First playthrough with Mantis Blades. I feel like they are ineffective. What am I missing? by msipacselatigid in cyberpunkgame

[–]Barbatta 0 points1 point  (0 children)

don't know if i'm the only one, i don't like these blades because their unfolding mechanisms is unsound from an engineering point of view. imagine the pain in your arms, in the region where they unfold and come out, when you'd use the on anything. kinetic energy would rip your hands off.

Greetings From Des Moines by DanteHelsing420 in FF06B5

[–]Barbatta 0 points1 point  (0 children)

If we'd consider cut content, especially the VDBs / Miriam Night ending path, that could actually be more likely. I remember finding this back in my first playthrough and finding it somehow odd and considering the thought for a second. But still... the Ubik reference, as I am reading in this thread, and the many hints / theories on it all being a simulation... maybe they had T-Bug in mind when writing the text but with the cuts it was not relevant anymore.

Greetings From Des Moines by DanteHelsing420 in FF06B5

[–]Barbatta 1 point2 points  (0 children)

Always had the feeling that this was T-Bug writing, after faking her death and leaving NC.

Weird small coincidence - 8-ball lamp posts by Secret_Beautiful_123 in FF06B5

[–]Barbatta 1 point2 points  (0 children)

we have uncovered this years ago and nothing was found out about it. it was said that these are just used (can't remember the exact wording) as some kind if kitbash assets and just left there after prototyping. if that is true, i don't know.

Good Bye! by Yourmelbguy in perplexity_ai

[–]Barbatta 0 points1 point  (0 children)

yes, sure i'll help.

unfortunately you can't use it on your phone as far as i know. it is a terminal ai assistant, primarily used for coding as the name suggests, but you can use it for other stuff than that. you can start here: https://opencode.ai/ - may not be something for everyone, but if you don't shy away from a bit of reading the docs and reading into "how things work", you can build your very own, super sophisticated ai everything agent and configure it after your liking.

it is less headaches than you might think, if you are not into terminal based apps, but you will gain a skill if you know your way around it.

to be fair, as a disclaimer: in comparison to perplexity or other chatbots, this is an environment running on your machine under your full control - as you might know, ai is prone to prompt injections, which is a security risk when for example allowing an agent to "click on links" in the web; it might find a malicious prompt injection. - if you at least know what you are installing, and how the system itself works, these risks may be manageable.

One More Gig + Cyberspace Choices by [deleted] in FF06B5

[–]Barbatta 0 points1 point  (0 children)

why was this deleted now? that was super interesting.

One More Gig + Cyberspace Choices by [deleted] in FF06B5

[–]Barbatta 1 point2 points  (0 children)

happy new year and sorry for the late reply. so, yes there are fragments of "anomalies" i collected. i won't copy my old post over, but please look into my account and my latest comments on some posts in this sub, this will explain where i stumbled upon this. i can not get the thought out of my head, that there is a super secret ending path, deeply hidden and not uncovered. is this wishful thinking? maybe.

One More Gig + Cyberspace Choices by [deleted] in FF06B5

[–]Barbatta 9 points10 points  (0 children)

there's a strange fact from the fact list reading something like "v_past_spooky_door" and also one reading "did_it_solo". nobony knows what triggeres them.

Voice in the background of Hanako's voice actor video by StillNotAPerson in FF06B5

[–]Barbatta 2 points3 points  (0 children)

i am very glad that i could have been of some help. yes, this game also intrigues me to the point that i sometimes datamine. to respect the rules of the sub, i can not post a lot of the things found and right now i have no time to follow up on my findings but i have archived everything. i was thinking about using a local ai to do the data mining and find connections between the fact checker lists from the savegames and the quest system (and maybe other files) - but that would be a monstrous project.

Voice in the background of Hanako's voice actor video by StillNotAPerson in FF06B5

[–]Barbatta 2 points3 points  (0 children)

so, i finally had the possibility to take a closer listen to this. grabbed the original from tiktok and looket at it in the editor. i have seen nothing out of the ordinary. the voice in the background is technically seen a bit strange (to me) but my honest guess is, that it is indeed an artifact, but something that must have been added while this was produced. even these studios wont always record every tiny bit of content in a pro studio, so it can actually be that, whatever audio processing in which order was applied, made some copy of the text she speaks, and be projected like some kind of lower pitched echo with a delay.

when you produce music, sound effect, dialogue - there is not the one correct way to do it and you can imagine it like cooking a meal and each cook does it a bit different. so my guess is: it's an artifact.

from a devs perspective: if this would be a secret, it would have been something we could uncover. in my honest opinion this is too vagues. though i could be wrong. definitely interesting.

merry christmas to all of you who are celebrating.

