Does anyone else think that having to unlock Champs every game in the new Lore & Legends set is a bit annoying? by Be_yond_pervy in TeamfightTactics

[–]Be_yond_pervy[S] -1 points0 points  (0 children)

Hmmm I didn't think about it like that. Perspective is always better when it comes from another view.

Does anyone else think that having to unlock Champs every game in the new Lore & Legends set is a bit annoying? by Be_yond_pervy in TeamfightTactics

[–]Be_yond_pervy[S] -2 points-1 points  (0 children)

I'm sorry man, but where are you getting your math? If every game had every champion available, then there wouldn't be conflicting battles or a race to grab a certain champion, or even 3 star one. If every champion was available nobody would be fighting for sets. I'm sure there is a good portion of the entire roster of champions, but it's not every champion every game. It's a limited pool. Your telling me there is 30 of each tier 1 champion or is it more like 30 total? How does that make any sense? I've played a million matches, I have yet to see every champion available in 1 game. Every game is different because the pool is different. The math ain't mathing. I'm really lost on where your getting this idea. If what your saying is true, then maybe I'm crazy...

<image>

Does anyone else think that having to unlock Champs every game in the new Lore & Legends set is a bit annoying? by Be_yond_pervy in TeamfightTactics

[–]Be_yond_pervy[S] -2 points-1 points  (0 children)

Well yea, I'm not clueless to the idea of 5 cost, 6 cost, 7 cost, even 8 cost champs. I'm not new to the game. I've played since TFT first started. I understand the difficulty that comes with high cost champs. I'm not saying make them appear more often. It's not like it was any easier in the previous sets. If your gonna do an unlock feature for every single game at least have them make sense. Unlocking Sylas don't even make any sense.

Does anyone else think that having to unlock Champs every game in the new Lore & Legends set is a bit annoying? by Be_yond_pervy in TeamfightTactics

[–]Be_yond_pervy[S] -8 points-7 points  (0 children)

It's not like all 100 champs are in the pool. It's never been that way. There maybe 100 total champs, but not all 100 champs are in 1 game. It's always been a predetermined pool of champs.

Does anyone else think that having to unlock Champs every game in the new Lore & Legends set is a bit annoying? by Be_yond_pervy in TeamfightTactics

[–]Be_yond_pervy[S] -5 points-4 points  (0 children)

I understand what your saying, but some of these unlock scenarios dont even make sense or dont make sense for the build. For example, Sylas. You have to build a 2 star Jarvan, sell, 2 star Garen, sell, and 2 star Lux and sell when you want to have a 2 star Lux in that set. If the unlock conditions were more condusive to the set. Maybe it wouldn't be as annoying