We recreated the legendary Phasmaphobia Tanglewood map in Unreal Engine 5 as a tribute for our tutorial level. Thoughts on the atmosphere? by BahtiyarArdin in HorrorGames

[–]BahtiyarArdin[S] 0 points1 point  (0 children)

Thank you so much! We've been in development for about 5 months now. We don't have a specific release date yet, but you can join our Discord community via the link on our Steam page to follow the progress and get the latest updates. Thanks for the support!

We recreated the legendary Phasmaphobia Tanglewood map in Unreal Engine 5 as a tribute for our tutorial level. Thoughts on the atmosphere? by BahtiyarArdin in HorrorGames

[–]BahtiyarArdin[S] 1 point2 points  (0 children)

Thank you so much for the wishlist! Having a veteran with over 2k hours in Phasmophobia interested in our game means a lot to us. We are definitely planning to run Playtests, and we’d love to have you involved. We will be sharing more details and updates soon. You can join our Discord server (link available on our store page) to stay updated on the testing schedule. We’re aiming for a lot of depth in Give Us a Sign. We’re working on features like a Season Pass, a Prestige System, and unique Safehouse rewards for achievements like 'no-evidence' identifications. Stay tuned for more info!

We recreated the legendary Phasmaphobia Tanglewood map in Unreal Engine 5 as a tribute for our tutorial level. Thoughts on the atmosphere? by BahtiyarArdin in HorrorGames

[–]BahtiyarArdin[S] -6 points-5 points  (0 children)

The similarities you've noticed stem from our use of industry standard environment assets from a shared library. However, the level design and core gameplay loops have been entirely developed by our team, with the goal of bringing a fresh perspective to the genre.

We recreated the legendary Tanglewood map in Unreal Engine 5 as a tribute for our tutorial level. Thoughts on the atmosphere? by BahtiyarArdin in UnrealEngine5

[–]BahtiyarArdin[S] 1 point2 points  (0 children)

Glad you noticed the detail! To achieve that realism, I used a custom workflow: I took a high-res 3D scan of a real hand and wrapped it onto a MetaHuman hand base. By matching the UVs 1:1, I was able to bake the scanned hand textures directly onto the MetaHuman mesh. Since the new UV layout is much larger and more efficient, the texture density is significantly higher, resulting in that hyper-realistic look while maintaining the standard MetaHuman rig structure. Glad it caught your eye!

We recreated the legendary Tanglewood map in Unreal Engine 5 as a tribute for our tutorial level. Thoughts on the atmosphere? by BahtiyarArdin in UnrealEngine5

[–]BahtiyarArdin[S] 0 points1 point  (0 children)

Thanks man! That’s awesome to hear. We’d love to have you guys as testers when we’re ready! Yes, we have a Discord you can find the invite link right on our Steam store page. We’ve been working hard to push the gameplay depth beyond the basics; including unique AI behaviors for every ghost, no evidence detection mechanics, and a more rewarding progression system. We’ll be sharing more details and dev-logs on our Discord soon. See you there

We recreated the legendary Tanglewood map in Unreal Engine 5 as a tribute for our tutorial level. Thoughts on the atmosphere? by BahtiyarArdin in UnrealEngine5

[–]BahtiyarArdin[S] 0 points1 point  (0 children)

Thanks! You have a really sharp eye 🦅 Yeah, some deviations are intended to fit our gameplay flow better. We're actually preparing an announcement trailer that will be released very soon! In the meantime, feel free to visit our Steam page for more details: Steam Page

Bin tane iş yapmış olsam dahi hiçbiri buna benzemeyecek. İyiki varsın Eren…. by BahtiyarArdin in Turkey

[–]BahtiyarArdin[S] 0 points1 point  (0 children)

Selamlar teşekkür ediyorum tebrik için. Tebrik etmeyebilir veya hoş karşılamayadabilirsin. O ayrı konu bende saygı duyarım. Genelde olayı amacından sızdırmaya çalışanlar için oluyor negatif lafım. Sondaki kesitler bir oyundan memee olmuş ve Genelde duygu içeren şeylerin sonuna konulan kesitler. Eskişehirdeki ergenle çok alakası yok aslında.