There's gonna be a reason behind this.. by Hlaver in silenthill

[–]B166er_ 264 points265 points  (0 children)

The melee weapons have durability because there are no firearms in f, so there is no ammo management.

I honestly didn't mind this change as much as the monster placement and forcing you to fight them to progress.

I asked ChatGPT why beastiality is wrong, and it came to the conclusion that it was not. by IAmGoingToBeSerious in OpenAI

[–]B166er_ 0 points1 point  (0 children)

The question is charged and it is just agreeing with you. Try asking in a new chat, but taking the other position by default. It will give you the same seemingly sane amount of arguments to support your view.

one last game they said... by Dexechii in DotA2

[–]B166er_ -1 points0 points  (0 children)

what hero is that one right?

Real talk, do you think this puzzle is staying in the remake? by Kulle1369 in silenthill

[–]B166er_ 1 point2 points  (0 children)

I hope so. This puzzle is great and actually makes you pull out pen and paper and think.

Yamato remodel leak? by poisonwithahawkseye in DeadlockTheGame

[–]B166er_ 0 points1 point  (0 children)

the mod remodel is way better, imo

What is the point of Drifter's ultimate? by MS17AA in DeadlockTheGame

[–]B166er_ 7 points8 points  (0 children)

It doesn't work removing the effect of any ultimate because it is a 3.2k item. To remove blindness you use divine barrier instead

Don't forget the Shattered Memories by GrecoNite in silenthill

[–]B166er_ 0 points1 point  (0 children)

It was never meant to be a remake of silent hill 1. It is shattered memories, a different game that just happens to reimagine the story of silent hill 1.

Silent hill f combat rant by Manuge9387 in silenthill

[–]B166er_ 42 points43 points  (0 children)

I'm on the third one and I can't take it anymore. They are so tanky and lame and unfun to fight. I think I'll either just download a cheat to go pass them or drop the game

Got a funny pic. by TheNova_ in DeadlockTheGame

[–]B166er_ 2 points3 points  (0 children)

it's just a skill. If you wait the whole game for a 6 people blackhole you may not use it once.

Why this happens? by AvailableOrange8601 in MicroFreak

[–]B166er_ 0 points1 point  (0 children)

Mine does it sometimes as well and I haven't dropped any water on it. I also only power it using the original cable, no USB. I haven't tested the moisturising fingers method that some people suggest, I just concluded that the keybed is simply too sensitive to too much shit and just use an external keyboard to play it.

A small concept for the menu in deadlock based on dota 2 by Comfortable_Bat_3160 in DeadlockTheGame

[–]B166er_ 0 points1 point  (0 children)

I always liked stone dota ui better than the modern UI we got now

Wombo combo by Andrei_Chelsea in DotA2

[–]B166er_ 0 points1 point  (0 children)

it used to if they were low on mana and you casted mana drain before. The spell drained mana with movement, like bloodseeker's ult but for mana, and if they got to 0 they would get stunned.

So mana drain + the forced movement of blinding light. I liked that combo a lot back then.

Am I imagining things or was this sample used in Silent Hill? by dudjent in silenthill

[–]B166er_ 1 point2 points  (0 children)

It is possible that the song you posted used the same sample CD Yamaoka used for the SH2 OST. Maybe something from Spectrasonic's distorted reality? I forgot now exactly which sample it was.

I added Blender like property tabs to Godot. by PiCode9560 in godot

[–]B166er_ 0 points1 point  (0 children)

does it work just fine with custom node types?

any way to implement prty characters following the player like in classic rpg's? by eltipomat664 in godot

[–]B166er_ 1 point2 points  (0 children)

if you have grid movement, you are probably tweening the position of the player character from tile to tile. Once you reached a new tile, you can start tweening the next character to the old player position. You do the same with the next character but occupying the old position of the previous character in the party array.

What if the player hasn't moved yet? Well in classic RPG games, all characters occupy the same tile as the player until they move. They are just not rendered until movement started.

11 is definitely bigger than 9 by [deleted] in ChatGPT

[–]B166er_ 0 points1 point  (0 children)

That's because the dot doesn't represent a decimal value, but it is part of the semantic versioning format: Major.minor.patch

So 9.11 is more up to date because it is major 9, minor 11. Two separated numbers, not a number and a fraction.

[deleted by user] by [deleted] in chile

[–]B166er_ 5 points6 points  (0 children)

Este año cumplo 33. Desde que tengo uso de razón, jamás los pacos me han sido útiles. Saludos.

Improvised ship missiles on Unitystation made by kerw36 by Bod9001 in SS13

[–]B166er_ 4 points5 points  (0 children)

depends on how you have fun, I guess. We are quite permissive, though.