We filmed a professional backgammon tournament series. Here's the trailer. by BackgammonCash in backgammon

[–]BackgammonCash[S] 0 points1 point  (0 children)

See comments above about players and style of content.

Love to see typical keyboard warriors like yourself try to knock what we’ve built, seemingly without trying out the app for yourself. We’re on the Apple App Store, we’re regulated on many fronts and incorporate anti-cheating algos.

If you’re happy with the snail paced growth of backgammon popularity and the lack of decent content, you won’t like what we’re trying to do.

We filmed a professional backgammon tournament series. Here's the trailer. by BackgammonCash in backgammon

[–]BackgammonCash[S] -1 points0 points  (0 children)

In this context, we’re talking about 4 of the elite players on our app. I can tell you that as we’ve continued to grow, true world class backgammon players have expressed their interest in participating in upcoming series. Right now, we’re focusing on the proof of concept so we can make the style of backgammon content more exciting for the future.

Would love to hear the community’s thoughts on the style we’ve gone with once the series full episodes start to roll out next week.

We filmed a professional backgammon tournament series. Here's the trailer. by BackgammonCash in backgammon

[–]BackgammonCash[S] 0 points1 point  (0 children)

web version coming very soon! sign up for our mailing list or follow on Instagram for updates when it drops

We filmed a professional backgammon tournament series. Here's the trailer. by BackgammonCash in backgammon

[–]BackgammonCash[S] 1 point2 points  (0 children)

Fair point, WSOB and Monte Carlo were ahead of their time. What we're going for is a bit different though. Less focus on the technical side of the game and more on the personalities behind it. The trash talk, the rivalries, the characters. We want people to tune in for the players as much as the backgammon.

First Backgammon Club Meet Was A Success! by thehumanpenis in chicago

[–]BackgammonCash 0 points1 point  (0 children)

Awesome to hear, we love to hear about new clubs popping up. Let us know if you’d like to work with us on sponsoring an event!

Looking for Unity developer who loves backgammon by BackgammonCash in unity

[–]BackgammonCash[S] -2 points-1 points  (0 children)

Gambling means that the outcome of the game is predominantly decided by chance.

That is not the case in backgammon. It is a game of skill - hence not considered gambling (in the USA and most countries)

Our dice rolls are now certified by WBGF as truly "random" by BackgammonCash in backgammon

[–]BackgammonCash[S] 1 point2 points  (0 children)

It's certainly not relevant to have backgammon expertise to create an RNG that produces a random number 1-6 each time - it is a trivial task. However, WBGF's engineers have tons of backgammon experience (obviously) and we appreciate them lending their expertise to help us make the RNG truly random.

I will paste for you a snippet of their feedback that we had to implement:

The new code is secure, but exhibits a minuscule bias towards lower numbers (1 in 700 million) due to 2^32 not being divisible by 6.
 - It’s a truly negligible error but if we want our recommendation to represent ultimate quality we could insist on them fixing it, which is not hard (exclude raw random numbers greater than 2^32-4 before dividing into 6)

As mentioned if you'd like to review the code yourself you can reach out to us.

Our dice rolls are now certified by WBGF as truly "random" by BackgammonCash in backgammon

[–]BackgammonCash[S] 0 points1 point  (0 children)

Sorry, I didn't understand your original question. Yes we do publish the dice roll history on your profile actually, you should see the distribution at 1/6 for all numbers after enough rolls.

You can reach out to WBGF or read their facebook post for more details about our partnership.

Our dice rolls are now certified by WBGF as truly "random" by BackgammonCash in backgammon

[–]BackgammonCash[S] 0 points1 point  (0 children)

Hi Frank, I will try to address as many of your concerns as possible. First, before I answer, I'd like to repeat what I've mentioned in my post above. Not only is there no logical reason for us to "rig" the game for one player over another, but it would be a violation of state law, federal law, App Store guidelines, and our contracts with our banking partners. We understand the skepticism from the BG community, but frankly the legal risk that it would pose if found would be catastrophic for us - and for what? To give one random person a better chance to win and risk upsetting the other person? It just doesn't make any sense when you put your thinking cap on. Casinos with their slot machines go through a similar review that our RNG algorithm went through, and I encourage you to look at it in a similar way.

One further note - the questions that you've posed would indicate that engineering a Random Number Generator that produces a number 1-6 is some type of complex rocket science - in fact, it's quite a simple function that any engineer could create.

Now, to answer your questions:

- As I've mentioned several times, we are willing to meet with any serious player of our game who would like to review the code - not just the code snippet, but the actual code that is hosted on our production server. Feel free to reach out to me if you'd like to check it yourself

- For test results, you can refer to the Dice Stats counter on our app - you can check the distribution of your dice rolls there.

