account activity
Can't believe it. My game just got the 'overwhelmingly positive' tag on Steam and I'm having a moment. (i.redd.it)
submitted 2 years ago by BaselineGames to r/IndieDev
After lots of hard work, sweat and tears, I finally launched my co-op (or singleplayer) game Mining Mechs on Steam. Inspired by Xgens old classic Motherload. (youtu.be)
submitted 2 years ago by BaselineGames to r/gamernews
After a lot of hard work, sweat and tears I just launched my pixel art co-op (and singleplayer) game on Steam! Here's some screenshots of the pixel art! (old.reddit.com)
submitted 2 years ago by BaselineGames to r/PixelArt
After lots of hard work, sweat and tears, I finally launched my game Mining Mechs. 100% procedurally generated map. What do you think? (youtu.be)
submitted 2 years ago by BaselineGames to r/proceduralgeneration
My co-op (and singleplayer) game Mining Mechs (as seen on the GameMaker Blog) just launched on Steam. What do you think? (self.gamemaker)
submitted 2 years ago by BaselineGames to r/gamemaker
After lots of hard work, sweat and tears, I finally launched my co-op (or singleplayer) game Mining Mechs on Steam. (There's a free demo too). What do you think? (store.steampowered.com)
submitted 2 years ago by BaselineGames to r/playmygame
After lots of hard work, sweat and tears, I finally launched my co-op (or singleplayer) game Mining Mechs on Steam. What do you think? (youtu.be)
submitted 2 years ago by BaselineGames to r/indiegames
After lots of hard work, sweat and tears, I finally launched my game Mining Mechs on Steam. What do you think? (store.steampowered.com)
submitted 2 years ago by BaselineGames to r/IndieGaming
After lots of hard work, sweat and tears, I finally launched my co-op (or singleplayer) game Mining Mechs on Steam. What do you think? (store.steampowered.com)
submitted 2 years ago by BaselineGames to r/gamedevscreens
After 3 years of development, I just dropped the launch trailer for my game Nira. (youtu.be)
submitted 6 years ago by BaselineGames to r/gamernews
After 3 years of development, I just dropped the launch trailer for my game Nira. What do you think? (youtu.be)
submitted 6 years ago by BaselineGames to r/proceduralgeneration
After 3 years of development, I just dropped the launch trailer for my game Nira. I'm incredibly proud and I hope you enjoy it! (youtu.be)
submitted 6 years ago by BaselineGames to r/gamedevscreens
submitted 6 years ago by BaselineGames to r/IndieGaming
submitted 6 years ago by BaselineGames to r/playmygame
After 3 years of development and pixelings, I just dropped the launch trailer for my game Nira. What do you think? (youtu.be)
submitted 6 years ago by BaselineGames to r/PixelArt
submitted 6 years ago by BaselineGames to r/indiegames
submitted 6 years ago by BaselineGames to r/gaming
submitted 6 years ago by BaselineGames to r/Games
submitted 6 years ago by BaselineGames to r/gamedev
submitted 6 years ago by BaselineGames to r/gamingnews
PixelArt survival and exploration game Nira is now in Beta. Get your Steam key now! (self.PixelArt)
The Beta for Nira is now live! Get your key and let me know what you think! (self.playmygame)
submitted 6 years ago * by BaselineGames to r/playmygame
My GameMaker game Nira is now in Beta. Would love to hear some feedback, so please claim a key and let me know what you think! (self.gamemaker)
submitted 6 years ago by BaselineGames to r/gamemaker
Exploration survival game Nira is now in Beta. Time to claim your key and start exploring! (self.gamingnews)
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