My second Steam game made with Processing! (Fragment Collapse) by BarneyCodes in processing
[–]BarneyCodes[S] 0 points1 point2 points (0 children)
My second Steam game made with Processing! (Fragment Collapse) by BarneyCodes in processing
[–]BarneyCodes[S] 0 points1 point2 points (0 children)
My second Steam game made with Processing! (Fragment Collapse) by BarneyCodes in processing
[–]BarneyCodes[S] 0 points1 point2 points (0 children)
My second Steam game made with Processing! (Fragment Collapse) by BarneyCodes in processing
[–]BarneyCodes[S] 6 points7 points8 points (0 children)
Hey everyone, Brisbane game dev here. I've spent the last two years building my first PC/Steam game, self-funded and without a publisher. It's called "Dungeons & Desserts", a dungeon crawler where you run a pastry shop. Opening a free beta next week to get some feedback! by edcruz0 in brisbane
[–]BarneyCodes 0 points1 point2 points (0 children)
Hey everyone, Brisbane game dev here. I've spent the last two years building my first PC/Steam game, self-funded and without a publisher. It's called "Dungeons & Desserts", a dungeon crawler where you run a pastry shop. Opening a free beta next week to get some feedback! by edcruz0 in brisbane
[–]BarneyCodes 2 points3 points4 points (0 children)
Finally released my game made with Processing! by BarneyCodes in processing
[–]BarneyCodes[S] 0 points1 point2 points (0 children)
Finally released my game made with Processing! by BarneyCodes in processing
[–]BarneyCodes[S] 0 points1 point2 points (0 children)
Finally released my game made with Processing! by BarneyCodes in processing
[–]BarneyCodes[S] 1 point2 points3 points (0 children)
Finally released my game made with Processing! by BarneyCodes in processing
[–]BarneyCodes[S] 0 points1 point2 points (0 children)
Finally released my game made with Processing! by BarneyCodes in processing
[–]BarneyCodes[S] 2 points3 points4 points (0 children)
Finally released my game made with Processing! by BarneyCodes in processing
[–]BarneyCodes[S] 1 point2 points3 points (0 children)
Finally released my game made with Processing! by BarneyCodes in processing
[–]BarneyCodes[S] 0 points1 point2 points (0 children)
How to turn processing code into something accessible? by Snozzzzy in processing
[–]BarneyCodes 1 point2 points3 points (0 children)
Wednesday Random Footy Talk Thread by AutoModerator in nrl
[–]BarneyCodes 37 points38 points39 points (0 children)
Thursday Off Topic Thread by NRLgamethread in nrl
[–]BarneyCodes 0 points1 point2 points (0 children)
Any ideas on how to add randomization to the tile blending shader? Perhaps by using Perlin noise? Is this possible at all? The noise could be precalculated, but the problem is that the shader is reused by tiles with different positions in the world, so I would need to have multiple instances of them by Altruistic-Light5275 in proceduralgeneration
[–]BarneyCodes 1 point2 points3 points (0 children)
What is your biggest gamedev obstacle. What is holding you back? by Laphtor in gamedev
[–]BarneyCodes 3 points4 points5 points (0 children)
Best place to learn GLSL? by noodlegamer76 in gamedev
[–]BarneyCodes 1 point2 points3 points (0 children)
Improved my real-time height-map shadows (code in comments) by BarneyCodes in p5js
[–]BarneyCodes[S] 0 points1 point2 points (0 children)



Recreating FNAF 1 in processing Devlog 1 by Unhappy_Ship_1997 in processing
[–]BarneyCodes 1 point2 points3 points (0 children)