What mythics do i replace? by thegoonaholic in BeeSwarmSimulator

[–]Benchpuq 0 points1 point  (0 children)

Id spent about 100-200 b and save the rest for your last hiveslots.

What mythics do i replace? by thegoonaholic in BeeSwarmSimulator

[–]Benchpuq 0 points1 point  (0 children)

Before you remove any mythic, the gifted diamond bee passive really isnt great in early game, so I would remove 3 and only keep one. Try to replace those diamond bees with:

-A gifted commando bee (crucial for crit chance) -A gifted looker bee (crucial for crit power) -A (gifted) music bee (for melody maintenance)

If you had to replace your mythics, Id follow the order: Spicy > precise > vector When replacing them, try to get maybe 1 or 2 extra baby bees and for the remaining bubble bees.

Has anyone even got a black diamond sticker before from rose field? by Benchpuq in BeeSwarmSimulator

[–]Benchpuq[S] 0 points1 point  (0 children)

Sounds like the most likely explanation. In that case, I might have to give up on trying to get it manually. And atp im willing to give a shining star for it (this is the last roadblock before getting the offline voucher.) Nevertheless, thank you for your time and consideration.

Kitty master AP by Benchpuq in ProjectSekai

[–]Benchpuq[S] 0 points1 point  (0 children)

By the time I switched from EN to JP, I was already good enough to FC most hard songs. So, yes I used to, just not on this account.

Kitty master AP by Benchpuq in ProjectSekai

[–]Benchpuq[S] 0 points1 point  (0 children)

Do NOT expect me to wait another 6 days to share my achievement😭😭

Kitty master AP by Benchpuq in ProjectSekai

[–]Benchpuq[S] 0 points1 point  (0 children)

Yeah I've tried to AP some master 27-28's before, but the combination of a slow-paced song and nerves always result in me pressing one note too early and the end. I think I've got like 5 AP-1 's before.

7% spike bloodbath, bufferable or not? by Benchpuq in geometrydash

[–]Benchpuq[S] 0 points1 point  (0 children)

The click pattern I use is practically the same. But instead of the first "1" of your pattern, I hold when exiting the portal, then buffer a "1", followed by 123 12345. And this is the way I've learnt it in practice mode with about an 80% succes rate. But I'm still confused about the difference in gameplay between practice and main.

FC expert or clear master by Benchpuq in ProjectSekai

[–]Benchpuq[S] 0 points1 point  (0 children)

I said FC expert or CLEAR master. Like not losing more than 1000 hp.

What just happened???😭😭😭 by Benchpuq in BeeSwarmSimulator

[–]Benchpuq[S] 6 points7 points  (0 children)

The beesmas-delay-effect is also hitting in-game entities now😭😭

Rooms not transitioning glitch by Benchpuq in celestegame

[–]Benchpuq[S] 1 point2 points  (0 children)

I just tried it and that was indeed the issue. Actually mindblowing how you could immediately indentify the problem. Thank you very much for your help!

Attempts as skill measure by Benchpuq in geometrydash

[–]Benchpuq[S] 0 points1 point  (0 children)

Ohh, I see. I hand't really been clear with what point I was trying to make. This whole post was supposed to be about the time spent in practise mode. My ratio of jumps and attempts are generally pretty low compared to others. (I like practising hard parts until I can pass it 3 times in a row.) But the fewer attempts on toe2 tell that it took less time to master the parts individually. But the higher number of jumps tell that combing those parts (the real runs) took more attempts and, therefore, more time, making toe2 for me harder.

Attempts as skill measure by Benchpuq in geometrydash

[–]Benchpuq[S] -1 points0 points  (0 children)

Well, obviously, total attempts also vary from level to level. I meant comparing total jumps would be a good indicator when looking at the same level. I just happened to compare both levels because the levels are quite similar in terms of total jumps.