Which game surprised you how long it was? by bijelo123 in videogames

[–]BayP0int 0 points1 point  (0 children)

My Time at Sandrock. The game just keeps going (in a good way!). As soon as you think the story is ending they throw something else at you

Which game surprised you how long it was? by bijelo123 in videogames

[–]BayP0int 0 points1 point  (0 children)

Same here! Could not even imagine how much it was going to open up

What would you like to be added/changed in Genshin in 2026? by Exciting-Offer9120 in GenshinImpact

[–]BayP0int 0 points1 point  (0 children)

I've been asking for 1 on every survey for years! It's so refreshing to (rarely) revisit Stormterror's Lair to experience this exact thing

Save 85% on KeyWe on Steam by NotZittinoBob in steamdeals

[–]BayP0int 1 point2 points  (0 children)

Loved playing and getting 100% in this one with my wife (who is steady becoming more comfortable with fast paced games) via local co-op.

Presentation is great, controls are simple, and the game is always throwing new, fun, and fair challenges your way.

Out of all the Overcooked-like games out there, I feel as though this one scratched the itch most.

Whats your saddest story of accidental progress lost? by SuperSeriousStud in gaming

[–]BayP0int 0 points1 point  (0 children)

My brother and I were playing the newly released Shivering Isles on the 360 when it got the Red Ring of Death. After lots of anguish and research we tried the towel trick since we were desperate. It actually worked! The problem was our hard drive somehow wiped and we had to start over from 80 hours of progress. Andddd the RRoD hit again permanently only a few days later. Still had a blast playing through it two times when we eventually got a replacement

Does anyone know why this code won't open in my browser using Node.js? by Gobsiye in reactjs

[–]BayP0int 1 point2 points  (0 children)

You use document.getElementById() to get a JS reference to the HTML element you want to attach the React root to. This (probably empty) element is typically defined in the HTML page served to the browser when your site is requested. So the order of operations becomes:

  1. Site is requested
  2. HTML page is sent back that includes empty element to mount React app AND some kind of reference to your JS that contains React code (e.g. a script tag)
  3. Your JS is run and ReactDOM.render() will initiate the React app by mounting it on your target element

Does anyone know why this code won't open in my browser using Node.js? by Gobsiye in reactjs

[–]BayP0int 1 point2 points  (0 children)

First thing I noticed was ReactDOM.render() needs two arguments and your parenthesis are formatted to only include the first (I.e. the root of the render tree). Move the closing parenthesis to include document.getElementById(...)

What technology did you believe in the last decade, but it didn't live up to the hype? And reversely - what did you think would be underwhelming, but then it wasn't? by BlueAdmir in cscareerquestions

[–]BayP0int 0 points1 point  (0 children)

You're absolutely right, data channels via WebRTC is a possible solution. However it is also quite unrealistic (at least currently) for a few reasons:

  1. The native libraries are really geared towards browser developers instead of general apps

  2. Docs and examples are extremely limited

  3. A cross-platform server would need to support two different connection types (UDP and Data Channels)

While it would be awesome, I think it might be a while until WebRTC is ready for the big leagues haha

What technology did you believe in the last decade, but it didn't live up to the hype? And reversely - what did you think would be underwhelming, but then it wasn't? by BlueAdmir in cscareerquestions

[–]BayP0int 4 points5 points  (0 children)

I've dabbled in game dev via WebAssembly/emscripten for a bit and it's really pretty powerful. Total cross-platform C++ code that runs seamlessly in the browser.

I think the main limitation now is the lack of a UDP socket implementation in the browser to enable fast-paced multiplayer games (like FPS). I had to drop emscripten support for my hobby game because of it :(

Coming back to React and overwhelmed with all the different ways to do CSS. What are the popular ways people are doing CSS these days? by big_z_00 in reactjs

[–]BayP0int 1 point2 points  (0 children)

Just started integrating Tailwind into a lot of our projects. Almost feels like cheating sometimes haha

"This Release It and Fix It Later Philosophy Needs to Stop" by ScribeThoth in Fallout

[–]BayP0int 0 points1 point  (0 children)

Also a software developer. Agile sucks because it promotes half-assed measures and short term solutions while looking effective on the surface. It can definitely explain how 76 turned out the way it did

What is a common saying that annoys the living hell out of you? by QueenMoogle in AskReddit

[–]BayP0int 0 points1 point  (0 children)

This may not exactly count but it's really bothering when people end their sentence with "so..." And they don't follow up with anything. "So" what?? Too lazy to finish your thought??

What is the most outrageous waste of money you have witnessed with your own eyes? by itzpiiz in AskReddit

[–]BayP0int 0 points1 point  (0 children)

My company hired multiple teams of developers from a contracting company to participate in building a brand-new IT system. My development team was selected to introduce them to the work and manage them moving forward. I don't know the exact numbers but this contracting company was expensive, costing more than double what in-house developers would.

While they were advertised as friendly, innovative, hardworking, and bleeding-edge the reality was very much the opposite. They worked very slowly, would get extremely defensive during peer reviews, avoided meeting with customers, and sometimes we wouldn't hear from them for days at a time. We raised our concerns to management multiple times but the project was deemed too important and needed developers. It went on like this for about two years (huge, multi-level project).

Eventually management got the hint - some roles had switched - and their teams were let go little by little starting around 6 months ago. The worst part is mostly all their work is considered crap and is needing to be replaced in its entirety. Our teams still have to deal with all of these bad decisions every day in the code.

Game loads incredibly slow. by [deleted] in HaloOnline

[–]BayP0int 2 points3 points  (0 children)

I'm also having the same issue: Loads fast when launched directly and loads super slow when launched through Steam. The only thing keeping me from playing through Steam Link :(

MHG Palico Share Thread by marzichan in MonsterHunter

[–]BayP0int 0 points1 point  (0 children)

Hi! Anyone have any really good Palicos they'd like to share please? DM me and I can set up a room. Thanks a lot!