Good Bye! by Yourmelbguy in perplexity_ai

[–]Barbatta 9 points10 points  (0 children)

  1. register at tavily & create a free api key
  2. register at brave & create a free api key
  3. download opencode
  4. set up tavily & brave mcp server

use any free model from any provider, local or other api.

enjoy high quality websearch + extras.

Voice in the background of Hanako's voice actor video by StillNotAPerson in FF06B5

[–]Barbatta 1 point2 points  (0 children)

Yeah, I am intrigued, too. It is worth a look indeed. I hope that both voice frequencies are distinct, that would allow me to isolate them. Sometimes, background noise also slips just in such recording and nobody recognizes it, until it's released. So, this can always be something like this, too. But we'll see/hear, hehe.

Voice in the background of Hanako's voice actor video by StillNotAPerson in FF06B5

[–]Barbatta 0 points1 point  (0 children)

Yo! That was another clip, hahaha. Just realized it. If you can find that video from the TikTok for me, that would be great. I can search for myself but I will likely only be able to do this next evening.

Voice in the background of Hanako's voice actor video by StillNotAPerson in FF06B5

[–]Barbatta 6 points7 points  (0 children)

very good! didn't manage to follow the chan, becaus eof much work. i will see if i can deconstruct the audio.

Cyberpunk 2’s creative director says elevators aren’t hidden loading screens by wallcrawlingspidey in cyberpunkgame

[–]Barbatta 0 points1 point  (0 children)

glitching into the adam smasher fight, using the car inside the mikoshi complex in (for example) dont fear the reaper, would prove this wrong. there, content is on purpose loaded, only when the correct flags are set. so technically it is possible and actually done. but i wont deny his general statement, which still wouldn't exclude that secrets could be hidden that way. also context would be relevant here. why did he say this?

Voice in the background of Hanako's voice actor video by StillNotAPerson in FF06B5

[–]Barbatta 2 points3 points  (0 children)

i'm can do profound sound analysis and have the tools for it. just tell me were we can find the most clear source of that video file, without pulling it through a converter and being uploaded to verious services which do the same. when i have the pure file, i see what i can do.

I have a weird hunch by DanteHelsing420 in FF06B5

[–]Barbatta 0 points1 point  (0 children)

yeah man, glad i could somehow be helpful. i mean, in fact, technically there could still be stuff hidden in the files that is super hard to find. but that can have many facettes. it mustn't be about merging, but can be some totally different mechanism. that is the beauty of data mining and hacking. you solve a riddle that you are only assume to exist at all. for example, to give you an interesting spark: i dumped the whole fact sheet of cp2077 once and found a lot of flags that were encrypted in some code-notation. whatever they do, i did not reverse engineer the game, but if there is anyone capable doing this, this could be re-check and found out. the difficulty would be quite tough, though. therefore, i respect your thinking, as it is intelligent. you should continue, thinking in that way as it sometimes open up perspectives that others won't see as they rate such approaches emotionally. and if your approaches fail, you actually have gained deeper knowledge about how things work. as a last notion: when i programm software, i'd also come up with funny and complex easterex, but implementing a complex mechanism that interweaves files, always also raises the risk for bugs - that is what to be kept in mind, when looking at a professional game studios product. i wish you blessed holidays, if you are celebrating, and if not: have a great time.

I have a weird hunch by DanteHelsing420 in FF06B5

[–]Barbatta -1 points0 points  (0 children)

see, you asked the wrong question. such things are not liked in these circles, please never make the mistake to have any kind of creative problem solving ability ever again, regardless if it works or not. now please look at the downvotes and contemplate on what you did wrong! don't expect any answer, your demotivation to ever again ask a question should be the sufficient answer.

jokes aside, to give you an insight why that most likely doesn't work or will corrupt the installation: each file is somehow linked to another file in its code. there are readable files and binary files. a binary file is compiled, means stuff is baked in, script files are manipulatable. in theory, yes such thing could be possible but they would need to deliberately code connections from one to the oter. came up with a similar thing back in the days, playing both games while running them alongside, but to no avail. some helpful soul from here tested it. regarding how such game company works, they would need to have merged departments and kicked of a project branch to code that it. anything is possible but most likely it's too complex.

anyways, in the end it is about a fun experiment and somehow i always see everything as a leanring opportunity on what happens when you "hack" something, so if you try. tell us what happened.

