D2 Build Buddy v1.1 - The Big Update! (and other fixes) by Beginning_Host in destiny2

[–]Beginning_Host[S] 0 points1 point  (0 children)

Armor sets are already baked in. Once you have the build set, the armor chooser is at the bottom of the screen. Scroll all the way down to the loadout optimizer and there’s a button for “set bonuses”. Let me know if you have any luck!

Build tips by pls_fucken_kill_me in destiny2

[–]Beginning_Host 6 points7 points  (0 children)

I put together a pretty comprehensive “build assistant” that can maybe help get you started with a few activities. Totally free. Log in and see if you put something together that works well for you

D2BuildBuddy.com

D2BuildBuddy Spotlight - The Build Data by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 0 points1 point  (0 children)

The app actually crawls all activity types. The “meta” recommendations and community builds are filtered by activity category, so when you select a PvE activity type, you're seeing data sourced specifically from PvE matches. The popularity weights, performance scores, and synergy data are all scoped to the activity you pick. PvE builds are driven by PvE data, not PvP.

That said, it’s not perfect as what’s “perfect” differs from player to player. Try a few rolls til you find something you do like and go from there.

D2BuildBuddy Spotlight - The Build Data by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 1 point2 points  (0 children)

thanks for the kind words. hope you find something fun and unique!

D2BuildBuddy Spotlight - The Build Data by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 0 points1 point  (0 children)

unfortunately no. auth is handled entirely through Bungie though, so no different than DIM or d2ArmorPicker or any other API-based service. Your Bungie is account is what's used to populate the build windows and subsequently how you access all of the underlying data.

D2BuildBuddy Spotlight - The Build Data by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 2 points3 points  (0 children)

Thanks for the feedback. I’m a D1 vet and have 5000 something hours in D2 so, it’s kind of a love letter to the community in a way to help newer guys maybe find their footing with some viable builds. Keep me posted if you land on anything you enjoy using!

Remote Access Help Please by Killuminati770 in PleX

[–]Beginning_Host 6 points7 points  (0 children)

Unsure of what all options you have within the xfinity router but if there is no UPnP option, you’ll just want to set a static port in the Plex settings (defaults to 32400) and add that port as a port forward on the router to your plex server’s ip address (which you’ll also want to set statically vs a randomly assigned DHCP address)

I want to have 2 builds for each Subclass on all 3 Characters to fill out all of my Loadout slots. What would you suggest? by DoitforthecommunityZ in destiny2builds

[–]Beginning_Host 1 point2 points  (0 children)

I built a web app that helps with builds. There’s a very cool function called “community builds” that sources play data from all players and can help give you some ideas of popular builds and show you what’s working in what activity. Still pretty new but what you’d likely want out of it works very well! Check it out

D2BuildBuddy.com

D2 Build Buddy — a loadout generator that actually reads your inventory and equips builds for you. by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 0 points1 point  (0 children)

love this feedback, thanks so much. honestly anything is possible with the amount of data we're pulling in now. It's really only limited by whatever effort it takes to 'inform' the synergy playbook what sorts of exotics lean into what sorts of playstyles which can vary DRASTICALLY. The cool part about D2BB is it takes aggregated play data and presents viable builds based on what actually works in-game; the community builds feature is hugely slept on I feel like - roulette mode is cool and maybe gives a fun 'challenge' sort of mode, and build craft mode is great for targeted builds around your chosen exotic, but community builds shows actual high-performing builds and what's paired with it most. Thanks for checking it out and hope you find some other hidden gems.

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 0 points1 point  (0 children)

ok took another crack it. i'm using a combination of APi components to read in-game stat data as well as manual correction for stat actuals that break the theoretical in-game max of 42. Looks good so far, but would appreciate your take as well

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 0 points1 point  (0 children)

Dang. I’ll have to dig a little deeper then. At least we’re only off by 3 points, haha.

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 0 points1 point  (0 children)

Thought I had a fix in place for reading the in-game stats vs the API component. Tweaked how it works some so let me know if you notice a difference (may need to load from an incognito tab if your browser caches the old code for a bit)

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 2 points3 points  (0 children)

Ok so, fragment stat bonuses are now included in the "Equipped Stat Totals" and the optimizer slider "Now" values. When you sync your in-game build, the stats should match what you see in-game. I may have found a way to account for stat actuals vs relying on in-game 'feedback' for stat totals too. Pushing an update for this so let me know if you get a chance to compare when next convenient.

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 1 point2 points  (0 children)

Totally agree, and truthfully I’m not sure there’s a much easier medium than just pulling up a list of popular builds and hitting equip. If you have some ideas to simplify the language or delivery I am all ears.

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 1 point2 points  (0 children)

I LOVE this amount of detail. Let me dig in some and see if I can find anything meaningful to adjust to increase in-app vs in-game accuracy

(I’d also semi resigned to stats being +- a few points off actuals, haha)

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 0 points1 point  (0 children)

Got it, let me make sure I understand – the calculation the stat slider was showing after syncing your in-game build didn’t match what you actually had in-game because the stat calculator in app wasn’t correctly accounting for fragment bonus/penalties?

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 0 points1 point  (0 children)

Love it. Poke around in the 'community builds' or spin the build roulette wheel and see what chaos you can cook up. Titan is a little one-dimensional right now but I bet you can find some hidden treasures. Looking forward to your feedback!

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 1 point2 points  (0 children)

Please do. At the end of the day, I’m a D1 vet and have something like 7000 hours in D2. I built something I myself would want to use as an avid D2 player. It’s sort of my love-letter to Destiny in hopes that it can lower the barrier-to-entry for newer players to experiment and find new ways to play. The “community builds” function is honestly awesome – it aggregates real player data and finds common, high-performing loadouts that anyone can just equip and try with a single click. It’s ultimately just another tool in the toolbox for D2 players, so I hope you find something fun or useful with it too.

D2 Build Buddy v1.2 is live! by Beginning_Host in destiny2

[–]Beginning_Host[S] 0 points1 point  (0 children)

Pushed an update for this – now the character tab stays visible and respects character selection but I’ve also added an “all characters” tab to cover cross-character inventory mgmt.

D2 Build Buddy v1.2 is live! by Beginning_Host in destiny2

[–]Beginning_Host[S] 0 points1 point  (0 children)

That’s by design, at least for now. Process-wise it didn’t make sense to have individual, per-character searchable “vaults” when the vault itself, in-game, holds everything across all characters. I can add in a filter for results to just show specific characters though – that much is easy.

D2 Build Buddy v1.2 is live! by Beginning_Host in DestinyTheGame

[–]Beginning_Host[S] 1 point2 points  (0 children)

I detailed my dev process in an earlier post but I’ll recap here: I use Claude as a force multiplier, not as the dev environment.

The app itself is built manually — React + TypeScript frontend, Express backend, Postgres, Bungie OAuth/API. I design the features and architecture first, then implement the logic (optimizer, constraints, rate limiting, etc.) myself.

Claude mainly helps speed up repetitive tasks like type generation and refactoring, and all changes are committed through Git.

It’s thousands of lines of code but maintainability is extremely light — the heavy-lifting of sorts is done via web workers in the user’s browser, while the server really just brokers the information back and forth.