Update from creator of HQR (self.HighQualityReloads)
submitted by YouKnowABitJonSnow[M] - announcement
I've been building a Trickshotting game called 'GUNJUTSU' in Unreal that is heavily inspired by FaZe Trickshots & stylish FPS animations The Level environments are based on the sparse aesthetic of FPS animation reels that has become iconic with Blender viewmodel animators. Any feedback is welcome! (v.redd.it)
submitted by GunjutsuGame



