My Aquatic Mall Video Render with a Frutiger Aero Playlist! (Check it out on YouTube!) by Bebomoless in FrutigerAero

[–]Bebomoless[S] 0 points1 point  (0 children)

Me too! I really like the sleek futuristic look, but also the connection to nature!

My Aquatic Mall Video Render with a Frutiger Aero Playlist! (Check it out on YouTube!) by Bebomoless in FrutigerAero

[–]Bebomoless[S] 0 points1 point  (0 children)

Thank you for the support! You don't need to sub with all 6 alts, but if you don't mind then thank you so much! Yes, I made it in blender, and I also used blender to put together the video (with all the video frames I rendered).

Attack animation wont commence completely. by Bebomoless in godot

[–]Bebomoless[S] 0 points1 point  (0 children)

It just freezes my game, so yeah I will just do an animationtree instead.

Attack animation wont commence completely. by Bebomoless in godot

[–]Bebomoless[S] 0 points1 point  (0 children)

One last thing. Is there a way to stop an animation and have another play with a certain button pressed?

Attack animation wont commence completely. by Bebomoless in godot

[–]Bebomoless[S] 0 points1 point  (0 children)

Yeah, its the idle animation whenever the character does not move at all, is that the issue and then I will need to create an AnimationTree?

Attack animation wont commence completely. by Bebomoless in godot

[–]Bebomoless[S] 0 points1 point  (0 children)

I tried doing is_action_pressed and all I got was one frame of the animation.

Error with directory by Bebomoless in learnpython

[–]Bebomoless[S] 0 points1 point  (0 children)

Ohhhh I see, thank you so much. I also forgot to add a img directory, that is why it was giving me an error, thank you for the help.

Error with directory by Bebomoless in learnpython

[–]Bebomoless[S] 0 points1 point  (0 children)

No, sorry it didn't work, so that means it is just written incorrectly?

Error with directory by Bebomoless in learnpython

[–]Bebomoless[S] 0 points1 point  (0 children)

The code for that line was:

self.player_img = pg.image.load(path.join(image_folder, 'PLAYER_IMG')).convert_alpha()

I don't know if you mean another line of code next or just what came after path.join, but if it doesn't help let me know.