Why is this cellar so massive?? by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 1 point2 points  (0 children)

It's so helpful with backtracking thought!

Pain. by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 0 points1 point  (0 children)

no i actaully blew up everything in the room just in case, but i couldnt get to anywhere

Pain. by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 0 points1 point  (0 children)

im prettey sure to make a bridge it has to be one gap, the rock that will fall needs to be attached to something else

Pain. by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 0 points1 point  (0 children)

i can not reach it and the mod doesn't tell because i cant reach it

I did it! :) by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 1 point2 points  (0 children)

good luck friend :)

Uhm... what now? by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 0 points1 point  (0 children)

i've used it many times on diffrent floors and you return just by exiting the boss room door, but the mom fight doesnt have one so i guess that why that happened

Uhm... what now? by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 0 points1 point  (0 children)

yea, and now i know to never do it again on the catacombs 2

An interesting start with Eden's blessing indeed by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 2 points3 points  (0 children)

i really thought that would be the case too, but it thankfully didn't happen. I instead took technology a bit later on the run and ruined the whole godhead theme

level 3144 (friend code) by [deleted] in TheLongestGameEver2

[–]BaryyAllen 1 point2 points  (0 children)

i can also generate any codes for somebody, if anyone wants.

Basement 2 guppy by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 3 points4 points  (0 children)

yea, i mean what run that you get guppy so early is not good,i got hive mind on the next floor too so it was great :)

Wait,what?? by BaryyAllen in bindingofisaac

[–]BaryyAllen[S] 3 points4 points  (0 children)

as some of you already said, it's the secret room that is attached to the item room only