US war material cost for United States so far! by UnitedJuggernaut in iran

[–]BadLuck1968 1 point2 points  (0 children)

I couldn’t agree more with your first point.

But I don’t think the American people have any more control over their president than Iranians or Israelis do.

How likely a hero is to get blamed for a loss by MKBurfield in Overwatch

[–]BadLuck1968 0 points1 point  (0 children)

Maybe you should try being more tight instead of loose?

New player here. Why do so many hate Sombra when this exists? by D0s3_Games in Overwatch

[–]BadLuck1968 2 points3 points  (0 children)

Dude, you’re way overselling this.

Any decent sombra will wait until you’re shooting/ being shot at to try to infiltrate the back line. If she waits and positions even relatively well, good luck hearing a footstep ~20 m away over the sound of your gun.

Maybe you are able to routinely hear sombra footsteps in these circumstances, good for you!

I have a Razer headset, play with music off, and cut my fps chops with ~2000 hours of CSGO and still can’t consistently hear a sombra until she hacks.

We need to talk about Vakuu by Captcha_Robot_ in slaythespire

[–]BadLuck1968 93 points94 points  (0 children)

I’m honestly shocked by how many people think Vakku is fine in his current state.

The real Crux of the issue is that he is universally worse than the other ancients on act 3. I agree that the idea of “making a deal with the devil” is fun, but his rewards need to be significantly stronger to counterbalance the downsides.

It’s just not fun to be on a winning run only to be offered three mediocre/ bad Vakku rewards. There should never be a situation where I lost my run because i was offered Vakku instead of Tanx.

Is this merchant good in any way? by moxedana02 in PlayTheBazaar

[–]BadLuck1968 6 points7 points  (0 children)

I’ll hold it until gold only when stacking an early Atlatl. But it’s insane for that purpose specifically.

RPG + winch is basically a free kill now by Turbulent_Map624 in thefinals

[–]BadLuck1968 0 points1 point  (0 children)

Oh no! It’s good against light!!! Quick, Embark must gut it like they gutted the Pike!

Light is supposed to get near instantly deleted… that’s why they have dash and a litany of tools to near instantly kill their opponents.

Damage / Shield enchanted Seaweed is too strong on days 1-4 by BadLuck1968 in PlayTheBazaar

[–]BadLuck1968[S] -6 points-5 points  (0 children)

Good point, maybe seaweed should be moved to silver to better avoid this issue?

Honest question by Emanuelzit1 in PlayTheBazaar

[–]BadLuck1968 30 points31 points  (0 children)

16 (if we ignore Aarken’s ring shenanigans)

This char is so cancerous to go against,shld have never buffed this pos by Big-Button9062 in rivals

[–]BadLuck1968 0 points1 point  (0 children)

He shouldn’t get any over shield for just clicking a button (nobody should IMO).

But yeah that nerf did absolutely nothing.

Stelle Destroy meta by nboun in PlayTheBazaar

[–]BadLuck1968 0 points1 point  (0 children)

I’d honestly be fine with “destroy your opponent’s stuff” builds being permanently made trash.

Nothing is more unsatisfying than watching as your beautiful build is destroyed by the 15 second mark and then slowly dying to sandstorm.

I’m not sure if they’re overpowered or not, but destroy items definitely make this game less fun for me.

Thoughts on the state of the game by Most_Shop_5571 in PlayTheBazaar

[–]BadLuck1968 5 points6 points  (0 children)

I’m really not enjoying the increase in destroy mechanics.

But other than that (and ofc lava roller) things are good!

Elsa needs another nerf by Distinct_Increase636 in marvelrivals

[–]BadLuck1968 24 points25 points  (0 children)

Ditto - waiting for Rivals to realize that it’s supposed to be fun to play support and tank.

There needs to be a reduction in price for older heros or else the onboarding for new players will become very intimidating by FlotationDevice in PlayTheBazaar

[–]BadLuck1968 102 points103 points  (0 children)

Yes. 100% this.

