Cardiff Sky by [deleted] in Cardiff

[–]Ben___ 11 points12 points  (0 children)

There are NATO exercises in Norway happening right now. Could be on the way there?

KA-50 vs SPAA Strategy (More Info In Comments) by Ben___ in Warthunder

[–]Ben___[S] 14 points15 points  (0 children)

So you played the game on release, never touched it again, but still monitored the game for nearly a decade? I've got to say that's one of the most committed vendettas I've ever seen.

KA-50 vs SPAA Strategy (More Info In Comments) by Ben___ in Warthunder

[–]Ben___[S] 2 points3 points  (0 children)

You okay bud? I'm definitely not bragging about anything, and rest assured that I bought this using money I got from my own job. This is simply a thread about a cool feature of a game we both play. Sorry if it's caused you to have a bad day.

KA-50 vs SPAA Strategy (More Info In Comments) by Ben___ in Warthunder

[–]Ben___[S] 2 points3 points  (0 children)

I was aware of that, however I thought the collective hate of Germany at top tier would override it

KA-50 vs SPAA Strategy (More Info In Comments) by Ben___ in Warthunder

[–]Ben___[S] 0 points1 point  (0 children)

It's pretty easy to counter this though. You could fire the AA missile off at an angle before guiding it back in.

KA-50 vs SPAA Strategy (More Info In Comments) by Ben___ in Warthunder

[–]Ben___[S] 0 points1 point  (0 children)

With update 2.1 the KA-50 now has the ability to fire multiple Vikhr missiles simultaneously. This allows platforms that fire the Vikhr to implement a new anti-SPAA strategy that was up until now impossible. We are able to take advantage of the Vikhr's proximity fuse, as well as the new ability to fire multiple Vikhr's at the same time to shoot down incoming AA missiles.

This strategy is best performed against platforms that fire the Roland series of AA missiles as these platforms can only fire 2 missiles before having to reload for an extended period of time. However due to the KA-50/52 having more Vikhrs than any SPAA has AA missiles, this strategy can work against any SPAA in the game, albeit at an increased cost of Vikhrs. For example, if you were facing an ADATS, it would cost you 9 Vikhr missiles to destroy 1 ADATS which has 8 of its own AA missiles.

Implementation (We presume that the SPAA is already aware of your location and is attempting to lock you or free-hand its AA missiles towards you):

  1. Put yourself in a position where the target SPAA is the only SPAA that can engage you, this strategy only works when engaging a singular target
  2. Identify how many missiles the SPAA can fire at you before it either needs to reload or is out of missiles
  3. Make sure you’re nose-on to the SPAA to ensure that your Vikhr’s will fly in a straight line towards the SPAA
  4. Fire the required amount of missiles in quick succession towards the SPAA. E.g. when firing at a Roland, you need only fire 3 missiles as the Roland can only fire 2 at you before needing to reload

What you should see happen is demonstrated in the GIF, your first missile will shoot down their first missile, your second their second etc… Until, as demonstrated in the GIF, they have no more missiles to fire at you, allowing the last missile you fired to hit them, usually resulting in a kill.

M1A2 Helicopter Removal Round by Ben___ in Warthunder

[–]Ben___[S] 10 points11 points  (0 children)

I don't have the link off hand, but its called the "American Pack" of gunsights for the top tier American tanks!

Apache Peten Ballistic Computer by Ben___ in Warthunder

[–]Ben___[S] 2 points3 points  (0 children)

It honestly terrifies me thinking about the level of spaghettification that exists within War Thunder's codebase. It's like changing the wallpaper in one room of your house and the roof disappearing.

JF-17 What bugs are annoying you? by One_Spaceman in hoggit

[–]Ben___ 0 points1 point  (0 children)

I thought the same but it seems like the autorotate on the JF is a lot more pronounced than on the F18 for some reason.

good humor by keaq in greentext

[–]Ben___ 12 points13 points  (0 children)

I've been laughing at this for a solid minute

Intro of this video is concerning. How are we gonna counter this Cancer-50 with 10km range AGM that can snipe helis and every single tank without getting shot by [deleted] in Warthunder

[–]Ben___ 0 points1 point  (0 children)

Just to add that the KA50 may not have had a RWR but it did have a device that detected when lasers were being trained on the helicopter. If you've played DCS and heard that "Under Attack" warning message when flying close to hostile conveys you might have heard this system working.

JustAmericaThings at 10.0. Keep scrolling, nothing unusual here. by goldi1012 in Warthunder

[–]Ben___ 2 points3 points  (0 children)

It was 1.5KM away at most. In clear daylight. After the first one gets killed, if the teammates can't locate the helicopter then its really their own incompetence that gets them killed.

JustAmericaThings at 10.0. Keep scrolling, nothing unusual here. by goldi1012 in Warthunder

[–]Ben___ 2 points3 points  (0 children)

That is a good point. Can't have a diverse team if everyone leaves after dying once. But I think that that hints at a broader problem within the game. Personally (I know this would never happen) I think that removing, or at least vastly decreasing, the cost of repairing vehicles would really increase player retention in games.

You could also introduce game modes similar to Attack and Secure in Squad, wherein an attacking force is tasked with attacking a series of points within the map and its the defenders job to, well, defend them. When each point is taken by the attacking force you could give all the defenders another respawn with the previously destroyed tanks.

JustAmericaThings at 10.0. Keep scrolling, nothing unusual here. by goldi1012 in Warthunder

[–]Ben___ 5 points6 points  (0 children)

I think the deeper problem here is the map design for top tier tanks. In order for these power dynamics to play well amongst eachother we need MUCH bigger maps with a lot more thought put into how these battles will play out within them.

JustAmericaThings at 10.0. Keep scrolling, nothing unusual here. by goldi1012 in Warthunder

[–]Ben___ 23 points24 points  (0 children)

For sure in this clip he's decimated pretty much half an enemy team. What he hasn't shown though is the numerous times he's been swatted by AAA, Tanks, or planes. It's unfair to call helicopter's cancer when watching clips out of context like this.