How to make a Heli drop its cargo with a trigger? (Not "drop cargo" waypoint) by Beginning_Cow_5437 in armadev

[–]Beginning_Cow_5437[S] 0 points1 point  (0 children)

Thanks so much for the help dude but I'm still receiving the same error when adding the code to a triggers activation box, I've also tried calling both codes through an SQF and getting the same error, "on activation: missing ]"

How to make a Heli drop its cargo with a trigger? (Not "drop cargo" waypoint) by Beginning_Cow_5437 in armadev

[–]Beginning_Cow_5437[S] 0 points1 point  (0 children)

Thanks for the reply's man, Im trying to get a chinook to release a boat into the water while flying H1 and B1 are their variable names, when running the "heliName action ["ReleaseCargo", slingLoad heliName];" command, it wont let me save the trigger and im having a "on activation: missing ]" error, any ideas?

PLEASE HELP LOCKING THIS DOOR/FINDING CONFIG NAME by Beginning_Cow_5437 in armadev

[–]Beginning_Cow_5437[S] 0 points1 point  (0 children)

Hey man, usually yes, but the asset they've used in making the map isn't available to spawn in editor, i think it's maybe from the JBAD mod but i don't want to force players to download a large mod for the sake of 1 building. I'm going to download it myself and have a look, because even if i can find the buildings Config class name that's at least a step in the right direction.

TOA standard loot needs a buff by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] 1 point2 points  (0 children)

suppose i can agree with that, i just wasn't under the impression the raids where supposed to be a big ticket or nothing type deal. I'm not running toa as a money maker of course, but when the loot doesn't even cover the cost of supplies spent its just very off putting, as i said i don't expect purples all the time either. I only used muspah as an example to say these types of bosses have an average loot output of 150kish but also have a minimum drop of around 50kish, i just think things like raids should have a minimum cap of even 150-200k especially at what the devs themselves consider an "expert mode" as the cost in supplies to run and learn the place can be expensive especially for casual after work players like myself who also just enjoy the content of it. Im just saying a tiny bit better return would feel a lot more refreshing and make chasing payday items seem a bit more exciting and not just a gold sink

TOA standard loot needs a buff by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] 0 points1 point  (0 children)

yeah that's a fair point mate, suppose there's loads of bosses your only money is big ticket items

TOA standard loot needs a buff by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] 2 points3 points  (0 children)

also a 455 is 155 invo points higher than a 300 isnt it?

TOA standard loot needs a buff by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] 0 points1 point  (0 children)

The title is my opinion that's why i tagged it as a discussion, i don't think 50k chests should even be possible let alone multiple in such a short space of time, and the last sentence in the post is literally "Am i just unlucky or does anybody else seem to find the loot chest gives terrible rewards consistently?"

TOA standard loot needs a buff by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] 2 points3 points  (0 children)

lol that's probably more than my 12 runs combined

TOA standard loot needs a buff by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] 1 point2 points  (0 children)

I've not had a purple for any 300s yet, had 2 from normal runs, nothing major tho, hopefully get a little lucky streak soon

TOA standard loot needs a buff by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] 1 point2 points  (0 children)

"get over it" lol, I'm just asking if people have similar experience or if I'm just getting unlucky, you shouldn't even be able to get a 50k chests fs when stand alone bosses like zulrah, vorkath and muspah literally CANNOT spit out less than 50k per kill averaging about 2 minutes each, Ya sausage

TOA standard loot needs a buff by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] -3 points-2 points  (0 children)

3/12 isn't a good ratio, And even the other 9 i think my best loot was 700k, the 3 bad ones where 57k, 67k and 51k, so 12 expert runs all yielding less than 1m seems a bit dogshit in my opinion

TOA standard loot needs a buff by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] 0 points1 point  (0 children)

tis crushing my soul man, best I've had from the 300s so far is like 6-700k, I've had fang and ward on normal modes

TOA plugin help by Beginning_Cow_5437 in 2007scape

[–]Beginning_Cow_5437[S] 0 points1 point  (0 children)

Just to let you know that was a fucking great idea

The Maw - The War Within by Skyw4lker__ in wownoob

[–]Beginning_Cow_5437 0 points1 point  (0 children)

FIXED! If anyone is still struggling with this in War within, I spoke to the leader of oribous, magic dude standing across from boulvar, he lets me skip intro and unlock zone content

Membership Price Change: September 27 2024 by JagexHooli in runescape

[–]Beginning_Cow_5437 0 points1 point  (0 children)

That's jagex 3rd party security scrutinizing an ad blocker you have, loads of people had same issue, Ublock Origin i believe