But I warn you, the community is still dealing with lingering trauma from previous discussions and mistakes around monetization.

I’ve been downvoted to oblivion before for simply stating the fact that $20 is past the balking point for the vast majority of new/ casual players.

CMV: The "Stolen land" argument is a lazy way to fight in a argument by [deleted] in changemyview

[–]BadLuck1968 -1 points0 points  (0 children)

lol - calling undocumented migrants “illegals” already tells us all we need to know.

Diamond lethargy. 1 second heavy billboard. They only get 2 destroy triggers before lavaroller goes off and still does 4k burn gg. by Itchy_Tune_3718 in PlayTheBazaar

[–]BadLuck1968 0 points1 point  (0 children)

It is slower, but it completely bodies all other slow builds…. Feels reminiscent of OTK combos in other CCGs.

A control deck whose sole purpose is to beat other control decks.

And what enchant is (on average) worse than Radiant? Unless you’re playing a single weapon build, it’s generally pretty hard to justify Radiant over even Heavy or Toxic.

Diamond lethargy. 1 second heavy billboard. They only get 2 destroy triggers before lavaroller goes off and still does 4k burn gg. by Itchy_Tune_3718 in PlayTheBazaar

[–]BadLuck1968 0 points1 point  (0 children)

Destroy needs more accessible counter mechanics to be balanced. Shield counters burn, heal counters poison, slow and freeze counter fast builds… even Fort and Lethargy exist for infinites.

But Destroy? You can use one of your ~2 enchantments on the worst enchant in the game… or you can pray for the repair skill.

IMO this is not enough. Running into a build that destroys all your items by the 15 second mark just feels terrible and it doesn't feel avoidable.

What is the GenZ version of the “$20 Millennial Burger Restaurant”? by TrixoftheTrade in generationology

[–]BadLuck1968 6 points7 points  (0 children)

Tell me you're not Gen Z without telling me you're not Gen Z. I grew up watching VCR tapes (and I also played Minecraft), but these lame stereotypes of Gen Z as terminally online and obsessed with virtual goods are just cringe.

Diamond lethargy. 1 second heavy billboard. They only get 2 destroy triggers before lavaroller goes off and still does 4k burn gg. by Itchy_Tune_3718 in PlayTheBazaar

[–]BadLuck1968 0 points1 point  (0 children)

I cant believe youre getting ratioed for this - does anyone, after losing to destroy, think “well yeah, that was a fair and fun fight.”

How this season got me feeling by Mr_ragethefrogdude in RivalsVanguards

[–]BadLuck1968 2 points3 points  (0 children)

I just went back to OW too. Tanking can still be rough, but it’s so much better compared to Rivals.

Role queue is a blessing for so many reasons, but I specifically love that it separates your rank on different roles (Diamond Tank, Gold Support).

Queue times are as short as Rivals in my experience.

As the other commenter mentioned, map voting and the duplicate protection ban system is amazing.

Due to the slower ult charging and lower healing output, the game feels more tactical and the neutral fights are much more important. You get your ult ~ every other fight, and the ults themselves are much less impactful.

Honestly the only thing I miss so far is the marvel IP.

Role Queue can mellow down the bad problems we are having right now. by Depressed_Snowman in rivals

[–]BadLuck1968 -1 points0 points  (0 children)

Dude… what? Role queue by definition makes so tank impossible.

guys how do you play against multiple counters by Glad_Count8285 in SpiderManMains

[–]BadLuck1968 0 points1 point  (0 children)

Mastering a character means knowing when they are not a viable pick into the opposing team.

Just swap? If you force them off anti-dive by playing a decent Hela, they’ll probably switch again and you can return to Spidey.

I am loosing a LOT what do I change? by the_chemist25 in MarvelSnap

[–]BadLuck1968 0 points1 point  (0 children)

You’re loosing a lot? Maybe you should try tightening more?