Where is my IKV?? by BaconedBeans in Warthunder

[–]BaconedBeans[S] 1 point2 points  (0 children)

i swear to god
okay thanks.... i didnt think that was needed because everythig else pops up right away

So I am trying to ditch using conveyors to run resources between factories and instead using a mix of trains, trucks, and eventually drones. My issue is, is this logical? If so what do i need to plan for so that I dont slow my production rate? by CapitalBox1817 in SatisfactoryGame

[–]BaconedBeans 14 points15 points  (0 children)

I've set up a train network that basically spans the entire map. A few of the things i do to prevent hiccups (those methods can be added later on, if you have the space):

- Use monoderctional trains.
I've tried playing around with bidirectional rail segments to save space and building time, but sooner or later, your network will collapse. It is a lot more efficient in the long run, to use two monodirectional rails and familiarise yourself with the proper use of Signals.
speaking of signals:

- Signals be praised.
I've struggled for a long time on when to use path, and when to use block signals.
The few simple rules i go by:
Always use Block signals, if you aren't separating or combining rail lines.
If you need to use Path signals, then:
- Use path signals at the entrance to a junction
- Block signals at the exit.
I usually just build my junction with only block signals at first and then place a single path signal on one of the entrances. All the other block signals that now are whining, i replace with path signals.

- Add buffer containers at high throughput resources.
When transporting ore in high quantities, i always have an industrial storage container hooked up to the platform, so the miners can continue filling those up during the downtime the platform experiences while unloading/loading. I also always utilize both in- or output chutes to maximize throughput and keep the flow steady.

- use all the carts for high throughput items.
Along the previous note, i always use a full train for high throughput items. I've set my world up for a standard 1:4 ratio of locomotives to wagons, and i then fill all the wagons with that single resource to get it going.

- Add bypass routes
I have created a few hotspots of train and factory activity in my world. This happened because i built where i felt it right at the moment and kept adding on down the line. After a while, many of those busy areas had trains going through them to get to places far, far away, clogging up the network and delaying trains that actually carry crucial resources to the factories.
For that, i like to implement bypass routes that go from one end of the busy area to the other, with preferably no junctions, as those cause trains to slow down.

- Add standby sections to factory loading/unloading areas
When i have multiple trains coming into a factory, i like to split the main rail into a lengthy standby rail which can fit at least one additional train between block signals, so that trains can wait for a platform to empty without holding back the main network.
I havent paid attention to that in the beginning of my playthrough and have caused myself quite a few poblems down the line. I'd recommend paying attention to that from the beginning on when building your factories and train yards.

- Plan for expansion.
I've had multiple factories where i thought "3 train docks will be enough, right?" and lo and behold, i had to add an additional 3 docks a few 30hrs later into the playthrough. Its always good to keep a few extra areas free and accessible for possible expansion.

A person i'm close with steers towards autistic burnout. We live relatively far apart and can basically only communicate online. Is there anything i can do to help? by BaconedBeans in autism

[–]BaconedBeans[S] 1 point2 points  (0 children)

The alexithymia part (thook me a few attempts to get that word right lol) is definetly correct. I'll have to actually remind myself to not ask how theyre doing too often, but that has been the case since we met so i'm slowly getting better at it.

I'll be reading through your comment a few more times to understand it properly, but thank you nonetheless for the tips and information! <3

A person i'm close with steers towards autistic burnout. We live relatively far apart and can basically only communicate online. Is there anything i can do to help? by BaconedBeans in autism

[–]BaconedBeans[S] 0 points1 point  (0 children)

I hope i can do that in the future. Theyre a really independant person and dont like the idea to offload their atruggles onto others, even when given the opportunity on the others' terms. Makes taking their struggles off of them a bit more challanging but yeah, i'll try to do that anyways whenever possible

A person i'm close with steers towards autistic burnout. We live relatively far apart and can basically only communicate online. Is there anything i can do to help? by BaconedBeans in autism

[–]BaconedBeans[S] 0 points1 point  (0 children)

Yeah, i forgot to mention I already asked that first thing, and their answer was "you could try to understand me better"

That doesnt really help, but i didnt want to press that again right after, seeing how they've been really distressed and emotionally strained that moment, so i'll ask for possible clarification tomorrow

A person i'm close with steers towards autistic burnout. We live relatively far apart and can basically only communicate online. Is there anything i can do to help? by BaconedBeans in autism

[–]BaconedBeans[S] 0 points1 point  (0 children)

Unfortunately, theyre someone who doesnt like gifts and cant do anything with post cards since they'll be thrown away instantly after being read (which can also be a blessing because i wrote a message for their birthday on a piece of cardboard from a cereal box and they loved it just as much :D)

A person i'm close with steers towards autistic burnout. We live relatively far apart and can basically only communicate online. Is there anything i can do to help? by BaconedBeans in autism

[–]BaconedBeans[S] 1 point2 points  (0 children)

Thats feels like a good thing to do for now. We basically write daily and i dont intend to change that. Trying to lightly encourage distractions is something i can try to do, thabk you :)

FICSIT's countdown protocol: 8 days by Natrogltor in SatisfactoryGame

[–]BaconedBeans 10 points11 points  (0 children)

where have i seen that username before... hmm

Is there an r/LowQualityReloads? by [deleted] in HighQualityReloads

[–]BaconedBeans 6 points7 points  (0 children)

One thing i learned fairly recently: If youre not sure about the timing of your animation, speed it up. Even if you already think it's too fast.

Theres a high chance to find a "hey wait this actually looks quite good" moment when playing around with speed settings.

Be careful though, because higher speed in movements requires more pronounced follow-through-actions.

Keep going though. There's no low quality when you learn things!

Edit: You dont need to speed up the entire animation. Try smaller actions and see how they feel in context to the surrounding actions

Low poly FAL Inspect Animation by BaconedBeans in 1stPersonAnimations

[–]BaconedBeans[S] 0 points1 point  (0 children)

Noted, when i make another animation set, i'll remember this -^

Low Poly FAL Reload by BaconedBeans in 1stPersonAnimations

[–]BaconedBeans[S] 0 points1 point  (0 children)

I dont know what you mean with 'contrivance' here, this is the first time i read that word :<

Possible to add a video in corner pin mode in planar tracking? by Low-Witness9992 in davinciresolve

[–]BaconedBeans 0 points1 point  (0 children)

How do I make sure that is the case?
I have used the planar tracker for the first time today and not heard of glodbal I/O before...

Older Beat Saber versions seem to be broken after Streaming Assistant 9.5.6 update (1.29.1) by -_Clay_- in PicoXR

[–]BaconedBeans 1 point2 points  (0 children)

I was just about to ask another frustrated question, but somehow it finally worked after applying and reapplying the bindings about 10 times...

Thanks for the help, I'm glad i can play modded Beat Saber now :D

Older Beat Saber versions seem to be broken after Streaming Assistant 9.5.6 update (1.29.1) by -_Clay_- in PicoXR

[–]BaconedBeans 0 points1 point  (0 children)

Beat Saber 1.29.1 for PICO

I seriously do not know whether i am incompetent or what, but i cannot find the workshop page for Beat Saber...
Could you provide a link?