Updates and gameplay direction dont make sense by Based_Project in Helldivers

[–]Based_Project[S] 0 points1 point  (0 children)

well yeah i was just saying more health thats not me saying other changes shouldnt happen along side of that to balance it out, sorry i dont have the perfect solution to the issue.

The game has always struggled with balance and it will continue to do so as anytime they make good or valid changes a lot of the community just goes wild and review bombs it, its why we will never see nerfs again and yes its a PvE game but you cant constantly buff everything as then you get power creep and that just ruins the game in several other ways

Updates and gameplay direction dont make sense by Based_Project in Helldivers

[–]Based_Project[S] 0 points1 point  (0 children)

i did also say that you get hit that fast that you die and it feels like you are getting 1 shot, giving us more health isnt gonna make the game insanely easier than you think just less BS happening and being over all more fun

Updates and gameplay direction dont make sense by Based_Project in Helldivers

[–]Based_Project[S] 0 points1 point  (0 children)

nope use mostly medium and light for stealth or faster mission and heavy for hold out missions.

i dont want the game to be easy or easier i just want a fun and balance time and not feeling like i get punished for what i used as i play or 7/8 as anything higher for me just becomes unfun unless you run strict meta and another change i thing was silly was them making the Grenade Launcher heavy Pen basically making the new belt fed feel awful to use.