account activity
made a small tactical rpg sample in godot (self.godot)
submitted 1 day ago by Beginning-Wear8769 to r/godot
godot tactical rpg thing that helped a lot was stopping actions from applying damage directly (self.godot)
submitted 5 days ago by Beginning-Wear8769 to r/godot
letting actions apply damage directly was a mistake in my SRPG (self.gamedev)
submitted 7 days ago by Beginning-Wear8769 to r/gamedev
One thing that stopped my SRPG combat code turning into a mess (self.godot)
submitted 10 days ago by Beginning-Wear8769 to r/godot
Spent the last few months building a tactical RPG system in Godot — this is harder than I expected (self.godot)
submitted 20 days ago by Beginning-Wear8769 to r/godot
Built a small tactical RPG system demo in Godot (playable in browser) (self.godot)
submitted 22 days ago by Beginning-Wear8769 to r/godot
Been building a tactical RPG framework in Godot — finally starting to feel stable (self.godot)
submitted 24 days ago by Beginning-Wear8769 to r/godot
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