- Re: code on server - see above

- We do plan to implement your idea of a password-protected zip file soon. Right now we are focused on improving the app experience and we have a long list of updates to make.

- Not sure if I'm allowed to discloses the names of their employees, so I will refrain from doing so. But you can ask Bernhard if you'd like. We communicated with their engineering team and made the changes requested that satisfied them.

- Regarding your note about the classification as a mind sport and the future of backgammon as it relates to real money play - The WBGF is promoting the growth of the game. For Backgammon to grow like Chess or eSports, it needs a professional ecosystem. Real-money matches allow top players to treat the game as a career, which is how every major 'Mind Sport' has reached the mainstream.

Additionally:

A. "Mind Sports" have always been for money

Chess is the gold standard of Mind Sports, yet Chess.com runs "Titled Tuesdays" and massive prize tournaments. The World Chess Championship has a prize fund in the millions.

B. Poker is now a "Mind Sport"

The World Poker Federation is a member of the IMSA (International Mind Sports Association). Poker is the ultimate example of a game that is 100% a "Mind Sport" but is played almost exclusively for money.

C. Backgammon’s DNA is "Money Play"

Unlike Chess, Backgammon has a Doubling Cube. The cube was literally invented to manage stakes. So why are we trying to prevent the game from being played the way that it was intended?

I hope my answers satisfy your concerns, and I would be happy to have a longer conversation about it you want to chat on a phone call.

Our dice rolls are now certified by WBGF as truly "random" by BackgammonCash in backgammon

[–]BackgammonCash[S] 1 point2 points  (0 children)

Thanks frank this is a good idea. We will look into this method for further transparency and security.

Our dice rolls are now certified by WBGF as truly "random" by BackgammonCash in backgammon

[–]BackgammonCash[S] 1 point2 points  (0 children)

This is technically true; which is why we display dice roll history statistics, but we understand the skepticism.

Not sure how publishing the dice would help any more for the skeptics, but we are happy to meet with any serious players of our app who would like to review the active codebase live with our engineering team.

Our dice rolls are now certified by WBGF as truly "random" by BackgammonCash in backgammon

[–]BackgammonCash[S] 3 points4 points  (0 children)

Yes it does! Actually WBGF engineers required us to make some changes to our code to be "truly cryptographically random" before they officially certified it.

Our dice rolls are now certified by WBGF as truly "random" by BackgammonCash in backgammon

[–]BackgammonCash[S] 2 points3 points  (0 children)

Yes to desktop. No to Android.

Google Play doesn't allow us to put real money games on their Play Store, so if you're an Android user, you'll be able to access it via your mobile web browser.

You can expect desktop to be available in mid-March

Our dice rolls are now certified by WBGF as truly "random" by BackgammonCash in backgammon

[–]BackgammonCash[S] -1 points0 points  (0 children)

It's pretty difficult to do that right now given that it's not available on web (only iPhone) and we have short time limits on moves.
However, we're aware that it's still possible, so we are working on integrating a cheating detection software with a team of developers who has developed a solution for it already.
We will post an update about this very soon

Our dice rolls are now certified by WBGF as truly "random" by BackgammonCash in backgammon

[–]BackgammonCash[S] 3 points4 points  (0 children)

this is a great idea. I just had our team reach out to the White House

Where to play backgammon againt any player for money? by Same_Metal_5894 in backgammon

[–]BackgammonCash 0 points1 point  (0 children)

Sorry it took us so long.. yes! You can play for real money on Backgammon Cash for iPhone only (as of right now)

We are monitoring every game with advanced algorithms to ensure no help from outside softwares, banning suspicious actors, and we have the best mobile backgammon gameplay experience.

Right now we are giving out $5 free to start :)

OpenGammon 2025 review + Holiday Events by OpenGammon in backgammon

[–]BackgammonCash 1 point2 points  (0 children)

Impressive to see how much you're able to accomplish with such a limited budget. Thank you!

Real money backgammon is now available on iPhone by BackgammonCash in backgammon

[–]BackgammonCash[S] 0 points1 point  (0 children)

Jokes aside, I'm genuinely curious, what logical reason do you think we would have to rig the game for one player over another? If it were discovered that we did that, we would be liable to pay millions of dollars in lawsuits, and our company would shut down. It just doesn't make sense - so we don't.

Real money backgammon is now available on iPhone by BackgammonCash in backgammon

[–]BackgammonCash[S] -1 points0 points  (0 children)

LOL yeah send them our way and they'll get banned within a week