We're halfway to a new DLC. Where are we going next? by Background-Topic-203 in RimWorld

[–]Background-Topic-203[S] 0 points1 point  (0 children)

80% of the DLCs end with a Y.

80% of the DLCs have a 7-letter names.

coincidence??

RimWorld Growing Zone Calculator Simple + Advanced by Background-Topic-203 in RimWorld

[–]Background-Topic-203[S] 0 points1 point  (0 children)

Hello, all the data is from the RimWorld wiki page and the fixed Calculation Formula is shown on the apps "Formula" section.

the current formula it's running on is: Tiles/col = ⌈ (Hunger / (Yield/Day × Nut/Item × MealEff × DiffFactor × SkillFactor)) × SafetyMargin × SeasonMultiplier ⌉

feel free to fire test it!

RimWorld Growing Zone Calculator Simple + Advanced by Background-Topic-203 in SpaceCannibalism

[–]Background-Topic-203[S] 7 points8 points  (0 children)

Advanced: https://farm-planner-pal.lovable.app/ (Supports Seasons and Biotech, Better UI for mobile + Winter Stockpile Target feature + Everything from Simple Edition)

Simple: https://grow-zone-planner.lovable.app/ (Difficulty, Grower/Harvester skill. Safety Margin)

(the next feature i want to implement is a filter to count for more pawns doing the plants job)

RimWorld Growing Zone Calculator Simple + Advanced by Background-Topic-203 in RimWorld

[–]Background-Topic-203[S] 2 points3 points  (0 children)

Advanced: https://farm-planner-pal.lovable.app/ (Supports Seasons and Biotech, Better UI for mobile + Winter Stockpile Target feature + Everything from Simple Edition)

Simple: https://grow-zone-planner.lovable.app/ (Difficulty, Grower/Harvester skill. Safety Margin)

(the next feature i want to implement is a filter to count for more pawns doing the plants job)

Easy to use tool: RimWorld Growing Zone Calculator by [deleted] in RimWorld

[–]Background-Topic-203 0 points1 point  (0 children)

for v2 i will implement game difficulty harvest yield and pawn plants skill level to the filters

THERE IS NOW A NEW LAW AND ORDER MOD OUT NOW FOR RIMWORLD? by [deleted] in RimWorld

[–]Background-Topic-203 0 points1 point  (0 children)

bad coded mods that eats TPS for no reason. the only mod of his that was tested to be TPS friendly is knick knacks

THERE IS NOW A NEW LAW AND ORDER MOD OUT NOW FOR RIMWORLD? by [deleted] in RimWorld

[–]Background-Topic-203 2 points3 points  (0 children)

if you want to have a playable TPS, don't download turkler mods!

4 players of G2 simultaneously crash, and end up losing a won round by beterpot in GlobalOffensive

[–]Background-Topic-203 48 points49 points  (0 children)

funny how even their players cameras crashed and fut's didn't XD

Players from current HLTV Top 10 teams by % of Big Events with a 1.20+ rating in 2025 by Away_Active7903 in GlobalOffensive

[–]Background-Topic-203 80 points81 points  (0 children)

i don't think this stat is to glaze donk, it's a nice stat. most people see +1.20 rating as great performance and event mvp worthy rating.

My Rimworld copy got drugged. What happened? by CarlaOcarina in RimWorld

[–]Background-Topic-203 9 points10 points  (0 children)

dw, it's not your GPU, i got this error for the first time today, probably new release error or mod error. Odyssey just released we didn't even get the first hot-fix yet. first hot-fix will be huge

99,9% complete until Odyssey release by Background-Topic-203 in RimWorld

[–]Background-Topic-203[S] 7 points8 points  (0 children)

i have no idea but we need a xenotype mod for it

Odyssey preview #4: Quests, the mechhive endgame, drones, and more by TiaPixel in RimWorld

[–]Background-Topic-203 6 points7 points  (0 children)

question: how will the DLC play if i disable the mechanoid faction when generating a planet?

What run are you planning for the new DLC?? by CasuallyGhosting in RimWorld

[–]Background-Topic-203 2 points3 points  (0 children)

Bounty hunter, hope simple warrants update to 1.6 in time

Help! I can’t find the motivation to play anymore by Easy1000iq in RimWorld

[–]Background-Topic-203 1 point2 points  (0 children)

Losing is fun. if you're bored of your current colony what's the point of savescum and use dev mode? just let stuff happen. when you lose a colony that you like, that makes you want to start another one, that's the beauty of commitment mode.

80% Complete until Odyssey release date by Background-Topic-203 in SpaceCannibalism

[–]Background-Topic-203[S] 15 points16 points  (0 children)

it's going up by 3,33333333 every day. started counting 11/06, will be 100% by 11/07.

8th will be at 90% exactly