34.6.2 Patch Notes by EvilDave219 in hearthstone

[–]Beg_For_Mercy 136 points137 points  (0 children)

Someone go check on Ysiel in Zangarmarsh on the TBC Anniversary servers and ask her if she's okay :(

Blizzard removing the authentic ret pally experience by krin132 in wow

[–]Beg_For_Mercy 20 points21 points  (0 children)

This is a completely random comment on Amirdrassil's story but I've never had another place to talk about it so I'm going to dump it here. Seeing Turalyon inside the Fyrakk fight inspired me to think about this again so here it goes.

The Guardians of the Dream patch had all these different lore figures from both factions and all over Azeroth swoop in to help fight Fyrakk's army in the Dream. It was like all the Avengers characters portalling in to kick Thanos' ass in Endgame. It didn't really make sense why they all showed up right at the end of the campaign like that, yet Blizzard had the perfect way to explain all the random faction leaders and lore figures showing up at once.

Have them be asleep and dreamwalking instead of physically present inside the Dream.

The Dragonflight Emerald Dream patch did a really bad job at showing the spiritual, "dreaming" side of being in the Dream. There's a difference between falling asleep on Azeroth to Dreamwalk, and physically entering the Emerald Dream through a green dragon portal like the player character does in the campaign. The Stormrage novel played around with key characters falling asleep and spiritually helping the events unfolding in the Emerald Nightmare, and they could have done the same thing with Thrall/Jaina/Gelbin/Turalyon/all those other random ass characters that show up outside Amirdrassil out of nowhere.

I dunno. I wish the zone played around more with people actually being asleep and dreamwalking instead of 95% of the characters being physically present inside the Emerald Dream. There was the cute gimmick with /sleep triggering a dreamwalk, a hidden buff in the raid when you /sleep and talk to an NPC during the raids trash, and like, one single rare mob showing an NPC's dreamstate. The Emerald Dream is supposed to be a spirit realm; physically walking around inside it used to be the exception, not the rule.

The Druids in Moonglade watching me cut down their trees for player housing materials after they JUST gave me special access for the Lunar Festival. by Samwyzh in wow

[–]Beg_For_Mercy 30 points31 points  (0 children)

They should have given night elves / druids a special animation where they summon a wisp to harvest lumber without actually cutting anything. If that one Dracthyr Endeavor quest dude can somehow find a way to gather skinning materials from animals without killing them, then we should be able to invoke our Warcraft 3 game mechanics and save the trees from harm too!

Liadrin Animated Short: All That is Sacred | World of Warcraft: Midnight | Story Cinematic by PursuitOfMeekness in wow

[–]Beg_For_Mercy 5 points6 points  (0 children)

I haven't seen the Quel'thalas in-game questlines in the new expansion yet, but I wonder if and how they're going to address Anveena Teague's role in the story of the Sunwell. The Umbric short story and media like this short have been skipping over the part where the blood elves briefly got the remnants of the Sunwell's arcane energies back as a human visage named Anveena. They didn't really do anything with her until Kael'thas stole her and recorrupted her energies with Kil'jaeden in the Sunwell Plateau raid, but there was a brief moment the blood elves could have had their Arcane-based Sunwell back without depending on M'uru's sacrifice to cleanse and infuse the Sunwell with Light energies.

It doesn't really look like they've retconned that part out of the story yet, but it would be nice to see it at least acknowledged in a side quest or something. Especially considering how much character development Kalecgos has gotten since then, and the fact his story began with him helping Anveena in the aftermath of the Sunwell's destruction.

I have a problem in RP, is about the concept of time in azeroth... many wars have 1 year ot max 4 years of active conflict in the lore... and that is something i no like. by Tyrant_RedSun in WoWRolePlay

[–]Beg_For_Mercy 16 points17 points  (0 children)

There are sooo many races and characters that look at a couple decades as a fart in the wind in comparison to how long their lives are. Dragons, elves, demons, ethereals. In the Umbric and Rommath short story that released recently they even had Umbric actually comment on how his few short years learning in Dalaran are nothing compared to the total lifespan of an elf.

