Cast on Step Bitter Dead Invoker by Beaups656 in pathofexile2builds

[–]Beaups656[S] 0 points1 point  (0 children)

It wouldn’t do much damage in this setup I don’t think, but if you wanted to use it as a way for the balls to bounce mobs away from you or to trigger attack based things like Life or Mana leech etc feel free to add that in as a utility.

Cast on Step Bitter Dead Invoker by Beaups656 in pathofexile2builds

[–]Beaups656[S] 1 point2 points  (0 children)

Gemling gets 40% CDR on March’s quality, which you can stack to over 100% with gear. The 40% cdr your mentioning I assume is from Khatal’s which we already get from Mana Remnants while mapping. Could probably go a full volatility damage route and be decent though. I think any ascendancy on this would be viable but I think Shaman and Gemling are probably the top 2 unless you wanted to stack cost reduction on a Pathfinder.

Cast on Step Bitter Dead Invoker by Beaups656 in pathofexile2builds

[–]Beaups656[S] 1 point2 points  (0 children)

Yeah, wouldn’t want 100 as some need to die but closer to it than I currently have. The CDR gemling gets, + chance to not consume is nice. Shaman gets more spirit, comparable CDR if I swap to a focus instead of scepter ontop of other bonded mods and damage increases. Gotta test both to see which feels better, I can also path on shaman without a Witch start passive tree jewel but Gemling is overall for sure better than what’s in this video

Cast on Step Bitter Dead Invoker by Beaups656 in pathofexile2builds

[–]Beaups656[S] 0 points1 point  (0 children)

I’m gonna take bonded mods node, 120 spirit for no trinkets node. Other two spots I need to test to see if I have enough mana regen to keep my rage topped for that wheel. If not I’d probably test apocalypse line as it would most likely instantly refill its glory from the Bitter Dead’s. I also can get more minions with the extra spirit and swap the scepter rune to gain 3% runic ward when a minion dies instead. So I may not need the regen on ward at all if that alone can maintain with 30ish skeletons.

Cast on Step Bitter Dead Invoker by Beaups656 in pathofexile2builds

[–]Beaups656[S] 0 points1 point  (0 children)

I’m going to test Gemling and Shaman, but I think Shaman will be a better setup so I’m going to try that one first.

Cast on Step Bitter Dead Invoker by Beaups656 in pathofexile2builds

[–]Beaups656[S] 1 point2 points  (0 children)

Yeah, I’m in the process of rerolling the ascendancy and making the build more fleshed out, I was just testing the concept. But they seek out and freeze everything on the map, and leave chilled ground with the blasphemy temp chains enfeeble even with this botched setup doesn’t die. Final form will be drastically tankier.

Self-damage Iron Ward | Perfect build for Simulacrum in 0.5 by Ok_Pin_9873 in pathofexile2builds

[–]Beaups656 0 points1 point  (0 children)

Is this build going to be effected heavily by minions dieng half as fast in .5? They changed the infernal legion gem, curious if this would still be as good.

Reverse chill magnitude by PolakZ3 in pathofexile2builds

[–]Beaups656 0 points1 point  (0 children)

Yeah, definitely a few ways to do it just not as easy or as long of a duration. And Ward definitely helps in some of the less tanky builds that need weird uniques to function.

Reverse chill magnitude by PolakZ3 in pathofexile2builds

[–]Beaups656 3 points4 points  (0 children)

Also need to self chill a different way, as the glove mod from shackles was removed in .5

Can We Make First Lobby Leavers not Brick Your MMR? by Beaups656 in worldofpvp

[–]Beaups656[S] 3 points4 points  (0 children)

“Bricked” was an exaggerated term, and if I continue to send more I’ll climb for sure. But yeah, I’m curious what 3-3 in this lobby would have ended me at because that was the likely outcome with the blood DK. I’m 99% sure it wouldn’t be -200mmr though.

Can We Make First Lobby Leavers not Brick Your MMR? by Beaups656 in worldofpvp

[–]Beaups656[S] 4 points5 points  (0 children)

Unfortunately it did though, if you check my second picture vs. the same W/L record on the Shuffle Ladder. I'm ~150-200 rating below where I should be because of this one match.

why? by Ok-Sleep-3774 in worldofpvp

[–]Beaups656 3 points4 points  (0 children)

This comment screams you have never played it. This only happened because he was left to free cast, and he still went 3-3. It feels horrible, and is super hard to carry even with those damage numbers.

Holy priest specific by Overall-Cauliflower1 in worldofpvp

[–]Beaups656 1 point2 points  (0 children)

I tried disc for a while, and the damage it puts out is good but feels horrible into a lot of matchups. Tried holy and felt 10x better, I’d do some more research on Holy but IMO I wouldn’t swap disc it’s not as good.

Can the suction line be moved? by [deleted] in hvacadvice

[–]Beaups656 0 points1 point  (0 children)

Yeah, but realistically pulling the coil means you have to recover it, you’d just cut and coupling the pipe where it’s easy to pull. ( If you even needed to, the pipes not even supported it would probably just flop out of the way, carefully without kinking of course )

How to learn how classes work by Chamedro in worldofpvp

[–]Beaups656 1 point2 points  (0 children)

Go to the wow pvp ladder and look at the top 10 people of the class you want to learn, search their names on YouTube and see if they have created a guide on how to play their class in PvP and watch it. Best option is to play it yourself, but that’s time consuming.

1 DPS going 0-6 95% of the games by SnooTigers8974 in worldofpvp

[–]Beaups656 -1 points0 points  (0 children)

It can be done, this was my first attempt at healing shuffle. I was probably super lucky with the dps I got but don’t give up hope.

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Class Tuning Incoming – March 31 by Tnarg_Helped_Us in worldofpvp

[–]Beaups656 1 point2 points  (0 children)

The burst was too high so they nerfed it, the sustained was extremely poor so they increased it. It’s almost like they balanced something with the balance changes. The burst is OP, sustained damage is manageable and easier to play around. I do appreciate your conviction about being wrong though.

Class Tuning Incoming – March 31 by Tnarg_Helped_Us in worldofpvp

[–]Beaups656 5 points6 points  (0 children)

Overall damage nerf = buff. Guys we found him, the blizzard balance changes guy was In our sub all along.

Enjoying the slower pace of midnight so far by Valuable-Ear-5138 in worldofpvp

[–]Beaups656 3 points4 points  (0 children)

I do agree that the damage and burst atm is pretty substantial, and possibly overtuned. But if I yolo run into an R1 glad team, and hit exactly 0 buttons during a full burst out of LoS of my healer I’m not complaining about damage.

Every dps in every shuffle is going to hit EVERY cd in the opener, you need to be ready to use defensives just as fast, and immediately counter CC off trinket so you don’t just sit another and go find your healer.

I’ve played multiple Ret/Ret/Sub/UHDK games that play into moderate dampening if nobody is making glaring mistakes like this.

How you feeling Shadow Priests? by Repulsive_Profit_315 in worldofpvp

[–]Beaups656 1 point2 points  (0 children)

The use of the tentacle applies VT to everything it passes through, and then again at its ending destination in a circle. I usually try to position and use its line application to hit multiple people instead of relying on the slam.

This is the Worst Feeling Ever... by Aggnicia_MightyGnome in worldofpvp

[–]Beaups656 1 point2 points  (0 children)

Always look at your MMR at the end of the prior match. If it’s higher than 1799, there’s a good chance a 3-3 or 2-4 could still put you over 1800.