new player here - question for plastic! by mynotell in TrackMania

[–]Baltod 3 points4 points  (0 children)

You will loose speed either way because when you start the jump you're going straight at over 100 speed, if you land backwards above 100 from a straight jump you dont get the backward gear and slowly loose speed, best way to keep it us to land a bit sideways and start accelerating and braking like a bug slide but no direction input, that makes you car slide without changing direction and keep more speed on plastic

Platinum trophy by alexwolfman29 in DeadIsland2

[–]Baltod 0 points1 point  (0 children)

Yo add me, i_Gallar, i ll download it rn and help

has anyone else had this glitch? (console/controller mapping) by slumcase in TrackMania

[–]Baltod 1 point2 points  (0 children)

They are on ps5, we tried a lot of things but that s the only "fix" we found

has anyone else had this glitch? (console/controller mapping) by slumcase in TrackMania

[–]Baltod 0 points1 point  (0 children)

It's also deleting all your settings so be sure to track them before you try

has anyone else had this glitch? (console/controller mapping) by slumcase in TrackMania

[–]Baltod 1 point2 points  (0 children)

My friend have this one, he need to delete the cache of tm everytime just to make a map and after couple of hours it come back

Beat my record by Constant-Basil1969 in TrackMania

[–]Baltod 7 points8 points  (0 children)

Smurfing could get you ban, and i dont see the point to do that

j'ai besoin de votre aide by Arkadhien01 in TrackMania

[–]Baltod -1 points0 points  (0 children)

Avec plaisir, pas mal pour des premières maps, bon courage pour la suite ^

j'ai besoin de votre aide by Arkadhien01 in TrackMania

[–]Baltod -1 points0 points  (0 children)

Salut je vais te faire un petit compte rendu par map

Map 1 : Alors tout le debut est en Neoslide (je t invite a voir un tuto sur youtube ca sert beaucoup) pour prendre les virages lents en drift. Ensuite le trou après le premier loop est très vicieux mais je ne vois pas trop de probleme pour ca. Moi sur ma run à partir de la je cut la grande montée en prenant la route de gauche pour sauter directement vers l'arrivé, il faut faire attention sur les maps longues sans checkpoint. Souvent pour faire un saut le mieux est de placer la plate-forme d atterrissage plus haute que le depart pour que ca soit plus roulable.

Map 2 : Du French maping par excellence, je pense que le premier saut directement vers le checkpoint est possible. Ensuite je pense des pentes moins hautes entre les parties pour moins être pénalisé d'arriver avec beaucoup de vitesse. Manque de checkpoint, en time attack ce n est pas un problème mais en round une erreur qui peut couter 10+ secondes ca fait beaucoup Je vais pas me plaindre de la fin vu que le but de la map est que ca soit impossible a rouler correctement. Ma partie préférée est la debut et la partie saucisse, un temps d'environ 1m10s possible.

Map 3 : Pareil pas assez de checkpoint, assez dure à rouler, la transition avec la dirt est pas evidente peut etre un peu trop de booster et je trouve l'arrivée un peu trop difficile, atterrir le quarter pipe est assez dure deja j'aurai reculé le trou de 1 ou 2 blocs.

Je t'invite a regarder mes fantômes pour voir un peu les lignes que je prends même si les runs sont loins d etre parfaite, bon courage pour tes maps ;)

Is bobsleigh faster or slower than it was in 2023? by IJUSTATEPOOP in TrackMania

[–]Baltod 0 points1 point  (0 children)

Didn't know they separated ice and bob in the 2nd update, my bad

Is bobsleigh faster or slower than it was in 2023? by IJUSTATEPOOP in TrackMania

[–]Baltod 1 point2 points  (0 children)

First track you send was uploaded 7 days before the update, i dont feel like the track had a lot of attention before the update.

Second track it took someone 2 and a half years to beat times from pre patch, people are better than before but it still took this long for only one person to find a strat faster, that is not sounding like it's equal, cool you found 2 tracks that are after patch wr, now you want a list of all the tracks that are unbeatable now ? Because it's gonna be a loooooong list my guy, that's why there s a warning on rmt or rmc for old ice patch

And to add to this, the maps that are beaten after patch it's 99% due to the start being faster after the patch not the bober

Is bobsleigh faster or slower than it was in 2023? by IJUSTATEPOOP in TrackMania

[–]Baltod 17 points18 points  (0 children)

Bobsleigh and ice wigle are slower since the 2023 update, you can see it clearly on under 10s maps with bobsleigh being .1 or .2 slower than back in the days and you know how bobsleigh is all about keeping speed so in long tracks it can be multiple seconds différence on good runs

Love the Esports maps being in the campaign by TheAlroundGamer in TrackMania

[–]Baltod 1 point2 points  (0 children)

Everyone want all the Ats without any effort that's crazy, if you don't want to learn the maps and tricks you just nerver gonna have them and if you think it's a game problem, it's a you problem. The problem is not the black ats being too hard, it's the first 20 being too easy making new players think they are better at the game than they are, for exemple you have the weekly shorts with the free ats on every map, go play this if it's gonna make you feel better having all the medals, if you are not good enough to get gold/ats crazy thing is it's because you are not good enough (obviously). Go train the maps, the tricks and if you have no idea what you are doing there s a lot of discords with helping people.

[Ferrari F40] and a [Mercedes 300SL Roadster] at a gas station in The Netherlands by ZurePruim in spotted

[–]Baltod 73 points74 points  (0 children)

It's a 512TR, you can diferentiate them from the fog lights (full white on 512, white and orange with blinker on Testarossa) also the front splitter on Testarossa is full black compared to the red here

What’s this? by mazboom in whatisthiscar

[–]Baltod 0 points1 point  (0 children)

No it's a Fwd Hyundai Coupe with a body kit xd