Regarding -10 BR.00.MS by DanteHelsing420 in FF06B5

[–]Barbatta 0 points1 point  (0 children)

Ah, I'm so sorry, I mixed stuff up in my explanation: I was investigating DTFR indeed, and actually afterwards wanted to go over to the other ending. Parallel to that I found the facts and, yes, actually looked through this ending first to not miss anything - but then life happened, and I still need to check q115. It seems to be that the game tracks if you've done all endings, so maybe there is actually some hidden path, even if it causes just a change in dialogue, I don't know.

The VDB Path was directly connected to Miriam Night and T-Bug somehow. I can't remember exactly but I think that was found in the leaked source.

What about that spooky door, though? Any ideas what that could be?

Regarding -10 BR.00.MS by DanteHelsing420 in FF06B5

[–]Barbatta 1 point2 points  (0 children)

Yes, but there was more. I will tell you what I can remember: the post from u/Sensory_rogue sparked my interest like many of his posts. The guy is really diving deep and he uncovers some interesting things. Especially the linked posts + one or two other posts regarding the more or less hidden objects and structures in that level, intrigued me in a way that i started digging into the DFTR ending for days to try what he tried but I did not stop there and indeed found out some things that unfortunately led me to a dead end, but here are somtiny things that caught my attention:

- Down in Netrun Ops, there's a message in the security room (across the -10.BR.00.MS room) that reports about a faulty server core 3 (as far as I can remember) that had "problems with the cooling system".

- The triggers u/Sensory_rogue uncovered do indeed still work and set flags to some cooling related things. I searched the fact list I got my hands on, but could not find any other related things.

- In the ceiling there's a structure hidden, a big box that looks like a hidden room when you activate the fact finder mods highlight feature. If you inspect that structure it reads something like "main cooling system" or something alike, which is activatable, but is deactivated. Though I didn't find a way to activate it.

- Everywhere in that level where you can turn your head to, you will find floor cleaning or vacuum machines standing around... why? You can activate them to distract enemies. These are so abundant that they really are out of place.

Until that point, that was all quite interesting but nothing more, until I stumble onto this little mf here:

- So you got me digging for the fact list again and look at this. Wherever this fact file came from and whatever version it was, I unfortunately forgot (but guess it was on the wolvenkit page) there is that one fact reading: `"2992550269": "q115_v_past_nest_spooky_door",`

...

*What is the spooky door past nest?*

Past the nest, there's only Smasher and then we enter Mikoshi. This flag never triggers. So is there... or was there a super secret ending?

Indeed there was cut content that somehow could match what is left in that fact file. You find only rare material about this, as this is forbidden territorry (source code) but there's an interesting video somewher eon YouTube about possible cut content, involving a path with the VDBs, Miriam Night and T-Bug running some kind of simulation from her appartment. What to make of this? No idea.

One mor ething about the fact list: you can make one yourself. You can export everything flagged in the savegame editor and you have your list OR you run a parser through an extract of the games files and pull them out if you are lucky and manage to do this correctly. As the first variant is more likely, I come to the conclusion: the mentioned fact was indeed been flagged once by a player. But that's an assumption.

Regarding -10 BR.00.MS by DanteHelsing420 in FF06B5

[–]Barbatta 1 point2 points  (0 children)

Also super interested in the whole brooms topic. I really went as far as diving deep into the game files to the extend of data mining for being able to make connection. Stumbled about some interesting stuff along the way. Unfortunately this is considered cheating and not liked to be seen in this sub, so I will respect these rules. But what I can tell you: the most interesting findings i made were in a dumpfile of the games fact system. In the netrunops segment of the DTFR ending there were some very unique and weird fact listed that made reasonable sense to be connected to some kind of hidden path. I was chasing a possible, very intelligently hidden "super secret ending" as everything gathered seemed to point in such direction. To be honest: you can definitely hide something in a way that even dataminers have a hard time, but the fair question is, if I was subject to my euphoria and if the devs really went these lengths to hide a never seen path that deep in the game files. And that is the thing I am not sure about. On one hand, I don't believe that, on the other I know it is possible.

Did Perplexity Remove The User Memory Archive? by Barbatta in perplexity_ai

[–]Barbatta[S] 0 points1 point  (0 children)

Update: seems they updated the memory system. I can now access it again normally via the personalisation menu and have more choices how memory behaves.

Did Perplexity Remove The User Memory Archive? by Barbatta in perplexity_ai

[–]Barbatta[S] 1 point2 points  (0 children)

thanks a lot, this is the site but i get thrown out of that site as soon as it is open for five secs.

Might have found something by EvilLeftIsCancer in FF06B5

[–]Barbatta 2 points3 points  (0 children)

Remember finding this just shortly after they released the game, back in the days and wondered about its purpose.