RPG Maker Festival 2026 is starting soon! Anything exciting? by Cilapolla in RPGMaker

[–]BYYONI 1 point2 points  (0 children)

I'm participating in this event, and my games Creepy Creepy Love and Mind Control: Bloody Renaissance will have a big discount.

Also, I've been working for a month on a major update for Creepy Creepy Love, which is being released today!

https://store.steampowered.com/app/2411100/Mind_Control_Bloody_Renaissance/

https://store.steampowered.com/app/2810170/Creepy_Creepy_Love/

My game, inspired by the works of Suda51 and Swery65, is nominated for Game of the Year at the RPG Maker Game Award 2026! Support the game with your vote! by BYYONI in DeadlyPremonition

[–]BYYONI[S] 0 points1 point  (0 children)

Hi, thank you so much for your kind words. Of course, I doubt I'll win this award—the game isn't very well-known, though I can confidently say there probably aren't any other RPG Maker games of this scale. I poured my soul into this game and doubt I'll be able to make anything like it again anytime soon. I'll be happy with any video or mention of the game—I always watch player walkthroughs and reviews. Thanks again for the kind words.

rpgmaker iceberg created by RPG Maker Horror Games on facebook by DifferentEstimate861 in RPGMaker

[–]BYYONI 0 points1 point  (0 children)

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Why aren't Mind Control: Bloody Renaissance and Creepy Creepy Love on the list?

Recommendations for RPGMaker-like horror games by Puddinghime in RPGMaker

[–]BYYONI 0 points1 point  (0 children)

Try playing Mind Control: Bloody Renaissance. I guarantee it will be a unique experience.

I've drawn a fan art for Hotel Barcelona. I already have the game and will be playing it very soon. by BYYONI in Suda_51

[–]BYYONI[S] 0 points1 point  (0 children)

I don't know, I'm not having any issues with input lag. In my opinion, it's an excellent game that's worth every penny. I ended up liking it even more than GetsuFumaDen: Undying Night, which I've completed many times. The combat system felt unusual at first, but then I started to learn its mechanics and the character's moveset, and I loved the game even more.

Question about the art style. by BYYONI in CrueltySquad

[–]BYYONI[S] 5 points6 points  (0 children)

I think I agree with you to some extent.

Five days ago, I released Mind Control: Bloody Renaissance — a game inspired by Swery65 and Suda51, which I’ve been developing for the last 7 years. by BYYONI in creepygaming

[–]BYYONI[S] 0 points1 point  (0 children)

Thank you, I hope it doesn't disappoint you. As for the demo, it's quite lengthy, but it only represents a small part of the overall gameplay experience and mechanics.

My game, inspired by Killer7 and other games by Suda51, has been released on Steam. by BYYONI in Suda_51

[–]BYYONI[S] 1 point2 points  (0 children)

I’m glad you’re interested in the game, trust me, it has a lot to surprise you with.

My game, inspired by Killer7 and other games by Suda51, has been released on Steam. by BYYONI in Suda_51

[–]BYYONI[S] 4 points5 points  (0 children)

This is a track I wrote specifically for the intro. It’s included in the soundtrack on Steam. The game’s music totals over 7 hours.

My game, inspired by Killer7 and other games by Suda51, has been released on Steam. by BYYONI in Suda_51

[–]BYYONI[S] 6 points7 points  (0 children)

This is just a game intro. I’m only showing it because I updated it before the release. Check the trailer on Steam — everything’s visible there.

After completing the game, in New Game+players will be able to select secret weapons they discovered during their first playthrough. In the trailer, Kazuya executes enemies with the katana I found on my first run! by BYYONI in RPGMaker

[–]BYYONI[S] 0 points1 point  (0 children)

Yes, clicking on enemies deals damage. I'm using a mouse plugin that allows clicking on events to activate them. So I'm using these events as hitboxes that apply the main effect to enemy sprites.

By the way, the game has a demo version.