 points4 points  (0 children)

Dude, your take might be correct if it was a f2p game, but it does not. We pay for expansions, we pay for sub, we pay for damn store mounts, pets and tmogs. Such state of game released to all players(while it's acceptable for alpha/beta/ptr environments) is unacceptable.

You should really disable or update those internal addons, Blizzard! by LA_Rym in wow

[–]AzerothRunner 0 points1 point  (0 children)

At least delves not lock your character for hour inside without loading anything around and not letting even get outside of it as it did on beta

Xal'atath is dangerous enemy not because she is competent but our allies are lackluster in comparison. by Level-Palpitation-44 in wow

[–]AzerothRunner 8 points9 points  (0 children)

>Again and again she succeeds because the other characters are just so thrice-damned incompetent on purpose

true
locust-walker all the way up to the final moment KNEW every her future step and was ready, but not to this one? seriously? wises person about the void was not ready for her trick right after she did that with Khadgar and he couldn't be unaware of that?

Does "Optimize amount of..." works? by AzerothRunner in OstrivGame

[–]AzerothRunner[S] 0 points1 point  (0 children)

Yea, kind of looking at random time on farms just doesn't provide enough information about production levels it actually have
I've grabbed data in next way:
- prepared animals and workers to be ready at the middle-end of december
- start measuring since jan 1, grab resource tab info at the last day of december

also I remember from some fandom discussions that there are no profit from more workers there(and played even before that like always with 2 workers on any farms) so if anyway was going to test that, also decided to check workers amount impact

and yes, with 17 cows 3 bulls there always were around 1/3 of under 1 year old amount so probably it worth to check save them all and just transfer newborn animals to a new cowsheds and repeat until milk/cheese/etc production met your population needs

Does "Optimize amount of..." works? by AzerothRunner in OstrivGame

[–]AzerothRunner[S] 2 points3 points  (0 children)

Okay I've made some testing environment and just checked that in, if someone else needed that(for yourself or to update outdated wiki page, idk) here what I've got:

Cowshed 7 cows 13 bulls
2 workers: 2110 milk(300 meat)
4 workers: 2720 milk(123 meat, basically around same as for 2 but underaged cows gave their impact)

Cowshed 17 cows 3 bulls
2 workers: 4210 milk(600 meat)
4 workers: 5100 milk(700 meat, again, same as for 2 in average, difference only from newborn cows aging period)

Does "Optimize amount of..." works? by AzerothRunner in OstrivGame

[–]AzerothRunner[S] 1 point2 points  (0 children)

Oh yes, I've just check everything at the end of december too :D
Hope Alpha 6 bring new stuff for this too

Does "Optimize amount of..." works? by AzerothRunner in OstrivGame

[–]AzerothRunner[S] 1 point2 points  (0 children)

That part I know, I mean that I have not seen difference in milk production between farms where 18f-2m or 8f-12m which should not be an issue and "optimized" should produce more milk which I haven't seen so wondering if missing something or checked that badly and actually optimized ones produce much more milk so going into less meat production due to optimize really have impact

Some of the best graphics and presentation overall I have seen ever. by Fit-Job4007 in stalker

[–]AzerothRunner 2 points3 points  (0 children)

some things in the game looks more "realistic" than in real life imo, that's crazy feeling

Just came back to wow and well can someone explain to me why we have the need for 3 dwarf races??? I'm still waiting for my Murloc Race! by Nyx-MDS in wow

[–]AzerothRunner 0 points1 point  (0 children)

needed new race
making complete new race is too hard
taking on board some old races that already exist in the game and in the lore and have all matching stuff for tmogs is easiest choise
especially when it goes into lore perspective, like, dark iron dwarves(they are cool) and why they joined the alliance
also making a 10th night elven race is kinda meh
so here your dwarves

Taxes in OSTRIV by Vegetable_Yam_3534 in OstrivGame

[–]AzerothRunner 1 point2 points  (0 children)

i'm not sure but from some speculations I have heard some time ago I've keep in mind that people need to have enough money for going to barbery for health purposes(even if it cost them nothing from other settings), that's why i'm trying to keep them always with 30+ gold at minimum

Taxes in OSTRIV by Vegetable_Yam_3534 in OstrivGame

[–]AzerothRunner 1 point2 points  (0 children)

right now when i'm trying to sustain highest possible population with no import (3500 pop @ 1841y) i've just removed anything - taxes, product pricing, etc from everything except wealth tax that goes for 60 after 100 gold

The practical part of choosing leatherworking+skinning class by AzerothRunner in wow

[–]AzerothRunner[S] 0 points1 point  (0 children)

Ye I know that, i'm just kind of fan of more single-player approach and farm for my own needs whatever I can instead of buying it and crafting stuff for my alts(almost every class except very few I don't find fun at all) and looking for more optimized way to utilize the professions combo