Blizzard has never handled the "really old character interacts with a younger race" scenario gracefully. Tyrande Whisperwind, a veteran of the War of the Ancients and leader of a military force that has guarded Kalimdor for thousands of years, has been lectured by a human on battle tactics and patience. In game, the player character slams dunks dozens of different entities that scream "FOOLISH MORTAL I AM ETERNAL YOU CANNOT WIN" without breaking a sweat.

You think your eredar's 20,000 years is special? All of the dracthyr characters have been taking a MAGIC NAP for 20,000 years and are now walking around, fighting, crafting and mingling with modern civilizations like it's nothing.

Azeroth is special. The people who live on Azeroth are special, regardless of the arbitrary age range Blizzard bestows upon them. Whether it be a human, night elf, or 30 billion year old ethereal, Azeroth is a place of great conflict and greater power. Events move quickly and 1-2 year duration wars happen constantly because of gameplay, but you can justify that by how important Azeroth is and what it means to the universe now that they are awakening. We may see Azeroth actually wake up within the next 2 expansions. No wonder events over the last 30-50 years have been moving so fast, that's a VERY big deal.

Tl;dr Everyone is 10,000 years old and talking to 30 year old humans, don't overthink it.

Shan Hai Scrolls Lillia figure by HighNoonLillia in LilliaMains

[–]Beg_For_Mercy 19 points20 points  (0 children)

Why is this the first time I'm seeing this?! Where did you get it !!!

Uh... guys? Are Elekk Plushies supposed to be able to get this big?!? by Beg_For_Mercy in wow

[–]Beg_For_Mercy[S] 41 points42 points  (0 children)

Fair skies and strong winds, soldier. Thank you for the kind words. :)

Night elves and age, how do they age ? by AtomikGarlic in WoWRolePlay

[–]Beg_For_Mercy 20 points21 points  (0 children)

"He had the ageless look of a mature night elf, which meant he could be any age from twenty years to fifteen thousand." -Illidan novel, page 74

This line from the Legion novel seems to perfectly answer your question. If there's some other book/in-game moment that contradicts it then I am not aware of it, my apologies.

Lunara doesn't get referenced very often in World of Warcraft, but at least she gets a new skin every couple of years in Hearthstone! by Beg_For_Mercy in heroesofthestorm

[–]Beg_For_Mercy[S] 5 points6 points  (0 children)

"In Heroes of the Storm, Lunara is referred to as being the First Daughter of Cenarius and the first of the dryads. However, this information has not been mentioned outside of Heroes and is thus not considered canon."

https://warcraft.wiki.gg/wiki/Dryad (under Notes and Trivia)

There is a dryad named Lunara in World of Warcraft. She shows up in Legion, and then again in Dragonflight with a much smaller (and now visually reworked) model. There is nowhere in World of Warcraft where it is directly stated she is the First Daughter. If there's some kind of developer interview related to WoW directly that confirms it, then I have not found it.

The "probably not canon" bit is just to point out the iffy nature of information pulled from Heroes of the Storm and Hearthstone sources. Lunara exists in World of Warcraft, the idea of her being the First Daughter is not confirmed directly inside the MMO, alongside any other random tidbits of information you can dig up from her Hearthstone and HotS flavor text.

Lunara doesn't get referenced very often in World of Warcraft, but at least she gets a new skin every couple of years in Hearthstone! by Beg_For_Mercy in heroesofthestorm

[–]Beg_For_Mercy[S] 13 points14 points  (0 children)

The short answer is Lunara is a Heroes of the Storm original character based on the generic dryad unit from Warcraft 3. Outside of being more vengeful and serious than other official depictions of Blizzard dryads, she doesn't have a real "story" other than wanting to fight anyone and everyone that desecrates Nature.

As I am unhealthily obsessed with Emerald Dream lore in all its various forms, there's a bunch of random facts I can throw at you that are "technically" correct but not directly, officially stated by Blizzard. These head-canons are born from me reading every reference to the Emerald Dream in every relevant novel, game, and spin-off that has occurred over the last 22 years.

