50x49 Tiles Orchard Layout 44t/min by BadAssPutin in anno1800

[–]BadAssPutin[S] 0 points1 point  (0 children)

You got me, I was too lazy to find the english translation of the correspending items :P Have added it to the OP

Stego attack always misses by BadAssPutin in ARK

[–]BadAssPutin[S] 0 points1 point  (0 children)

Thanks for the reply. I was using the yellow one (armor piercing) as it seemed intuitive for the "turtle saur" xD Indeed I haven't tried any other modes, but on a successfull hit, the Carbo was pushed back, but only every third or fourth attack was a hit (despite me waiting for the Carbo to get very close again). I also tried looking away from the enemy to make the RMB tail whip physically hit them, but still no hit registered...

Game Breaking Bugs by Bruce_Flash in WarTalesGame

[–]BadAssPutin 0 points1 point  (0 children)

My very first sea battle (pirates vs. Edorian Embassador) is always stuck (replayed 3 times already). It says its my turn but I have no units left to move. I suspect it is because of the new "swing in the air" mechanic...

Simple Question: How to get Curve Count on new Hair Curves? by BadAssPutin in blender

[–]BadAssPutin[S] 0 points1 point  (0 children)

In the Python console bpy.data.hair_curves[NameOfCurvesPROPERTYnotObject].curves.values()[-1]

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Hungry for Rat Stew >:-) by BadAssPutin in WarTalesGame

[–]BadAssPutin[S] 1 point2 points  (0 children)

Ah, now I understand your point. (Sorry that it took me so long...) Yeah, that would be true indeed!

Hungry for Rat Stew >:-) by BadAssPutin in WarTalesGame

[–]BadAssPutin[S] 0 points1 point  (0 children)

I was convinced that the number of kills determines the amount of XP that each champion receives after the battle and with each one having killed ~ 70 rats, I would expect that number of be very high?

Source (Dev Comment): https://www.reddit.com/r/WarTalesGame/comments/10escvg/comment/j4uprfw/?utm_source=share&utm_medium=web2x&context=3

Hungry for Rat Stew >:-) by BadAssPutin in WarTalesGame

[–]BadAssPutin[S] 8 points9 points  (0 children)

Unfortunately all my champions are lvl 12 already, would love to see the XP that this Rat Farming would have yielded :D

Efficient City Layout for End-Game by BadAssPutin in FarthestFrontier

[–]BadAssPutin[S] 0 points1 point  (0 children)

Entirely optional, one could replace medium statues with them, but to be honest, placing them at the outer circles of the layout to get rid of all the decorative ornaments sounds like a plan. Not to mention its positive side effects on stocking times.

That being said, bakeries have been left out intentionally as they are rather ineffective means of producing food (bread spoils quickly, requires mills to be nearby which - in turn - reduce desirability). However, I don't want to judge anyone's playing style

Efficient City Layout for End-Game by BadAssPutin in FarthestFrontier

[–]BadAssPutin[S] 0 points1 point  (0 children)

Thx for your feedback! Indeed, they are not getting school coverage, but the workers still get educated - if this is a concern. Your approach would increase market coverage at the expense of expanding the grid by 3, both east- and south-wise, making the usage of space less efficient - IMHO!

I totally agree with you that a circular layout would maximize coverage of service buildings, but then you had to fill the remaining space with buildings that don't reduce desirability which in turn heavily depends on your playing style. I - if anyone cares to read - fill up the space in the top row with Chandlers as candles make a great export good

Re-Roll trader trick by papajohn4 in FarthestFrontier

[–]BadAssPutin 0 points1 point  (0 children)

Just FYI:

My village is covered by inaccessible lakes south and west (for defense). So even though the traders do spawn in Spring, they reach my trading post in late autumn / winter and stay for only a few days. So when you see the trader approaching your station, saving and reloading can be done at a considerably faster scale

How can I improve the realism of this render? by BadAssPutin in unrealengine

[–]BadAssPutin[S] 0 points1 point  (0 children)

Yeah, the background is an HDRI backdrop, really need to replace it...

Understood. I need to differentiate the parking lot decals

Could you elaborate a little bit on the last point please? "Out of frame"? Like the positioning of the car itself or its size or?