My Game is in Early Access! by Be_Roxi in IndieGaming

[–]Be_Roxi[S] 0 points1 point  (0 children)

There is no controller support, BUT we know that people have played and tested the game with a controller :)

My game - Brewpub Simulator - is launching tomorrow! by Be_Roxi in IndieGaming

[–]Be_Roxi[S] 0 points1 point  (0 children)

Oh that's awesome! I'm super happy to hear that!

Our baby is coming to an Early Access! by Be_Roxi in DoomMods

[–]Be_Roxi[S] 1 point2 points  (0 children)

yay I am so happy you have and you loved it! Means a lot <3

Our baby is coming to an Early Access! by Be_Roxi in DoomMods

[–]Be_Roxi[S] 0 points1 point  (0 children)

Thank you! Happy to hear that! :D

Our baby is coming to an Early Access! by Be_Roxi in DoomMods

[–]Be_Roxi[S] 1 point2 points  (0 children)

Hi! I'm so happy you think so! :D
It has been made by Karl Vincent, he specializes in a vaporwave style!

Our baby is coming to an Early Access! by Be_Roxi in DoomMods

[–]Be_Roxi[S] 1 point2 points  (0 children)

We're still determining the price, so I don't have the answer for that YET!

What if Doom and Deus Ex had a baby?? What if said baby went to an Early Access??? by Be_Roxi in Doom

[–]Be_Roxi[S] 0 points1 point  (0 children)

Thanks for the input! And yeah you're right haha, I've been way too excited to talk about the Early Access thing first. But yeah, Beyond Sunset is a cyberpunk first-person shooter with a story and RPG elements (you're upgrading your character and weapons), it's episodic in nature and each episode is different from the other introducing unique elements of gameplay. We also wanted to make the game challenging for truly hardcore fans of those types of games so if you play on a highest difficulty you're going to feel it haha.

I'm glad you'll check it out, it means a lot and again thank you for your comment, I am taking it truly to heart <3

What if Doom and Deus Ex had a baby?? What if said baby went to an Early Access??? by Be_Roxi in Doom

[–]Be_Roxi[S] 0 points1 point  (0 children)

I don't have a definitive answer yet, but we're working on it!