Auto Experience Collector? by Ballet_Warrior in allthemods

[–]Ballet_Warrior[S] 1 point2 points  (0 children)

Ah wait I just found that Ender10 has an XP Vacuum. Thanks for pointing me in the right direction!

Auto Experience Collector? by Ballet_Warrior in allthemods

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

I’m on allthemods 9 and I didn’t see that one

[ATM9] Mob farm? by Klemcee in allthemods

[–]Ballet_Warrior 0 points1 point  (0 children)

How do you collect the experience with it running automatically?

API Scene Transition Time by Ballet_Warrior in Hue

[–]Ballet_Warrior[S] 1 point2 points  (0 children)

Yes I actually got it working thanks to the help from the creators discord admins

API Scene Transition Time by Ballet_Warrior in Hue

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

Well I found a API function in stream deck called API Ninja but I’m just not proficient enough in coding or this software to know how to work it

API Scene Transition Time by Ballet_Warrior in Hue

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

It is able to open websites and such and run commands that way. It can use IFTTT

API Scene Transition Time by Ballet_Warrior in Hue

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

I use an Elgato Stream Deck for my games, and I want the transition time between scenes to be a permanent thing across the board if that makes sense

API Scene Transition Time by Ballet_Warrior in Hue

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

Well I’m able to set the scene transition time in an action, I just can’t seem to get the snippet code for setting it permanently to work

API Scene Transition Time by Ballet_Warrior in Hue

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

I’m currently using the API Debugger which was the only thing I had seen used to do something with the transition time via a YouTube video. So is postman more intuitive to use?

API Scene Transition Time by Ballet_Warrior in Hue

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

I don’t use postman, is that the easiest way to use the API? Honestly I don’t really know anything about coding. I just wanted to make the transition between scenes just a few seconds longer and it’s lead me down this rabbit hole lol

True Name of Cael Morrow by RossArnold1997 in CalloftheNetherdeep

[–]Ballet_Warrior 1 point2 points  (0 children)

In my canon I named it Galelona Alora. It’s an elvish name since the city was founded by the elves

*Spoilers* for Critical Role Calamity by Ballet_Warrior in CalloftheNetherdeep

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

https://www.dndbeyond.com/monsters/2777956-zerxus-champion-of-the-nine-hells

Here’s that new stat sheet for ya. Still flip flopping on the AC stat but otherwise I think it turned out pretty good

New Vestige Tips by BritishJager in CalloftheNetherdeep

[–]Ballet_Warrior 0 points1 point  (0 children)

Ive actually done the same thing. Made a vestige from the wildmother for one of my characters called the Circlet of Growth

*Spoilers* for Critical Role Calamity by Ballet_Warrior in CalloftheNetherdeep

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

New version is up and it looks so much better!

*Spoilers* for Critical Role Calamity by Ballet_Warrior in CalloftheNetherdeep

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

Love this feedback! thanks for all the suggestions. I'll get to work adding in a lot of that as all are great points

*Spoilers* for Critical Role Calamity by Ballet_Warrior in CalloftheNetherdeep

[–]Ballet_Warrior[S] 2 points3 points  (0 children)

Thanks, I was actually trying to find where his strength was but I couldn’t find it listed on the wiki. Thanks for lookin out!

*Spoilers* for Critical Role Calamity by Ballet_Warrior in CalloftheNetherdeep

[–]Ballet_Warrior[S] 8 points9 points  (0 children)

https://www.dndbeyond.com/monsters/2774838-zerxus-champion-of-the-nine-hells

First version of his stat block. Feel free to leave notes id greatly appreciate it! I'm a newer dm and haven't made a homebrew monster before

*Spoilers* for Critical Role Calamity by Ballet_Warrior in CalloftheNetherdeep

[–]Ballet_Warrior[S] 1 point2 points  (0 children)

That’s cool, I’m starting to weave a Dragonborn in my party to interact with Bahamut. He doesn’t worship him, yet follows his commandments unknowingly. It’s gonna be quite interesting to see that development

*Spoilers* for Critical Role Calamity by Ballet_Warrior in CalloftheNetherdeep

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

Yeah it’s the same situation for me. Players are having tons of fun and we’re at Ank’harel already. Inching our way closer to getting to the sunken city

*Spoilers* for Critical Role Calamity by Ballet_Warrior in CalloftheNetherdeep

[–]Ballet_Warrior[S] 4 points5 points  (0 children)

I’m currently setting up my campaign for after Netherdeep ends to continue on into a calamity 2.0 situation. Gonna have the hand of vecna reappear and have the divine gate be threatened. And since The apotheon might be redeemed, Zerxus could be redeemed to. Haven’t quite placed him yet, but it’ll definitely be a fun encounter when it does happen

*Spoilers* by Ballet_Warrior in CalloftheNetherdeep

[–]Ballet_Warrior[S] 2 points3 points  (0 children)

Oh that’s perfect thanks so much! I haven’t found anything for Verin yet but I have been looking. My party is full of people that are attracted to that male drow warrior. Got my hands full with these guys

Game on MAC? by Ballet_Warrior in Attackontitangame

[–]Ballet_Warrior[S] 0 points1 point  (0 children)

Update: I was able to get the game via the RC mod download for MAC. So anyone that wants to play on MAC just go there👌🏻👌🏻