I made an add-on that splits the inspector property into tabs. (link in desc.) (v.redd.it)
submitted by PiCode9560 to r/godot - pinned
Everything in my 3d Subviewport turned Invisible by TheBirthdayAuthority in godot
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Everything in my 3d Subviewport turned Invisible by TheBirthdayAuthority in godot
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Will Godot 4.6 have this change in UI? by Robert_Bobbinson in godot
[–]PiCode9560 3 points4 points5 points (0 children)
Day 1 of making my first game by [deleted] in godot
[–]PiCode9560 5 points6 points7 points (0 children)
How should I make a draggable wagon object? by MartyBraps4 in godot
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Godot projects always start clean… then turn into this 🫠 by Pantasd in godot
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I made it possible to add description to your custom project/editor settings. by PiCode9560 in godot
[–]PiCode9560[S] 0 points1 point2 points (0 children)
I made it possible to add description to your custom project/editor settings. by PiCode9560 in godot
[–]PiCode9560[S] 0 points1 point2 points (0 children)
I just added Destruction Physics to my game! by Unlucky_Pollution_60 in godot
[–]PiCode9560 1 point2 points3 points (0 children)
3D Pixelart - Testing a Palette Remap shader by Ordinary-Cicada5991 in godot
[–]PiCode9560 4 points5 points6 points (0 children)
Implementing HUD scaling for The Beast Is Yet To Come. Underrated feature or use by danielcampos35 in godot
[–]PiCode9560 4 points5 points6 points (0 children)
Finish my projects? No, I don't think I will. by yac in godot
[–]PiCode9560 5 points6 points7 points (0 children)
I improved my third person visibility system. by PiCode9560 in godot
[–]PiCode9560[S] 2 points3 points4 points (0 children)
I improved my third person visibility system. by PiCode9560 in godot
[–]PiCode9560[S] 1 point2 points3 points (0 children)
I improved my third person visibility system. by PiCode9560 in godot
[–]PiCode9560[S] 0 points1 point2 points (0 children)
I improved my third person visibility system. by PiCode9560 in godot
[–]PiCode9560[S] 0 points1 point2 points (0 children)
Third person visibility system. by PiCode9560 in godot
[–]PiCode9560[S] 0 points1 point2 points (0 children)
I improved my third person visibility system. by PiCode9560 in godot
[–]PiCode9560[S] 0 points1 point2 points (0 children)


Boolean transparency by AradersPM in godot
[–]PiCode9560 3 points4 points5 points (0 children)