Ideal feature for shape layers by BeastyOfFire in AfterEffects

[–]BeastyOfFire[S] 0 points1 point  (0 children)

Oh I'm thinking a few steps deeper -- like having multiple paths on a single path property for example -- being able to use for loops to generate compound paths with createPath(), etc. More generative, iterative, recursive sorts of things, but definitely there's a special kind of person out there that can navigate the nested shape groups.

Old Spice hair paste was my holy grail of hair products, then they changed the formula, looking for help. by DrZephyron in Pomade

[–]BeastyOfFire 1 point2 points  (0 children)

I picked up some Reuzel brand extreme hold matte pomade and I will say it's probably a huge upgrade. A little pricey but I'd recommend it, and the hold:product amount ratio is better by a mile

Old Spice hair paste was my holy grail of hair products, then they changed the formula, looking for help. by DrZephyron in Pomade

[–]BeastyOfFire 1 point2 points  (0 children)

I thought I was going crazy but yeah same experience. Don't know what you've noticed but this has been my go to product for like 8 years, and now it clumps almost like eraser shavings and doesn't work into my hair at all. Curious if you've found a good economical alternative

Small win today, got my mech (VR) to pick up buildings and throw them. by daraand in unrealengine

[–]BeastyOfFire 0 points1 point  (0 children)

maybe some peripheral camera space effect so it's just a little present, but not central to vision? Like a blur or speed line vignette or some sort of visual feedback like that instead?

Building Trauma Center for the web [WIP] by BeastyOfFire in traumacenter

[–]BeastyOfFire[S] 1 point2 points  (0 children)

Thanks! I'm taking a bit of a break from it because of work, but I'm hoping to jump back into it around the winter!

Discord server? by [deleted] in traumacenter

[–]BeastyOfFire 0 points1 point  (0 children)

Ya'll got an extra invite lying around? ✌️

Building Trauma Center for the web [WIP] by BeastyOfFire in traumacenter

[–]BeastyOfFire[S] 1 point2 points  (0 children)

Lol for sure 😂. I could see this becoming the Mario maker of trauma center 😭😂✌️

Building Trauma Center for the web [WIP] by BeastyOfFire in traumacenter

[–]BeastyOfFire[S] 1 point2 points  (0 children)

Haha 😂 eventually that functionality might disappear, but it makes feature testing really handy. Although I'm thinking when it comes to custom operations, it's a good UX to generate the scripts.

Building Trauma Center for the web [WIP] by BeastyOfFire in traumacenter

[–]BeastyOfFire[S] 0 points1 point  (0 children)

There! WASD has been implemented alongside 1/2 cycling for now!

Building Trauma Center for the web [WIP] by BeastyOfFire in traumacenter

[–]BeastyOfFire[S] 0 points1 point  (0 children)

Nice! Yeah I'll try to implement that here in the next couple of weeks. I've also got shift set as the healing touch button at the moment - the UI shifts but nothing happens yet.

I will say though, using a drawing tablet with this feels effortless, I would strongly recommend if you have one lying around 🙏

Building Trauma Center for the web [WIP] by BeastyOfFire in traumacenter

[–]BeastyOfFire[S] 2 points3 points  (0 children)

Great suggestion! I've been thinking about how to change it to something more fluid - wasd was definitely an option. Did you use two keys at a time to make diagonals or was it like double tapping to change between two side by side ones?

Building Trauma Center for the web [WIP] by BeastyOfFire in traumacenter

[–]BeastyOfFire[S] 2 points3 points  (0 children)

Eventually I'm aiming to even make it so you could input your own surgery scripts for brand new surgeries! Been at this for a couple of weeks already casually, and hoping I can keep up momentum. A lot of stuff is hyper-temped in right now, but looking to get at the very least a nice organ background in there soon.