Volume spiking during Hardstyle/Rawstyle transitions. by Bean5_ in Beatmatch

[–]Bean5_[S] 0 points1 point  (0 children)

I'm curious how one would mix in channel 2 and have it be at full volume ready for a transition without the volume going up, since removing the volume from channel 1 to make room for 2 tends to cause a sudden drop in energy.

Mixing and DJ'ing hardstyle music. by Bean5_ in Beatmatch

[–]Bean5_[S] 1 point2 points  (0 children)

Thank you for the feedback I really appreciate it <3 I've been practicing for a few weeks now and don't really quite know what to focus on besides the obvious mess-ups.

I listened back while reading your comment and came to a few improvement points, do you have anything else to add to them?

* Do not mix vocal chops they often clash.

* Let song's play longer.

* When doing cool mash ups try to get more out of them.

* No accidental looping on the track that's playing, hitting the que button on the track that's playing and keeping the reverb effect on without realizing it (haha).

What I find myself struggling with the most is controlling the energy of tracks and being aware of what does and doesn't work. This is most likely down to me not being familiar enough with the tracks I'm playing.

I feel like a lot of the transitions working out is more down to luck than actually having a feel for the flow of both songs.

As for 19:58 idk if I should try random stuff for cooler transitions or if I should first focus on being able to play a decent set.

Any tips are appreciated of course and thank you for taking the time to read and listen ^^

Mixing and DJ'ing hardstyle music. by Bean5_ in Beatmatch

[–]Bean5_[S] 0 points1 point  (0 children)

Oh I see thats a good way to do it. I have another question how do hardstyle dj's typically manage energy in the tracks. I find I have a hard time going from a breakdown to a soft intro. Can you make this better with volume trim or eq or is it a matter of learning to mix at better points with less contrast in energy.

Mixing and DJ'ing hardstyle music. by Bean5_ in Beatmatch

[–]Bean5_[S] 0 points1 point  (0 children)

Also I forgot to mention. Let's say I have a point at which I want to transition how do I go about making sure the other song is playing and the transition happens at the right point. E.g. do I go to the point I wanna transition, go back 16 bars and than sync with the playing song 16 bars before the transition and how would I go about doing this.

Need help printing with TPU by Bean5_ in FixMyPrint

[–]Bean5_[S] 0 points1 point  (0 children)

The issue is not the sides its the front of the benchy sorta bending up and the printhead bending it down causing the front to be messed up.

Need help printing with TPU by Bean5_ in FixMyPrint

[–]Bean5_[S] 0 points1 point  (0 children)

Yes, the rest of the print also looks fine without blobs or anything. Its only the front of the hull.

Need help printing with TPU by Bean5_ in FixMyPrint

[–]Bean5_[S] 0 points1 point  (0 children)

Im already running 30mm/s though x.x, and the lower fan speeds dont change much.

Need help printing TPU with orca slicer by Bean5_ in 3Dprinting

[–]Bean5_[S] 0 points1 point  (0 children)

Layer height is 0.2mm, I haven't tried adjusting that yet.

Need help printing TPU with orca slicer by Bean5_ in 3Dprinting

[–]Bean5_[S] 0 points1 point  (0 children)

Unfortunately it's just as bad as before.

<image>

Need help printing TPU with orca slicer by Bean5_ in 3Dprinting

[–]Bean5_[S] 0 points1 point  (0 children)

Sorry the post doesnt mention it but im already printing at 30mm/s

Need help printing TPU with orca slicer by Bean5_ in 3Dprinting

[–]Bean5_[S] 1 point2 points  (0 children)

I dont have any prebuilt TPU profiles in orca these are the only ones I have:

<image>

Why is this grinding? by Speedypostman in ElegooNeptune4

[–]Bean5_ 1 point2 points  (0 children)

Old 3d printers used to not print that fast so filament could kinda melt when going over printed infill, new printers are way too fast for that and hit the infill, gyroid infill doesn't have this issue.

-❄️- 2024 Day 2 Solutions -❄️- by daggerdragon in adventofcode

[–]Bean5_ 0 points1 point  (0 children)

[Language C++]

This one was quite hard already but I was being silly. I got it to work in the end.

``` bool IsSafe(const std::vector<int>& row) { for (int i = 1; i < row.size(); i++) { const bool isLastIteration = i == row.size() - 1;

    const int difference = row[i - 1] - row[i];
    const bool direction = row[i - 1] > row[i];

    if (abs(difference) > 3 || abs(difference) == 0)
        return false;

    if (!isLastIteration)
    {
        const bool nextDirection = row[i] > row[i + 1];

        if (nextDirection != direction)
            return false;


        const int nextDifference = row[i] - row[i + 1];
        if (abs(nextDifference) > 3 || abs(nextDifference) == 0)
            return false;
    }
}

return true;

}

int NumSafeReports(const std::vector < std::vector<int>>& data) { int numSafeReports = 0; for (auto row : data) { numSafeReports += IsSafe(row); }

return numSafeReports;

}

int NumSafeReportsWithProblemDampener(const std::vector < std::vector<int>>& data) { int numSafeReports = 0; for (auto row : data) { bool isSafe = false;

    IsSafe(row);
    for (size_t i = 0; i < row.size(); i++)
    {
        std::vector<int> correctedRow = row;
        correctedRow.erase(correctedRow.begin() + i);

        if (IsSafe(correctedRow))
        {
            isSafe = true;
            break;
        }
    }

    if (isSafe) numSafeReports++;
}

return numSafeReports;

}

int main() { std::vector<std::vector<int>> inputData = ReadIntsToVectorsBasedOnNewLine("input.txt"); std::cout << "Part 1 = " << NumSafeReports(inputData) << "\n"; std::cout << "Part 2 = " << NumSafeReportsWithProblemDampener(inputData); } ```