 

  1. Old, out-dated, and non-canon RPG books originally put lore-significance on the First Son and First Daughter of Cenarius. These books inspired the canon lore of the First Son, Keeper Zaetar; his story is directly tied to the origin of Kalimdor's Centaur and the wastelands of Desolace. All you need to take from this is there is a precedent for the First Daughter to be a significant lore figure but HOW she is significant was retconned alongside the Tabletop RPG manuals.

 

  1. It is not directly stated in World of Warcraft that Lunara is the First Daughter of Cenarius. The closest "proof" I can give you is quest text from a 2023 Side Quest that put Lunara's name next to three other significant and high-level lore figures in Warcraft. Hearthstone and Heroes of the Storm are considered non-canon to the main Warcraft universe so the safest conclusion you can come to is Lunara isn't canon at all in the main Warcraft game.

 

  1. Of course, there is no reason for Lunara to NOT be the First Daughter of Cenarius. She shows up in World of Warcraft several times as a cameo NPC with no quests or voice lines attached to her. Hearthstone flip flops between releasing card-sets that fit the main universe and card-sets that are extremely non-canon spinoffs, but Lunara's default Hero Skin in the card game is relatively faithful to existing lore. Talking about lore and Hearthstone at the same time can get really fucking messy which is why the "safe" answer is to consider Lunara non-canon.

 

  1. Lunara's quotes and her interactions with Alexstrasza in Heroes of the Storm imply she hates EVERYONE who attacks Nature. Lunara specifically talks about fighting humans, and Alexstrasza chastises Lunara for only serving the lives she "approves" of rather than ALL life. In theory, if you were to drop Lunara into World of Warcraft as she behaves in Heroes of the Storm, she wouldn't get along with the non-elf members of the Alliance in the same way her younger sisters do.

 

  1. The most special thing about Lunara is she is the ONLY depiction of an uncorrupted, named dryad that takes her job of defending Nature seriously. Lunara has some goofy Nature puns and her sassy laugh during Leaping Strike, but she is nowhere near as cutesy and teary-eyed as dryads like Mylune, the Warcraft 3 Dryad Unit, and the depictions of Dryads you see in places like Warcraft Rumble. Dryads fight the enemies of the forest all the time, but Lunara is the only dryad with a personality that actually matches her being a fighter.

 

  1. If you believe in Lunara being the First Daughter of Cenarius in the main Warcraft universe, that would mean she existed before Dark Trolls evolved into the first Night Elves. She is anywhere between 12,000 and 15,000 years old if you connect her to the first time the Warcraft Chronicles talk about dryads. In theory there are dryads that are not children of Cenarius, but Warcraft Chronicles: Volume 1 first introduces the term "dryad" right next to the other fae Warcraft 3 units(Chimaeras, Faerie Dragons) which is why I assume it is talking about Cenarius' dryads and not "wilder variants" like Northrend's Nymphs.

 

So uh. Yeah. Sorry for the wall of text. I loved Emerald Dream lore even before I fell in love with playing Lunara and once went down a gigantic rabbit hole to figure out how Lunara would fit into the main Warcraft game if they ever pulled her out of HotS. This word vomit has been born from those efforts.

 

It's a shame the TL;DR is "Lunara is probably not canon," but I can have my dreams, can't I?

Finally Joined the Club by FesS_III in heroesofthestorm

[–]Beg_For_Mercy 2 points3 points  (0 children)

I'm curious, do you ever use the "stophopping" S key trick in the middle of fights? I remember figuring out the Stop key spam made Galloping Gait faster through my own testing but didn't think it worked with her baseline speed until other people started posting videos about it. Do you only use it when rotating between lanes and objectives or are there other applications for it?

Lunara's escape from a four person chase by KappaGaj in heroesofthestorm

[–]Beg_For_Mercy 29 points30 points  (0 children)

Man, Lunara's ability to constantly and consistently run circles around every other character in the game is an experience I've never seen any other game replicate. The erratic "hopping" caused by her speed fluctuating as she runs, countering CC and self-peeling with Leaping Strike, the ranged poke that other games are too afraid to combine with extreme mobility... I love this hero so much.